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35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
5,512 backers pledged $923,680 to help bring this project to life.

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Ogre Updates! Miniatures. Video Game. New PDF!

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We've posted a new PDF expansion, Ogre Stream Overlays, for those of you looking to modify your Ogre maps. This works with the new Ogre Sixth Edition game (as well as the Ogre Designer's Edition that you guys made happen five years ago), and we hope that all of you enjoy this latest addition to the game.

Ogre Miniatures Set 1 Preorders Closing Soon

For those who missed out on last year's Kickstarter project, the preorders for Ogre Miniatures Set 1 close later this month. Our current plan is to produce some extra sets for retail sales, but we don't intend to overproduce the miniatures so that we can keep our project costs down. The best way to guarantee that these new plastic minis land on your tabletop is to preorder, so if you're looking to expand your Ogre battles with plastics then hit BackerKit today.

Ogre Miniatures Set 2?

CAD work continues, and at the moment Steve and Sam are working with the factory on the design of the miniatures. We hope to have pics soon, but for now, all we can report on the project is: Progress!!!

Ogre Video Game

Randy and Steve have been spending more and more of their time with Auroch on the unit artwork, and Drew is reviewing the game scenarios this week. I'm being told that everything is on schedule, and as soon as I can convince Randy and Steve to give us some screenshots from the game, we'll post here.

- Phil Reed

To play, or not to play . . .

Posted by wolf90
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Kicking off our Ogre 40th Anniversary celebration is our inaugural Ogre Organized Play event. It is occurring at FLGSs all across this great land this coming Saturday, February 11th. This is a wonderful opportunity to meet other Ogre players, perhaps teach a few new players, score some Ogre swag, and play Ogre Sixth Edition! How cool is that? Please check here for a list of participating FLGSs for one near you. 

Love Ogre, but love Munchkin too? Don’t miss out on our current Kickstarter, Munchkin Shakespeare! We’ve tripled our funding goal already and have knocked off 11 stretch goals along the way. The Duck of Doom may be no match for a Mark V, but the Bard knows no peer!

As we eagerly await the arrival of Ogre Reinforcements, we start the anniversary year with a look back at some classic Ogre supplements. First up is Shockwave. Although some of the rules have changed in the current editions of Ogre, fans of the game will enjoy a look at this rare supplement.

Don’t forget to sign up for our Ogre News Mailing List. This is the best way to keep updated on all of the Ogre happenings, new releases, events, etc. Just go here and click on the “Join Group” tab.

Finally, here is a little tease for everyone anticipating Ogre Miniatures Set 1

GEV sprue
GEV sprue

A more detailed Update on this set will be posted in the near future!

- Drew Metzger

Ogre Odds and Ends

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As Ogre’s 40th Anniversary begins to unfold, I have a few odds and ends left over from last year.

During the Ogre Miniatures Set 1 Kickstarter, Steve ran a survey asking backers what they would prefer in Set 2 – either the “other” PE units such as LGEV, Superheavy, etc., or Combine versions of the basic units such as GEV, Heavy Tank, etc. The additional PE units came through with a solid win. Yes, we plan on doing a second set and yes, it should be representative of many of the “other” PE units. This will likely include a Mark IV and a Fencer/Fencer-B as well! More to come later . . .

The last of Steve’s promised scenarios, “Longview,” has been posted. This will complete Steve’s 8-pack of scenarios, although he has actually produced nine. You can find all of the scenarios at www.sjgames.com/ogre/scenarios. Also, please take the time to try them out and then offer feedback via the links to the forums. I will be going back over all the scenarios incorporating your feedback and the final versions will be collated into a pdf, tentatively titled Ogre Scenario Book 3.

The “final” version of the Ninja has been posted as well and may be found at www.sjgames.com/ogre/new-units. After extensive feedback, discussion, and debate, we have decided that the “old” Ninja seems to serve the game system the best, and the new-fangled one has been set aside. For those of you who were fans of the newer version, some concepts may resurface as scenario specific options, but for now we’re keeping things simple. 

Finally, we’ve been keeping in touch with everyone through the two KS Update feeds, but this is becoming a bit unwieldy, especially if/when additional Ogre Kickstarters occur. Also as some of you know, there is an “Ogre News” page on the website. Pulling all of this together, you can now sign up to have “Ogre News” delivered right to your inbox. You can subscribe to the list by going here and clicking on "Join Group".

- Drew Metzger

An Easy Introduction To Ogre

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Our team has been working on distilling the core concepts of Ogre Sixth Edition into a quick one-sheet to help new players, and the fruits of their labor are now online! The Ogre Sixth Edition one-sheet is available to check out and print on our website.

Download it here!

It's got just enough information to get new players started, so it's perfect for gamers looking to introduce their kids, or other new players, to the world of wargaming.  We'll also be including this in future retailer kits to help stores teach the game, and to get people interested in learning more. As we've said before, 2017 is a big year for Ogre, and part of it's success will come from introducing new players to the Ogre-verse. 

So have at it; use it to recruit more commanders! 

- Hunter Shelburne

State of the Ogre-verse in 2017

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2016 was a year of transition for the Ogre line. We started the year with Steve Jackson shouldering the mantle of Line Editor and ended it with an amazingly successful Kickstarter for Ogre Miniatures Set 1. But did anything happen in between? Oh boy, did it ever!

When 2015 drew to a close, Steve resumed the title of Ogre Line Editor, becoming the third to hold that title since the position was re-established after the overwhelmingly successful 2012 Kickstarter for Ogre Designer’s Edition. As 2016 dawned, he released the results of the survey for what the promised expansion for ODE should include: first and foremost, maps G3 and/or S3 will be produced. Also, another 3-D Ogre and additional units are all likely to appear in this set, as determined from the survey results.

Acknowledging that some fans missed out on the Ogre Designer’s Edition Kickstarter, what was to become Ogre Sixth Edition moved forward, beginning as a mere concept at the start of the year and shipping by Christmas. This set promises to help bring the next generation of Ogre fans into the fold, while offering current fans a more portable option when transporting the game.

Fulfilling the promises of the Ogre Designer’s Edition Kickstarter campaign proved to be an ongoing theme for the year. Steve Jackson Games and Auroch Digital entered an agreement to produce an Ogre-based computer game, which in turn should fulfill the $300k stretch goal, even if we are a few years late from our initial projection. The hope and expectation is that we can announce a release at some point this year.

The Fan Scenario Contest entries, published on the website in 2015, moved towards a definitive endpoint as a published pdf. During this time I was invited to take over as the Ogre Line Editor, freeing Steve to do the myriad other tasks for which he was responsible. By the end of the year, we had published and distributed Ogre Scenario Book 2, a collection of 14 fan-created scenarios for public consumption.

Steve also promised to develop, release, and eventually publish, eight scenarios of his own. Seven have been posted (http://www.sjgames.com/ogre/scenarios/) with two more going up very soon. Yes, that is a total of nine. Steve is having fun! These will also be published as a digital file, tentatively Ogre Scenario Book 3.

The much-awaited release by Tom Smith finally reached our backers. Titled “Ogre Suite”, there is over 45 minutes of music on this album in a wide variety of styles. There is even a radio spot for Uncle Al! Tom’s album was also released on Bandcamp for those who were not backers of the Ogre Designer’s Edition Kickstarter.

Ogre Reinforcements is following close on Sixth Edition's treads, bringing both the ‘other’ units such as LGEVs, Mobile Howitzers, etc., as well as Town overlays and their associated rules, to Ogre Sixth Edition. This is at print now with an anticipated release in March.

Yet another stretch goal from the Ogre Designer’s Edition Kickstarter involved the review and release of rules for a variety of “new” units. These had only preliminary rules in past editions and were eagerly anticipated by players. Vulcans, Combat Engineers, Heavy Weapon Teams, Light Artillery Drones and the Ninja all received scrutiny and eventual publishing on the site. While still under review by forum members, most are close to being locked down as “official” units.

Finally, circling back to where it all started, we ran another Kickstarter in support of Ogre, this time debuting Ogre Miniatures Set 1. Even with steady support throughout the campaign, we almost doubled our totals in the last 72 hours. This unlocked numerous stretch goals including glow-in-the-dark Ogres and units! The response was so impressive we are already planning Ogre Miniatures Set 2.

Not everything worked out the way we wanted this past year. Although the revised rules for most of the new units such as LADs, HWTs, etc. were positively received, the revamped Ninja was met with mixed reviews at best. So back to the drawing board for everyone’s favorite stealth Ogre. The heavily anticipated expansion for Ogre Designer’s Edition is simply taking much longer than expected (but is most assuredly not forgotten). And Ogre Miniatures Second Edition has barely left the garage (slowed in part by the delay in developing a viable set of Ninja rules). But I can’t complain; Steve never said this would be easy!

So what should we expect from the coming year? Well, first and foremost 2017 marks the 40th Anniversary of Ogre. Don’t think that is going unnoticed! One of the exciting things being rolled out at Steve Jackson Games is our Organized Play program, and Ogre is the first game line to get the full treatment. There will be competitions (with prizes!) based primarily in your FLGSs. We have a surprise or two up our sleeves as well! This should be a fun and exciting way to expand the community of Ogre players.

Many of the products mentioned above as developed in 2016 will reach store shelves and W23 in 2017. Ogre Reinforcements, Ogre Miniatures Set 1, Ogre Scenario Book 3, and the Ogre computer game from Auroch all should be released this year.

We hope to have much more. Nightfall is still very much on my plate, and progressing steadily. I’ve already mentioned plans for an Ogre Miniatures Set 2. We will have a digital “look back” at some old products that still have relevance today. Plus there are a number of other ideas that I hope to move forward this year. Finally, we hope to answer a question of interest to both Ogre Designer’s Edition and Ogre Sixth Edition owners alike: Do Ogres like to get their treads wet?

So our 40th Anniversary celebration looks to be a good one. This all is due to the wonderful support and enthusiastic community made up of you, the Ogre fans. Thank you for being the greatest audience we could hope for! Now strap on your battlesuit, because 2017 is just getting started!

- Drew Metzger