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35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
35 years after the first publication of OGRE, we're coming back with a massive new edition, and YOU can make it better.
5,512 backers pledged $923,680 to help bring this project to life.

Unboxing at Gen Con and More Pics

Posted by Steve Jackson Games (Creator)

If you're at Gen Con this week then I hope you'll have time to stop by and watch as we rip open the Ogre Designer's Edition. We have two completed copies of the game and you're invited to join us Wednesday, August 14, 5:30pm in the Crowne Plaza lobby where we will open one of the two games. Everyone is invited to stick around after the box is open and help us punch and assemble pieces! We will film this and post the video online next week for everyone who cannot make it. 

The second box will be opened Thursday at 3:15 at the BoardGameGeek booth at Gen Con. That unboxing will also be filmed and posted online.

More Photos!

Last week we were sent a new series of photos showing the Kickstarter B version of the Ogre Designer's Edition and the assembly process. This is almost identical to what Sam and I saw with Kickstarter A while we were in China a few weeks ago . . . except this also includes the Pocket Edition of the game! 

And since we know how much you guys love photos . . .

- Phil Reed

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Comments

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    1. Alan Schirtzinger on

      SJG: The OGRE bag holds the box sideway, right? Are the garages set up so that the pieces will stay in?

    2. GranitePenguin on

      After staring at the new boards for four straight days, I can't express enough how nice these are. The new matte finish is unbelieveably nicer than the earlier gloss samples. They are just beautiful. They really do line up very well, too.

    3. Missing avatar

      Barry Kendall
      Superbacker
      on

      WOW that's a lot of stuff! No wonder the box lid won't descend all the way prior to punching. Thanks for putting so much thought into the storage trays--and for labeling them--this will be tremendously helpful in organizing components and also will speed scenario set-up time. You folks have set the gold standard for boardgame presentation! For some reason I think this series of photos has whet my appetite for OGRE's arrival at my door more than anything so far. Magnificent!

    4. Philip Reed Collaborator
      Superbacker
      on

      Thank you to everyone who attended the unboxing last night! I hope you had a good time. And those who couldn't make it will get to see the video once we're back to Austin and have time to put things together.

    5. Philip Reed Collaborator
      Superbacker
      on

      @ Kelly Overholser - Each backer who pledged $150 or more gets one copy of Kickstarter B regardless of how many total games they ordered.

    6. Kelly Overholser on

      For the retailers pledging at the $300 level, how many copies of A and B do they get?

    7. Greg M on

      I keep thinking back to the campaign last year, desperately hoping we'd hit the $75k mark and then really really hoping we'd hit the $200k mark. Seeing this now is just astounding. It's so good.

    8. John H. on

      Larger map panels would have been nice, but what's done is done - once it's through production, there's no changing it after the fact.

    9. Philip Reed Collaborator
      Superbacker
      on

      @Bill Kohler - Every factory uses different manufacturing techniques and I'm happy we took the conservative approach with the boards. I'd you're unhappy please contact me immediately -- phil@sjgames.com -- and I will get a refund processed for you. But please do this right away since we're running out of time on refunds.

    10. Al Griego on

      Wow, it looks absolutely wonderful!! It's awesome seeing it come together so well! I can't wait for the unboxing at GenCon!!

    11. Missing avatar

      Bill K. on

      @Philip -- Last comment from me on this: "War of the Ring: Collector's Edition" had huge boards--they didn't warp and were fun to play on. They wouldn't have had quite the same feel had they been folded into 16 smaller squares. Then again WotR:CE isn't too portable (although the "Ogre: DE" box doesn't look that portable either).

    12. KevinR
      Superbacker
      on

      @Jeff -- the only difference between Kickstarter A and B is that B contains a copy of Pocket Ogre. If you pledged $150 or more, you will get one copy of Kickstarter B and then your other copies (if any) will be Kickstarter A. Below that level, you will get a Kickstarter A (no Pocket Ogre). This implements the $400K stretch goal.

    13. Jeff Leggett
      Superbacker
      on

      How do we know if we're getting a kickstarter A or B version? What's the difference?

    14. Philip Reed Collaborator
      Superbacker
      on

      @Royce Day - Sam did a great job designing those trays. I can't wait to take what we learned with these vac trays and try something different.

    15. Philip Reed Collaborator
      Superbacker
      on

      @Bill Kohler - From a technical/printing view, those smaller panels help a lot. The sidewalk contraction joint really is the best way I can think to explain it.

    16. Royce Day on

      Well, now we have a good idea why the blasted ogre garage took so long. The way things nest atop one another it must have been a nightmare just designing the thing, never mind making sure everything fit in it.

    17. Steve Jackson Games 21-time creator on

      @KevinR -- Yes, each dark rectangle is half of the Ogre map (the back sides).

      @Bill Kohler -- The G.E.V. maps folding down to this size makes them easier to handle, and more portable (which I'm grateful for, with GenCon approaching!).

      The maps have a clear sealant topcoat layer, which protects the artwork at the seams (we specifically paid for this improvement). The art matches up very well, and the maps lie nice and flat after being left out unfolded once, to (say) flatten overnight.

      Basically, the maps are pretty large; we're very happy with the production choices we've picked to maximize overall useability, durability and aesthetics. I see these lasting for many years if handled reasonably.

      I hope that helps!

      ~ Daniel

    18. KevinR
      Superbacker
      on

      What is the dark layer in about the fifth picture (on top of the rules and under the Ogre Garage? Is that (half of) the Ogre map?

    19. Missing avatar

      Bill K. on

      * not "slop" but "slope"

    20. Missing avatar

      Bill K. on

      @Philip -- Thanks for the reply. If the boards are prone to warp, I don't understand how cutting them into smaller pieces helps: either you get one large warped board or you get eight small warped boards--either a long slop or many moguls. And in my experience, every fold reduces the life of the boards at those seams and increases the chance of future problems.

    21. Philip Reed Collaborator
      Superbacker
      on

      Boards - The video we're working on includes shots of the diecut process. Also, an earlier update included a shot of the boards waiting for cutting. Third photo in this update: http://www.kickstarter.com/projects/847271320/ogre-designers-edition/posts/556937

    22. Philip Reed Collaborator
      Superbacker
      on

      @Bill Kohler - The map artwork is large sheets adhered to the backing board. Multiple diecut and score passes then handle the folds. We need these to fold down to combat potential warpage; even the Ogre boards fold down smaller than what is seen here.

      Think of the diecut lines as the contraction joints in a sidewalk. The diecuts help extend the life of the boards and reduce the chance of future problems.

    23. Missing avatar

      Bill K. on

      @KevinR -- There seems enough room, though, so that the maps could've been made of two panels each instead of eight. The point is moot now, of course, but it's disappointing.

    24. KevinR
      Superbacker
      on

      @Bill -- as I understand it, the maps are each cut into two pieces, which are then folded twice. So, while there are 8 panels of each map, they are attached in groups of four (so alignment is less of a problem).

    25. Missing avatar

      Bill K. on

      I'm disappointed that the maps are cut up into such small pieces when the box is so huge. Every cut is another seam where the graphics might not line up, and another place where the map might not lie flat. Why, when the box is so big, was it decided to dice the maps so small?

    26. Brian Rayburn on

      @Talarius- I'd be happy to take that extra J1 sheet off your hands ;)

    27. Talarius on

      Omg. Can't believe I got two sets of counters. What will I do with them all!?! Looks amazing. Looking forward to doing my own in boxing in the (near?) future. :-D

    28. Brian Rayburn on

      I may have made a mistake. On second viewing, I think the item Kevin was asking about is the back of the 'Read This First' sheet.

    29. Brian Rayburn on

      I swear when this thing shows up at my door, I may weep.

      @Kevin McCarthy- I second that, or at least a really good quality shot of the entire box bottom.

    30. fredgiblet on

      I may end up having to get rid of my couch to fit this in the apartment.

    31. John H. on

      I am very surprised to see that the GEV/Shockwave boards fold so small with the size of the box, I expected them to fold to A3 (or A2!) size, not A4 size.

      I wonder if the smaller size is to better manage risk of warpage?

    32. Scott Walker on

      All this teasing, and pictures, AUGH! I am becoming a slobbering, gibbering fool! Here I am staring at counters and plastic trays like they were centerfolds? I am this close to a "Real Genius: studying too much, goes crazy" moment.

      Just kidding, I think. I am really looking forward to getting Ogre!

    33. Missing avatar

      Doug Houseman on

      Thank you sir! Wonderful to see this coming together. Looking forward to GenCon this weekend.

    34. Kevin McCarthy on

      Awesome. Can we get a clearer shot of the "What's in the box panel?"