We know you’ve been waiting patiently for this announcement (I’m sorry it’s taken so long). Except for a few minor corrections -- for instance, some crossed wires over the latest file for the rulebook -- Ogre is now officially in manufacturing (cue delirious cheering here at the office). Following manufacturing comes assembly, then shipping, and then . . .
. . . the Launch Party will be on Saturday, October 19 in Austin. Folks who attend will be the first to get the game. Watch this space for the registration announcement, coming soon. For those of you who can't make it to the party (we'll miss you), we'll start shipping your games (and extras!) from our warehouse on Monday, October 21.
This date is final, barring something unexpected. We think there won’t be any delays from here. What could go wrong? Something happening to the factory; assembly issues; enemy cyberships lying in wait outside Hong Kong harbor; BGG-Zilla coming to life and stomping all over. You get the picture.
Why It Took So Long
We screwed up, period. We underestimated the size of the game, and the effect your support had on what comes in the box. (Thank you!) Once again, we’re sorry. We really appreciate the grace you’ve shown.
The following pictures and video help indicate just how much game you’re getting. We’re not kidding when we say that something this epic has never been attempted in the industry before.
“I think we’ve created a monster…”
“…and you helped us!”
The counter sheets alone are bigger than some games (we hope the Munchkin editor isn’t watching!)
“So, tough guy, I’ll bring twenty of my guys to show you who’s boss, and . . . oh, nevermind.”
(Bonus alt caption: the twenty-two games on the right are $24.95 each. The one on the left is $100. You do the math . . . )
-- Daniel Jew