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AU$ 0
pledged of 5.000 AU$ pledged of 5.000 AU$ goal
0
backers
Funding Unsuccessful
The project's funding goal was not reached on Fri, June 20 2014 10:59 PM UTC +00:00
Last updated June 20, 2014

Become a zombie avatar star in Zombie Sling Chop

Your face in our game? One catch! We will make you a zombie! Send your photo and graphic artists will caricature you to zombie fame!

Become a zombie avatar star in Zombie Sling Chop

Your face in our game? One catch! We will make you a zombie! Send your photo and graphic artists will caricature you to zombie fame!

AU$ 0
pledged of 5.000 AU$ pledged of 5.000 AU$ goal
0
backers
Funding Unsuccessful
The project's funding goal was not reached on Fri, June 20 2014 10:59 PM UTC +00:00
Last updated June 20, 2014

About

Intro:

Have you ever wanted to be in a game?  Here's your chance.  Your new ghoulish zombie pic will be created by talented graphic artists based on real photo's and used as one of the attacking zombies in Zombie Sling Chop.

See the game demo:

Download the demo of Zombie Sling Chop directly from Google Play Store: Click here for Play Store

The studio name for game development I use is GameSchtick, which can be seen at http://gameschtick.com  

Previous titles I have produced are also available there.  This is the first game I am seeking funding for.  

Invitation to http://zombieslingchop.com is open to all.  Feel free to join and start or engage any chatter about the game or concept.  I appreciate all forms of feedback :)

About the game:

In the future, where zombies are running wild across the earth, you, as one of the last survivors have devised an ingenious method for combating the 7 billion zombies roaming the earth. One of the biggest problems a zombie survivor faces is ammunition supply. Got a spare 7 billion+ bullets for the 7 billion zombies out there?! Probably not.... If there was a way to turn zombies into ammo, well, the problem solves itself. Welcome to Zombie Sling Chop. Where the zombies are the ammo!

The game is 95% complete and has been published on Google Play Store for demonstration (android only).  Game scoring, weapons selection and head launching have been partially disabled, but you can still have a play, to help with your decision.

Why Kickstarter funding?

To release the game ad free!  No ads in games is what we all really want, but funding complex games for production can be expensive.  Kickstarter is a great way to pay for scale-able production and to gauge demand.

Game availability

The game will be available for free from Google Play Store, iTunes and OUYA.

How will this game be released?

If the minimum funding goal is reached, the high priority backers will be contacted and invited to send their photographs.  Work will commence immediately on producing zombie avatars.  Simultaneously, the game code will be given to Apple coders to make Zombie Sling Chop available on iPhones and iPads.  Work will also commence on converting the game for use on the OUYA console.  Code work is expected to take upto 60 days.  The high priority graphic art work and a good chunk of the standard graphic art work is expected to also be available in 60 days.  However, if there is a very large demand the standard priority workload will also increase.  If that happens, additional graphic artists will be hired to get everyone in the game before christmas 2014.

So, game released at end of August, maybe beginning of September 2014 for Android, Apple & OUYA, with high priority and some standard priority zombie ghouls available at the same time.  The remaining graphic workload will be scaled for completion at December 2014.

Can I use someone else's photo?

Yes! You could send a picture of your mother or brother for use in game.  So if you wanted to surprise a friend or relative this could be the kick you've been waiting for.  Please note that copyright infringment is not possible, as the photo you send will never be used publicly.  However, if you send us a picture of Meryl Streep and she get's bothered by it, we may have to pull the graphic from the game without a refund.

Refunds?

Your not too happy with the graphic art and want a refund.  Understandable, but unfortunately the graphic artist has already been paid and refunds at that point will not be possible.  I will oversee the quality of each piece of graphic art work and unless it passes my approval the graphic artist wont be paid.  They will have to continue until they get it right.  Ultimately you won't have any control over the graphic art process. But, rest assured, no inferior artwork will be published and strong resemblance to your facial features is a high priority.

Graphic Art

 

The best example of the current graphic artists abilities is the games title screen.  The big zombie head is actually a rendition of me :)  I am not working on any graphic art in this game, it is being produced by other artists.  We are sourcing more graphic artists from freelancer.com, where I have hired reliable workers in the past.  You can view my profile by clicking here.  (rockyriver aka RockyRiverStudios is my profile name on freelancer. It is one of my previous game brands)

Assurance

Developing games is one of my greatest passions.  You can see from my previous work that Im capable of seeing a project through to the end and can jump any hurdles life throws in my way.  Determination is the key to finishing a game.  The workload is enormous for an individual, but I love it :)  With funding though, I can expand and utilize other skilled workers to produce higher quality games.  I hope to see Zombie Sling Chop with the faces of backers running a muck in as many game stores as possible.

Risks and challenges

Outsourcing work can be risky, but freelancer.com offers great protection from fraudsters. Such events could delay, but never stop production.

Very large demand will be met with equally large hiring of graphic artists and should not interfere with the release schedule.

Any delays or issues will be made public on the zombieslingchop.com website to keep everyone up to date with the project.

If there are no priority caricature backers random choices for initial release will be made. Those selected will be notified by email.

iTunes testing and approval process time could take longer than expected. But we will never stop till iTunes accepts and publishes. Android and OUYA do not perform pre testing approval for new releases, so they will be immediate.

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Support

  1. Select this reward

    Pledge AU$ 10 or more About $7

    Get listed in the Zombie Sling Chop Zombie Hall of Fame, for supporting development of the game.

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  2. Select this reward

    Pledge AU$ 100 or more About $68

    Caricature - Your photo will be zombified by graphic artists in the second batch and become available in game from August to December 2014.

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  3. Select this reward

    Pledge AU$ 250 or more About $169

    Priority caricature - Your photo will be zombified by graphic artists in the first batch and will be included in the game at release time.

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  4. Select this reward

    Pledge AU$ 700 or more About $472

    Zombie Boss Caricature - Some levels in the game will require the defeat of a zombie boss. Backers who opt for zombie boss will have a zombie caricature that is much more noticeable than the average zombie.

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  5. Select this reward

    Pledge AU$ 1,500 or more About $1,010

    Last Level Zombie Boss Caricature - the end of game will have a super zombie to defeat. Further description will ruin the ending for players.

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  6. Select this reward

    Pledge AU$ 3,000 or more About $2,020

    Game Intro Zombie! Be the face of Zombie Sling Chop. Graphic artists will caricature your photo and it will be used in the game's intro screen and other marketing and promotional material.

    Your zombie face in game intro and as a zombie within the game.

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Funding period

- (30 days)