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We love videogames and boardgames, and to be more specific the role playing ones. We're passionate about deeply emotional stories and soul touching soundtracks. Noahmund breaks down barriers between genres and fuses them into a new one which combines the best of platform games on the exploration system, and the tactical strategy with real time action on the battle one. As a result of this we have Motion Battle Chess: Imagine playing chess without turns, with magic, traps and of all kinds of enemies.
Feros continent suffers a permanent war between north and south. Galina Angstroud and Berani Valenti are two agents of Shinn. Their mission is to search and destroy the weapon which was used by Salaber four years ago. Their investigation leads them to some odd ruins where they will meet Stalos Ti, a very mysterious character who seems to speak to the elements.
Press Start (Prelude)
Windy Flame (Battle Theme)
Ruins (Dungeon Theme 1)
Striking the Dark (Boss Theme)
Ardalia the Singer
The Guardian's Love (Berani's theme)
When the Wind Blows Blue (Main theme) (Piano Voice solo)
Estudio Ábrego is an independent game developer born in Spain in 2016, Málaga. Alejandro Domínguez and Alberto Jiménez are the company founders. Both, with the unconditional support from Carlos Vallejo, Noahmund’s composer, have in mind to create new worlds as far from the classic ones and to improve and innovate on game systems about RPGs. After a hard year’s work, we have increased our team up to fourteen people. Our philosophy is passion and hard work.
We want everyone on the planet to know about Noahmund and because we’ve chosen Kickstarter, we know that it can be possible. Share this experience with us.
Become part of Estudio Ábrego’s promising future, together we can create a new dimension for videogames.
Money will go towards Noahmund’s distribution and commercialization.
Noahmund has many japanese references, Final Fantasy Tactics, Valkyrie Profile and even Castlevania inspired us in the process, but we don’t forget about western games as Baldur’s Gate, Heroes of Might & Magic and the recent Child of Light. Noahmund’s exploration system is based on side-scrolling platform games, which combines 3D character animation with 2D hand painted backgrounds.
We want players to be absorbed in each of the dungeon zones, and we’ve been working hard on ambient sound effects. Noahmund’s battle system breaks classic RPG and Tactical standards. We have the tactical grid from SRPGs and the characters move along the squares. This feature allows you to make different types of attacking, making flanking, long-shot situations, or the chance to set traps on the floor. For all of this, you must think fast and make quick decisions, and have to learn the right timing to perform the character’s skills.
One of the many features of Noahmund that we will talk about, is its own and original mythology. You won’t find elves or even dragons, you will find new creatures and races which are ruled by different entities. Inside Noahmund you can find a new magic system called Synchrony, a discipline which mixes body and mind philosophy, capable of making altered states to the target, a bless or a curse, you can choose.
Los indies de Fun&Serious 2016, Hobby Consolas.
Noahmund: Un JRPG parido en Andalucía, FS Gamer.
Noahmund: Un JRPG made in Spain, La Vanguardia.
** Any stretch goal reached will go into production after the initial launch date (september 2017). Estimated date of delivery: Q4 2017-2018.
Risks and challenges
This is our first project, but we have passion and determination to succeed. We’ve been working on Noahmund for a year, and it has been morphing since then, but we guarantee you that you’ll love it, we’re putting all our effort!
We’re aware that finishing an RPG is a really difficult task, but we have the right tools to complete it.
Our launching date is on September, but we want to look after the quality of our product, so we will reconsider it if we’re missing the icing on the cake by then.Learn about accountability on Kickstarter
- (30 days)