Corvus Corax Miniatures is a small hobby project that is being developed and managed by a single person; a hobbyist like yourself who now has taken a greater interest in the developing aspect of this hobby alongside of playing, painting and collecting miniatures. This is the second project launched on Kickstarter. The first one was successfully funded and was fully delivered on time. This time around this project is of a slightly larger magnitude where the goal is to raise funds for 12 characters for three different factions, which would allow for you to field them as a playable force for the game-to-be.
About the funding goal of this project…
The goal of this project is to attempt to raise funds for the production of 12 miniatures (see below) for three different factions (Outcasts, Exiles and Nomads). The miniatures are to be cast in high quality, non-toxic, resin. The scale of the miniatures are 35 mm (measuring to the eyes in a standing, straight pose).
Out of the 12 miniatures for this project 11 have already been sculpted and pre-production resin casts have been completed and approved for final production for 10 of these. A successful project here will help me kickstart the miniature range.
About the ultimate goal...
The ultimate goal is to develop a tabletop game with a focus on low-count skirmish confrontations, where each side will be able to field, as a standard, 5 characters. The aim is to create a fast-paced and easy-to-play game that focuses on strategy and team synergy, and where the players will be able to customize their characters after their preferred gaming style (within some limitations, of course). The game mechanics and rules are still a work in-progress and once finalized will be a free-to-download .pdf document. The priority right now is to release these miniatures in an attempt to create a brand to showcase, and then focus on getting the rules done.
Each of the icons denotes what faction the character belongs to. An icon will be used on the images of the miniatures and concept art. Use the icons to help you to assemble your warband.
Scale reference shot
About the world…
The world is set in a dark and low-fantasy setting and the focus will be around men and beasts. While magic (inner abilities) is present in the world it isn’t a dominating feature. However, any of the characters that will be able to use inner abilities could possibly play quite a central part of your warband!
There are a number of factions under development, although the Outcasts, the Exiles and the Nomads have been progressed the furthest. Apart from these three there is also the Militia of the Free City of Rexen, the Guardians of the Raven Oak and the Clansmen of the Caer Loch.
"We are venom of this world, like poison running through your veins, you will suffer like we have suffered!"
- The Outcasts are feral men that have been shunned by their former society generations ago, and have now adapted to a tribal life where they live by the principles of might is right and the survival of the strongest. These men are divided into countless of tribes scattered far and wide, but can be found mostly in the most hostile of environments; barren lands, deep forests or around the vast mountains. They have turned primal and predatory and live day-by-day with no real thought of tomorrow, focused only on survival. Each tribe is built around the alpha - the strongest of the members - and many aspects of the hierarchy resembles that of a wolf pack. Each member of the tribe has to be able to carry his or her own weight, or be quickly preyed upon. The Outcasts, in general, are raiders, preying on settlements and other neighboring tribes. Only occasionally the tribal warring cease for a moment and they gather under a particular strong alpha and lay siege to larger towns and even cities.
Gameplay: Typically, the Outcasts will focus on an extreme aggressive playing style, where the faction’s passive bonus will promote it. The Outcasts generally would do best in trying to outnumber his opponent, and once the first character falls to their brutality, they could quickly snowball out of control.
"Our will is strong, like iron, it will never break!"
- The Exiles of the Tetsu Clan were once a part of the Greater Raising Empire, where the leader of the clan even held seat as a trusted advisor to the Shogun himself. The Shogun was a man of tradition, and failed to see how the rest of the world was changing, despite being advised to adapt. This led to a great schism within the council that resulted in an uprising led by the Tetsu Clan, although most of the military power still remained loyal to the Shogun. The uprising was met with force and duly crushed, with no mercy being shown. The members of the Tetsu Clan, and its followers, were deemed as exiles and anyone giving them shelter or help would be seen as traitors and executed without trial. So they fled in order to rebuild and to, one day, return.
"Like a storm gale we will sweep across the world!"
- The Nomads is a common name for the travelling people of the North. Some see them as barbarians and evil people, when in truth they are no more evil than anyone else. It is true that the Nomads expand their borders, usually along the coast-lines, using force as they do so. But the world is not a peaceful place, and these loyal people aim to secure the land for their families to settle. The Nomads of the Birch House is one of the more venturous of Houses and seeks to gain a foothold further away from their homeland than most others. As they spearhead the Nomads exploration they are among the most battle-tested veterans of their kin.
Gameplay: The Nomads’ strength comes from relying on each other, knowing that a brother protects his flank and knowing that a solid shield-wall will refuse any aggression to come into fruitation. Their passive ability will make them stronger the closer they are to each other, and divided they risk being conquered.
If this project reaches the funding goal and if the campaign pushes on beyond it there will be stretch goals. However, as this is a very small project it's important not to over-extend as history of other projects have shown that it generally is a bad idea. Further stretch goals would potentially only be from concept art.
Please note that the shipping time for fulfillment might increase if you decide to add-on for a stretch goal for concept art! Any stretch goal is not included in the estimated delievery time that is noted under the pledge-levels.
If you are interested in adding more miniatures to your pledge, you may easily do so by adding an extra $15 to your pledge for each additional miniature that you wish to add. Please be aware that with the more miniatures added to the pledge, the higher the shipping can potentially become.
- Patrick Masson - Lo Jun, Otomo, Aktra
- Juan Navarro Perez - Shogi, Rigfr
- Roberto Chaudon - Faun, Kruuz
- Luc "Thantor" Pinganaud - Gorgr, Keras, Oren, Agni
- Jody Siegel - Brokkr, Vakr
Shipping can either be paid for during the Kickstarter project or it can be paid for separately through PayPal, bank transfer or money order of your choosing after the project has ended. To pay for it during the Kickstarter, simply add the corresponding amount listed below to your Pledge (by using the button "Manage"). Shipping will be done in a padded envelope. The miniature(s) will be protected by bubble wrap and placed in a simple kraft box for extra protection.
- 1-4 miniatures: 50 SEK (aprox. $5,75/€5.,5/£3,75)
- 5-12 miniatures: 90 SEK (aprox. $10,5/€9,5/£6,75)
- 13+ miniatures: 130 SEK (aprox. $15/€13,75/£9,5)
If you want to pay for tracking (recommended letter) that will cost an extra 90 SEK in addition to the shipping cost (for example, shipping cost for 5 miniatures using tracking will be 180 SEK).
Shipping will be done through "waves" as resin casts of the miniatures are produced and sent back to me. However, a small number of miniatures have already been cast and are ready to be shipped out. This means that it will be possible for me to start sending packages very soon after the project has ended. The ones who complete the survey I will send out (to gather shipping address, etc.) first will have their packages sent out first, as well.
Risks and challenges
This is the second Kickstarter project Corvus Corax Miniatures is running, and the first project was successfully funded and fully delivered. I hope that counts for something when it concerns reliability.
Anyone who has backed a Kickstarter before is well aware of some of the biggest risks with backing a project. I, myself, have backed over 30 different projects, and through that, I've got an insight on some of the difficulties with running a successful project. These risks are well considered and steps have been taken to attempt to minimize them:
Let's be frank here; delays appear to be norm rather than the exception. The reason for this one can only speculate in, which I will not do. I will instead give you my take on delays for this specific project.
This project is focused around raising funds for creation of miniatures, and because of this, there will be some risks involved with it. The risk comes from partners not being able to deliver on target. There are concept artists and illustrators, there are sculptors, there are casters, and then there are the different shipping companies. If one link in the chain breaks, it will obviously affect the rest.
However, these types of delays should not be a problem. Most of the miniatures are sculpted and they have been cast in a number of copies already (11 of the 12 miniatures have been sculpted). The turn-around of this project should because of that be quite short for the first backers; and then shipping will go out in waves. Because of this I am confident that I will be able to meet the projected estimated delivery date for all backers!
Please be aware that none of the stretch goals are included in any of the sculpted miniatures. This means that if a stretch goal is reached a sculptor needs to be commissioned for it and then it needs to be sculpted. This could potentially mean delays simply because it being outsourced to third parties.
There are always some concerns regarding the quality of material used for casting. For this project, I have worked together with a skilled caster with extended knowledge of the casting process. The resin is of high quality, holds detail great and is sturdy (for being resin). However, like always when it concerns resin there will always be the risk of it breaking in transit. I will do my best to ensure the miniature is well-protected when sending it to you to reduce this risk.
I am dedicated to this project and will do my best to be reachable to answer any questions; both during and after the project ends. Of course, there will always be the risk that something unforeseen occurs on a personal level but as long as everything proceeds as expected, you can trust in easy and fast access to me with any and all your inquiries.
- (26 days)