Major Effect Dice for Cypher System RPGs
This is a set of dice for use in Cypher System games like Numenera and The Strange.
Major Effect Dice became an idea after I had a rough night of rolling dice while playing Monte Cook's Numenera. When I wasn't rolling 1's I was taking forever to figure out what level challenge I was beating. I started to notice that everyone else was taking time to get to their levels too. That's when I thought, "Why can't the dice just tell me the level challenge I beat?"
Hi, I'm Adam and I own Perfict Sphere. Yes, I know it's spelled wrong, that's the point. d20s are not perfect spheres but they feel like the perfect tool for RPGs. I wanted to make a perfect sphere for the cypher system as I love the game so much. (In case you haven't heard of Numenera, you should Google it!)
The Major Effect Die does just that. It makes the game perfict! It gives time back to the player to do what they want to do, play the game. We all love rolling dice, and getting 20's, but the true part of the game is what our characters do in the game.
Major Effect Dice speeds up the dice rolling and gives you all the dice you need to play the game. A d20 that has what level challenge you beat in the game. If you roll a 5.1 you beat a level 5 challenge! No math/look up charts needed. Two d10s for percentile dice when you need to know if your gear breaks down. And a d6, with a + in front of the numbers, to let you know how many point you get back in your ability pools.
A look at the numbers!
Average roll on normal d20: 4.6 seconds
Average roll with Major Effect Die: 1.4 seconds
With an 5 people doing four "five round" combats in a night;
Normal d20 time: 460 seconds of just figuring out what you rolled.
Major Effect Die time: 140 seconds!
And that's just one roll per person per combat round, not including all your skill checks out side of combat or if you get more than one action. If you play for a whole day you could be spending lots of time just doing math!
This seems like a simple idea and you may not need this die to play the game. But it does make the dice rolling go faster so you can get more game time in. And I think that's worth $5.
Why $5000 dollars? Well, with the price of manufacturing, shipping, cut for Kickstarter and Amazon, I need to sell no less then 1000. That is, 1000 will let me sell them for $5 a set and still make a little money. I want to make some money on this so I can offer more kinds of these dice!
Currently, this set will be in white with black numbering. And once I full fill all your pledges, I plan on offering more of these dice in different colors and maybe even in metal! But that's the future and I can't predict that, so let’s stay with the here and now.
If you buy a set of my dice, you can give me suggestions for how to improve them and what you want to see in the future.
I hope you like my dice and buy some too! Thank you for looking at my Kickstarter!
Here is the layout of the d6 as I have not had a physical one made yet:
Here is the layout of the d10s too:
$6000: All dice will be available in Orange with Black lettering! For you Numenera fans out there.
$6500: All dice will be available in Blue with white lettering for you The Strange Fans!
Risks and challenges
Some of the risks here are many around production and shipping.
If, for some reason, our manufacture is delayed it may push our delivery date out. But we will keep you informed of any and all delays due to this.
Shipping will be done by me personally putting your dice into packages and putting postage labels on them. This is where the survey will be important to make sure your address is correct.
International shipping may be slow, please allow up to four weeks after the last packages have shipped to notify me of any missing shipments. I will work with you to confirm your order and address and get you your dice.Learn about accountability on Kickstarter
- (33 days)