Every time the delivery begins you are presented with a randomly generated world map. That map consists of sectors, and every sector represents a level. To get to the destination you need to figure out the way to reach you target while trying to navigate through the world map. With future stretch goals we are planning on adding the infinite boundaries map, where player can travel in any direction and is not restricted by the amount of sectors in a world map. We are going to cover that subject in one of our future updates, so stay tuned!
Skills, perks, leveling (ranking), cognitive psychology (personality traits, character types etc. similar to Sims series and JA2), and team state management. For example, if one of your crew members gets covered in blood splatter, he has a chance of entering the panic mode depending on his personality traits and characteristics. Panic mode could lead to berserk state or loss of consciousness.