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Vanquish bloodthirsty creatures, the devotees of a twisted religion. Hand-crafted pixel art action game by the makers of The Last Door.
Vanquish bloodthirsty creatures, the devotees of a twisted religion. Hand-crafted pixel art action game by the makers of The Last Door.
Vanquish bloodthirsty creatures, the devotees of a twisted religion. Hand-crafted pixel art action game by the makers of The Last Door.
9,869 backers pledged $333,246 to help bring this project to life.

Accessibility Features

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At The Game Kitchen we pay special attention to accessibility in all our titles. For ‘Blasphemous’ we are including at least the following features:

Closed captions

All sound effects will display a description for the hearing impaired. This description is positioned and displayed on-screen in a way that indicates some extra information, like panning.

The Last Door, with closed captions activated.
The Last Door, with closed captions activated.

 

Dyslexia-friendly alternative font

There is a special font that eases the reading of texts for people with dyslexia and similar problems, you will be able to switch all fonts used across the game to this one.

The Last Door, with dyslexia-friendly font replacement.
The Last Door, with dyslexia-friendly font replacement.

 

Fully remappable controls

All actions that can be performed using the controller or the keyboard will be re-assignable using a menu in the options.

As an example, the built-in remapping utility of Playstation 4
As an example, the built-in remapping utility of Playstation 4

In Summary

Based on our experience with ‘The Last Door’ where all the these options were available, at least 15% of people finished the game with some accessibility option turned on.

We’re are open to hear your suggestions about accessibility. If you typically encounter some difficulty in video games, let us know about your case and we will try our best to find and implement a solution.

Comments

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    1. Missing avatar

      Helmic on June 20

      On the topic of accessible controls, Steam Controller API (SCAPI) support would allow anyone's controller to work with the game, even future controllers, so long Steam adds support to them. It lets players customize their controls greatly, not to mention that action-oriented controls are just good programming to begin with. It'd certainly make it much easier to play with a PS4 controller on PC!

    2. Jeffrey Meyer
      Superbacker
      on May 30

      If we are talking about accessibility features, one that needs to be there is a way to make the color theme "high contrast" aka black backgrounds with white font, as this is the accessibility feature I use to be able to use a computer every single day.

    3. Wayne Sung on May 29

      I agree with Jubal about colorblind options. I've had one person note that before with games in general and another mentioning The Last Door had a rather dark palette so could use some brightening, though I personally think since dark was kind of the point maybe have some better highlights in environments to draw attention to necessary places. Or in the case of Blasphemous, highlight the colors of the moves and animations more to have avatar and enemies stand out.

    4. Jonathan Robertson on May 29

      Awesome! Accessibility options are usually an afterthought - thanks for the consideration!

    5. Jubal S on May 29

      Please include colorblind options. Ten percent of men are colorblind and many video games don't have options for us. Especially with such a visual game, I'd hate to miss out on art, content, or gameplay.

    6. Alex Roca Sánchez on May 29

      Mis dieses, caballeros. Estos features de accesibilidad deberían ser más frecuentes.

    7. Eelco Roes on May 29

      This is great to read, for someone that suffers from mild dyslexia it's great to have that option. And yeah I agree don't forget about the color blind.
      Also, I love that there is proper controller support, but I sometimes run into games that offer controller support but forget to add a scale user interface option. Basically text still is the size as if you are just a few inch away from your screen. But I Play on the couch so it should be able to scale that I can still read it when I'm 10 feet away from a 40 inch screen. So I would love to have a switchable UI from desktop to couch or at least a increase font size option. Or whatever works and is doable for you guys.

    8. Missing avatar

      CJ
      Superbacker
      on May 29

      What a thoughtful step! I really like that you're shining a light on this aspect of gaming. I didn't know that there was a dyslexia friendly font, but it's great to learn about it. I'm not sure you've left out any reasonable fixes beyond the color issue someone else mentioned.

    9. Missing avatar

      Kawa Zolfagary on May 29

      Even though I don't need these options myself I'm very happy that you include them. This alone makes me feel good about backing this game. Thank you!

    10. RoelDeer on May 29

      What about people suffering from colour deficiency? Despite the fact that up to 10% males might have this problem, there aren't many games that have features built to help them. It would be awesome if you included some alternate colour modes for them.

    11. Guz Forster
      Superbacker
      on May 29

      That is so awesome that you guys are thinking of that. UX Design at it's best :)

    12. Marc
      Superbacker
      on May 29

      Seria posible añadir opciones para gente con daltonismo?
      (Basically asking to add color blind options)

    13. David Tran on May 29

      This is awesome!
      Little things like this make a big difference and really shows how much the creators care about the gamers and their needs.

    14. Alvaro Segura on May 29

      Es genial que os preocupeis por todos los tipos de jugadores. Mis dies

    15. DiceLikeGrip on May 29

      Excellent; really progressive steps! Kudos for these inclusions.