Review & Funding
"Poor human, your nature is contradictory. On the one hand you cannot live with yourself without the belief that you would help others if they needed it. On the other you know that other people would not help you. You think yourself special, but also are aware that every other person thinks of themselves as special in the same way and is not. Deep down you know that you are wrong. Come, I will show you the truth about who you really are before you wake."
Good news everyone, we've had a fantastic review:
I'd take issue with some of the cons he brings up (3 is actually my favourite player count!) but since he only lists three and two of them turn into pros as he's talking it's hard to be upset about it ;)
In the comments Björn wrote
"I'm having a hard time understanding why this project hasn't been funded yet... Hopefully people will start pledging when we're closing in on the 25th, I guess... Share this project! Tell your friends! :)"
I wanted to reply in update form. Firstly, thank you, the middle of a Kickstarter can be demoralising and it's great to hear from people who like the game and want to see it succeed.
Secondly, we're still on track to fund. I mentioned the prediction algorithm in the first or second post and have continued to use it, for the last week it's been predicting that we'll fund and as time goes on (and it gets more data) it becomes more reliable - so don't panic! I'm still confident that we'll get the game made.
In terms of why we're not already funded I think that the review actually sums it up nicely in two phrases. One is that he talks about not being convinced by the KS page, but being really convinced by actually playing the game. The other is he mentions that if this gets the exposure it needs it could do fantastically.
This is a great game, but a lot of the time people have to actually play it to be convinced of that. I suspect that if we did some tests we'd find that the current backers of this project are more perceptive than average and can get an accurate idea of what playing the game is like where most people struggle. I'm up for ideas about more ways that we can show off the gameplay itself but I think that reviews will help :)
Exposure is harder, I freely admit that I'm a game designer not a marketer and I have far less talent for advertising than for designing. None at all perhaps. So I really appreciate Björn's call to action here because you folks can help with this. I hate spamming and don't want to encourage anyone to mindlessly blather about the game - but if you find the review (or any review) entertaining then sharing it could amuse your friends and help us to build this into a much bigger thing.
Link for the whole thing:
Link for the thing starting with the cons:https://www.youtube.com/watch?v=LcZj45aQSnE&t=7m37s
Link for the thing starting with the pros:https://www.youtube.com/watch?v=LcZj45aQSnE&t=9m42s
Thanks for your support and for your help :)