Update 11/05/15: Where are the Asia/Australia/Canada games?
The short answer is that I hope that they're presently in a shipment that's coming here, once they get here we'll break them down and send them out to you.... Read more
I think that we've now hit a tipping point at which more than half of backers have received their games. I hope that you're all having a good time with... Read more
Following on from our last post here are a couple of unboxing videos that backers have created in order to help people who's games are delayed know what they're getting.... Read more
Update 13/04/15: Games incoming, shipping resolutions and special offer
We're hearing a lot of replies from backers who've received their games and are having an excellent time with them - fantastic news :) I'm seeing images all... Read more
There's been an unexpected delay in...wait...no that's not right. There's not been an unexpected delay in anything, it's unmitigated good news day!
The US shipping company has an appointment with... Read more
Bent and broken robots
Some copies of 404 have been arriving with bent and broken robots. If you've got a broken robot then drop me an email at firstname.lastname@example.org and I'll send you a... Read more
Customs Releases US Shipment
I thought you guys might enjoy this email:
Sorry for the delay I have now had confirmation that the freight has arrived and has cleared Customs. We are... Read more
UK & EU Games Incoming
So glamourous! So majestic! So...white van?
Of the 400 games here, 300 have been switched to individual boxes and mailed out to individuals, they should be with you within a... Read more
Some of you may have noticed that I’ve just launched a Kickstarter for a cooperative game called Wizard’s Academy. I wanted to take a minute to talk about what Wizard’s... Read more
Update 16/03/15: Good news, bad news.
As you probably saw earlier in the week the games have arrived in our Worcester office:
Specifically we've got 400 games to go out, 398 of which have been ordered... Read more
I'll do a full update with all of the gory details on Monday, as usual, but I wanted to share this:
That's what our US Amazon page looks like right now, you see that bit marked "storage monitor"? That's the number of games currently sitting in the US waiting to go... Read more
Update 16/02/15 Estimated Shipping Dates & Last Chance to Change Address
Good news everyone!
The shipping logistics have finally come together, they should be departing shortly and we have ETAs for the games hitting our fulfillment centers. We're expecting to have... Read more
Good news, the shipping is pretty much agreed. All of the details of the UK shipment have been worked out, there should be no further input from us (except payment)... Read more
We have the shipping labels and they've been passed on to the shipping company, so the games should start moving shortly. Once they're on a ship and that ship is... Read more
I'm still waiting on Amazon to let us know that they've got a warehouse ready to distribute the US games and to provide the shipping labels we need to get... Read more
Alright, the copies of 404 have been manufactured, labelled, pelleted, delabelled and are awaiting new labels. Amazon informed me that we'd have the new labels "soon" four days ago and... Read more
The boxes are appropriately labeled, loaded onto pallets and ready to set sail across the world ... then something went wrong. Amazon changed their mind about how they'd like to... Read more
Nothing has gone wrong (yet)!
The games are flying off the production line and we expect to ship them out of China by the end of the month. From there... Read more
Video of 404 unboxing!
Also "Update 10/11/14" but this one seemed like it needed a grabbier title for peeps who've been skipping the regular updates ;) I've just got into the office and got... Read more
27/10/14 First copy due soon
I'm still expecting to see the first copy of 404 roll off the production line within the next week and be shipped here soon after. I'll break the usual update... Read more
13/10/14 All quiet on the Eastern front.
I'm afraid there's nothing to report this week, the last I heard the production line was being set up and that's a process that takes a little while, I've reminded... Read more
We're still dealing with the minutiae of getting the production line set up, but it seems that all of the details are now resolved and we should be getting into... Read more
Last Wednesday at 13:34 I gave the go ahead for work to start on the advance copy.
The next step is for Panda to set up their production line and... Read more
The manufacturers have been in touch to say that they're confident that the models will be supplied correctly and will take responsibility for any further changes required on this level... Read more
Following the discussion on last weeks update and the possibility that the prototyped model had been painted in order to hide manufacturing flaws I messaged the manufacturer essentially saying "I... Read more
Good news, I've received the photo of the robot and it looks like it now has a base:
Don't worry about the naff paint job, for some reason the supplier... Read more
We're one step closer to being ready to start manufacutring, but it's not so big a step as I might have hoped. The manufacturer agreed to sort out the models... Read more
Last time we saw the hard proof for all of the game except the models and it was glorious. This week I've seen a model and it's...erm...somewhat less glorious. The... Read more
Update 23/06/14 - The Hard Proof
The hard proofs arrived and underwent some testing last week. Ladies, gentlemen and other delightful sapients, I give you "404: Law Not Found (The Emperor's New Clothes Edition)"
Perhaps some... Read more
Come play 404
I'm reliably informed that the hard proofs for 404 have arrived at the Worcester office. I'll be going in next Tuesday (17th) to confirm that they're up to standard and... Read more
I've just had word that the hard proofs should be done any day now, so I'm looking forward to seeing the first copy of the game. If all goes to... Read more
Update 28/05/14 Soft Proofs Approved
As promised this is the second update this week to say that the soft proofs have been received and approved! We're now waiting on the hard proofs, which will be... Read more
This is a really quick update to let you know that the soft proofs are finished and that we can okay them and move onto the hard proofs as planned.... Read more
Exciting times, I had a skype conversation with the manufacturers earlier this week to finalise a lot of the details of the project, so I can give a bit of... Read more
Another quick update of the "things are generally going smoothly" variety. The pre-production team have okayed the changes and should soon be working on the blank copy that we use... Read more
The corrected files were uploaded a week and a half ago, Panda's pre-production team are now going through them to give them the okay or tell us what needs to... Read more
Alright, things are moving along. We've successfully uploaded the 404 files to Panda's server and their pre-production team are looking through it for things that need correcting before manufacturing can... Read more
While making a quick update to the rules to fix a problem that Skipper Harris spotted I noticed that a few acknowledgements were missing from the rules (Peter Akerley, Joseph... Read more
Colours Part Two
Alright, I made a file based on the preferences stated on the previous post, ran it through a bunch of colourblind software and picked a set of six that were... Read more
What’s your favourite colour?
I’m told that my eyes do not function correctly. Apparently there is a colour called purple, which is supposed to be somewhere between red and blue. I’m told that it... Read more
Update 17/03/14: 404 vs 530
We all know about "404: Law Not Found", but this week I've been playing the lesser known "530: Wordy Rejected" which is to say that there's been some trouble persuading... Read more
We're ready to go so we've sent out the backer surveys! You've got a while to fill them in as the manufacturing process will take some time, but editing is... Read more
We've got a contract with a working punchboard solution! Now we can just sign it and go into production and...
Hang on a minute.
The player aids have disappeared from... Read more
This week could be entitled "revenge of the punchboard". While the bleed zone could be cut to 3mm with last time's solution, the space between cuts needed to be 5mm... Read more
Progress Report 20/01/14
Hi all, 404 continues to progress, you're closer to having the opportunity to fall out of airlocks than you were before the last two weeks have happened, but things have... Read more
Two new PnP experiences available!
Good news everyone!
If you backed at the £5 level or above you should just have got a message containing the link to an updated 404 print and play. Following... Read more
Progress Report 02/01/14
Right, so with the print and play done the next step is to get the final game out there. A bunch of stuff has happened on that front, the game... Read more
Print and Play Update
Everyone who backed at the £5 level and above should just have received messages containing the link to the print and play files. I hope that you all have an... Read more
Print and Play Update
Just a quick update to report that the PnP should be available before Christmas, but not until next week. We're very nearly done, there's one image to be inserted into... Read more
Progress Report 18/12/13
I've rejoined the team in the 3DTotal office so that I can get up to date updates on progress and help out wherever needed. Upon arrival I had a look... Read more
Progress Report 10/12/13
That's a lot of green! We're really getting there :)
I'm pleased to announce that all of the artist's work is complete and that all of the initial proofreading is... Read more
404 report not found
Please hold, there's a minor glitch in our communications.
A full weekly progress report should be available in the next day or two.
Destroy Kickstarter Bonus Update
Today I visited the office to make sure that the print and play will be ready by Christmas (It's going to be close, but I think we'll make it!) and... Read more
Progress Report 26/11/13
Or possibly 27/11/13 since this update is slightly late and might wind up being posted a little after midnight. Sorry about that, it's been a hectic day. Progress on 404... Read more
Progress Report 19/11/13
Progress has been pretty good this week, the image doesn't quite capture the extent of it since it doesn't draw a distinction between 51% done and 99% done, but I'm... Read more
Progress Report 12/11/13
A little progress this week, the tokens file is now complete and uploaded to the manufactures servers. There were some issues with bleed zones, but they've been sorted now. The... Read more
Progress Report 05/11/13
Good news! I found a way to double the efficiency of my image file hosting.
Bad news! That's because this image is exactly the same as last week's image.
Don't... Read more
Wizard Academy (Join in playtesting the next game!)
404: Law Not Found has entered a new stage: I don't need to submit any direct work. Now my job is telling artists, graphic designers, proofreaders, manufacturers, shippers and distributors... Read more
Progress Report 29/10/13
Everything's going more or less as planned, so far it looks like we'll be able to deliver everything on time. Work on the models in particular has progressed quickly, there's... Read more
Two days left! Last chance to comment on rules! New progress report!
Attention ENCODING, IMPROVISE and EMPOWER backers
Ten of the thirty-seven backers at these levels have not submitted their custom content. There are two days left before the deadline! While I'd... Read more
Team good natured pedant, assemble!
As promised I've spent today working on rules edits and submit them for your comments. At this point I'm only working on the text of the rules, so please ignore... Read more
Progress Report 14/10/13
Woosh! Zoom! Whizz! None of these words describe the rate at which 404 boxes are being filled in. However, as I mentioned when I created the workometer not all boxes... Read more
I'm getting messages from people who are interested in joining in backing the project and so 3DTotal is now accepting payments through paypal from anyone interested in joining the project.... Read more
Tracking 404's Progress
I'd best start with a quick note about these updates: They're going to become increasingly less frequent, but I'm going to try to update at least once a week even... Read more
Before I get the ball rolling on putting 404 into production I just wanted to do a denouncement for the puzzle that ran in the penultimate week of the campaign.... Read more
Basic Second Ship Unlocked
Thanks to the generosity of four backers at the DESTROY KICKSTARTER level the game will now come with a flippy board that has two basic maps for double the fun!... Read more
Destroy Kickstarter Update
Each backer at the destroy kickstarter (£300) level or who ups their bid by £272 will unlock something for all backers!
Unlock one: Special enemy space ships (unlocked... Read more
There are twenty four hours to go! We've accelerated ludicrously over the last day and show no signs of slowing down! Thank you all!
You may have noticed... Read more
I've got an unlocked stretch goal, an unlocked goal teaser and a locked goal teaser today! The first is one of the backer chips that was unlocked earlier in the... Read more
Reviews, interviews and taking everything that's not nailed down.
This weekend saw a new review and a new interview about 404. There's one more review coming, but so far it's been a clean sweep. Of the professional reviewers the... Read more
Player aid templates and puzzle solutions
I'm looking to work out which information is most important to include on the player aids so that I can send a layout to our artist and graphic designer so... Read more
Yesterday we reached the anomalies stretch goal and today I was sent a brand new piece of art:
This art is for a completely different project. The anomalies will be... Read more
Strange times and glimpses of the future.
The transmission ceases, the cave painter ran out of wall and the message terminates. All of the necessary clues are in our world now, or in the worlds of Stack... Read more
It's time! I'd really appreciate anything you can do over at the BGG page over the next twenty minutes or so :)
Thumbs up photos and videos.
Rate 404 if... Read more
Lets win BGG
The 404 video has been shared 629 times on facebook (making it more popular than 404 itself!) and the facebook group has 140 likes and reliably reaches 150-300 people. We've... Read more
£14,500 brings us the abort chip, an example of what can be done with the easiest reflip condition ("whenever anyone completes a directive or planetary mission"). Initially players used this... Read more
Earlier than might have been anticipated...
Rumours abound of a strange message, containing an instruction spanning realities. Should it be acted upon, worlds will change:
Strange foes enter the world of 404: Law Not Found, adding... Read more
Interview and Chips
This update isn't going to be the top one for long, since there's another that must be posted as close to 4pm GMT+1 as possible. Ah well!
As I... Read more
Off by one errors and secret updates
Storming past £13,000 brings another backer created chip. This one may be subject to some changes, but it's a really neat idea that I'd like to share right away!
I'm... Read more
Who's flying this thing?
Following some backer suggestions on the BGG thread, there's now a very minimalist webpage that you can use to generate names for the ship and the crew if you want... Read more
We're halfway to unlocking all of the stretch goals announced on the front page! Do you know what that means?
If everyone currently backing the project persuaded one of their... Read more
Chips! Chips! Chips!
I wonder off to reddit for one day and you guys go ahead and fund three new chips for the game! Thank you so much :) Please allow me to... Read more
Interviews and AMAs
Today I've been doing an ask me anything over at reddit. If you'd like to hear some more about the project or why I love everyone on kickstarter have a... Read more
Rahdo runs through and your new card!
Rahdo has done a most excellent job of running through 404! You can catch a video of an entire game here and here. It takes about 52 mins all in,... Read more
Puzzle Solution, Bonus Game Mode & Multiple Game Backer Levels
There's a lot to write about this morning, I'm not even going to have time to cover the mini stretch goal we hit at £11,000. I'll do that later today!... Read more
Over the course of this Kickstarter a lot of you have looked at the rules and provided feedback and suggestions. I've been trying to take this on board and have... Read more
Last Day of Puzzle #1
The twitter puzzle has been a big success. I'm not sure if it resulted in (m)any backers, but I've had a lot of messages about how much people have enjoyed... Read more
Prototype vs Printed
A number of questions have been asked about how the prototype components compare to those that have been quoted for inclusion final game. Today I'd like to answer them!
Board... Read more
I know that some people like to show their support with avatars, so Matt's worked up a series of 404 avatars in various sizes. Let me know what you think!... Read more
New Chip Unlocked: Kickstarter Chip
I hope that everyone’s looking forward to playing 404: Law Not Found, because we’ve sailed past our funding goal with three weeks to go so you’re all definitely getting a... Read more
Nearly there, New Video and T(3/5)
98.3% there...it's so close I can taste it! Today is going to be the day that we get to ensure that 404: Law Not Found will be printed :D
Rules... Read more
T(2/5) How to win
"Everyone wins if enough people find the password (19/20) #404lawnotfound"
Not sure what's going on? Check update #8 and don't forget to message for the bonus tweet.
It's over 9000!!!
Just £769 to go to the target!
Then we'll have a full 2/3 of the campaign to spend grabbing bonuses for the game. The whole thing is going to be... Read more
A game about a game to put more game into your game.
I mentioned yesterday that I'd like to have a bit of fun with Twitter. Each day this week, I want to release four tweets into the world.
One will appear... Read more
It looks like all of the new coded message levels were snapped up pretty quickly! I'm glad that you liked them, since there'll be more as additional chip cards are... Read more
Weekend Challenge & Hidden Messages
There will be a brief blip in communications as I'm not likely to see a computer for a couple of days. If you find yourself craving more information on 404... Read more
Learning Human Behaviour
In 404 the robots are controlled by humans and the humans are run by an AI, sometimes it's the little things that make me happy. I'm getting... Read more
Making friends and videos
Turn Sequence Video
I know that many of you are looking forward to the gameplay video, one should be along in the next week or so, but that's a long... Read more
Demos, Directives and Downloads
What makes a demo a demo?
I've had a few questions about the print and play demo. It contains almost everything that the base game will, except for a portion... Read more
What a start!
46% in 24 hours
I engage in only the most cautious of optimism so when I clicked the big green launch button I'd hoped that things might go "okay" or... Read more