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Help Ekko rediscover her magical powers in this visually stunning endless runner game for mobile.
Help Ekko rediscover her magical powers in this visually stunning endless runner game for mobile.
Help Ekko rediscover her magical powers in this visually stunning endless runner game for mobile.
215 backers pledged £25,320 to help bring this project to life.

About this project

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Ekko and the Firefly: An anime-inspired fairytale

£25,320

215

Ekko and the Firefly takes you on an endless adventure through a stunningly beautiful world.

Join Ekko - a young forest spirit - on a magical journey through the beautiful, enchanted woodlands where she lives.

Forest
Forest

Follow the mysterious firefly as you soar through the trees, across serene lakes and under sparkling waterfalls.

Cliffs
Cliffs

Along the way you’ll leap over huge ancient chasms, slide and skid across the forest floor, hop between lake boats and skim waterfalls, all whilst avoiding the treacherous obstacles of the wildwood.

Lake
Lake

Help Ekko re-discover her special powers and let your imagination run wild. 

Ekko and the Firefly
Ekko and the Firefly

Features:

  • Anime-inspired, 2D minimalist visual design
  • Procedurally generated landscape
  • Designed to be easy to learn but increasingly challenging as you progress 
  • Enjoy the sense of flow and freedom as you master your skills and savour the awe-inspiring natural landscape
  • Forge an ever-growing bond with the firefly to unlock Ekko's special abilities to help you on your way
  • Try to get the best high score and furthest distance travelled
  • Original music and sound design for the ultimate gaming experience
  • Over 100 handcrafted achievements to unlock

When we first decided we were going to make our own game, we were actually quite overwhelmed. For the first time in our careers, we were presented with the opportunity to make something of our own. We were used to working with huge brands and IP within strictly defined criteria, and now we had the freedom to do whatever we wanted creatively.

So we began to ideate and draw on all of our favourite influences - our favourite films, literature, stories, games, everything. That was a really enjoyable process as we could really let our imaginations run free. It wasn’t long before a clear direction started to emerge.

We knew we wanted to create a beautiful looking game with addictive gameplay and a really imaginative story.

As huge fans of the legendary anime director Hayao Miyazaki, we took great inspiration from some of the strong female characters in his films.

Legendary anime director Hayao Miyazaki
Legendary anime director Hayao Miyazaki

"Many of my movies have strong female leads – brave, self-sufficient girls that don’t think twice about fighting for what they believe in with all their heart. They’ll need a friend, or a supporter, but never a saviour. Any woman is just as capable of being a hero as any man." - Hayao Miyazaki.

This formed part of the idea for our main character Ekko. We wanted to have a strong, independent female character but who also wasn’t afraid to show her vulnerability, magic and mystery.

Early sketch of Ekko
Early sketch of Ekko

 

One of the things we talked about was the idea of growing up too fast and how as adults we often forget how to see the fun in the things around us. And how, in contrast, kids are forever making games out of everything and imagining fantastic scenarios in the most mundane situations.

Somewhere along the way between childhood and adulthood we seem to lose that ability and it is, in part, through our own desire. We’ve all wanted to be more grown up and more like the older kids at some point in our lives. So we started crafting a story around this theme.

We eventually settled on the idea that the childlike Ekko has this really strong desire to grow up and wishes it so. But in the moment she wishes it, she loses her magic powers. And that’s where the game starts…

Proposed game intro
Proposed game intro

Ekko’s powers burst out of her in a flash and take the form of the firefly which races off into the forest.

  

And so Ekko follows after it and her adventure begins…

So in essence, the game is a parody of the real-life phenomenon of losing our child-like imaginations and our appetite for discovery as we grow older, and how perhaps, like Ekko, we should chase after it too.

Jonathan

Production & Marketing

A lover of all things creative, my passion for games started back in the 80s the moment that Summer Games cassette tape finished loading on my dad’s Commodore 64. Since then, I’ve studied a degree in Music and enjoyed a 7 year career as a Senior Project Manager at a content marketing agency producing computer games for global household brands. I’ve always wanted to make my own game and I’m delighted to be able to do it now with such a fantastic team.

Inga

Design & Art Direction

I’m a UI Designer, 2D game artist and illustrator with experience within corporate and start-up companies. Gaming has been a large part of my life from an early age and I have always loved storytelling. I feel like one of the greatest ways this can be achieved is through games, as the player has the freedom to interpret and play out the story in their own way. Strong art direction is one of the main contributing factors to storytelling within a game, and that’s my job - to create something beautiful and captivating.

Ben

Development

I got my first taste of game development 20 years ago, working on the first South Park game to help introduce the show to the masses. A few years later, I started a company focused on the art and have launched well over 100 custom games since then promoting film, tv, music and household brands. I’ve been working with the founders of Ballyboosh for nearly 10 years and they have assembled an amazing team. The whole crew couldn’t be a more like-minded bunch and everyone here is passionate about creating something special with Ekko and the Firefly.

James

Business Strategy

Someone’s got to handle the boring stuff! You know things like budgeting, talking to the suits, making sure we cover the legals and doing the business side of things. This allows the creative team to concentrate on what they do best. Making a tremendous game. For almost a decade I worked in game development with almost everyone on this team, and I’m super excited to be involved in this project.

Kate

Research/Social/PR

Always on the lookout for new and creative trends, my focus is on the game’s social image and getting it across in a way that will make people notice it as something new and unique. I studied Fine Art at Birmingham City University and have an eye for creative imagery, drawings and animation. I’m a strong believer in games with meanings that can make you feel something.

Backer Credit (website) - we want to honour you by including your name on our Wall of Fame just in case anyone forgets how awesome you are.

Beta access - you'll get access to the beta release of the game and the opportunity to offer your feedback to help us shape the final version. We literally can’t make this game without you.

Exclusive Pre-Release Game Download - of course, you'll get access to the final game before anyone else.

Limited Edition A5 Print - a limited run A5 print of the game artwork. Printed on very pleasing 160gsm matt art paper.

Special Thanks Credit (in-game) - your name will be immortalised in the final game in our Special Thanks credits. Everyone who plays it will know you made it happen. And rightly so.

Exclusive Limited Edition Signed A4 Print - a larger format exclusive limited edition A4 print signed by the artist.

Exclusive Launch Party - to celebrate the release of the final game, we’ll be having a knees up at a top secret London venue. An event not to be missed!  

Original Concept Artwork - an opportunity to acquire an extremely rare piece of the history of the game signed by the artist. Something to treasure forever...

Executive Producer Credit - Not only will you become an official Executive Producer of the game, you'll get to choose/create a special power for Ekko which we'll build into the game.

After years of making games for other people, we decided it was finally time to make our own! So in September last year we set up Ballyboosh - a creative media production company specialising in mobile game development - and set to work on our first project Ekko and the Firefly. 

Since then, we’ve put together a great team full of experience and ambition, and have been working on creative and early stage development. However, game development is really expensive! So we’re hoping that through Kickstarter we can reach our funding goal of £25,000 which will enable us to begin the core development phase for the game and move significantly closer to a finished game.

That total is really the minimum we would need to get through the next key stage of development. It will be used to pay for developer fees, graphic design, music & sound design, some basic marketing activity, the rewards, and the Kickstarter fees and associated payment processing fees.

Stretch Goals

We are reticent to propose stretch goals at this stage as we want to focus on ensuring we successfully deliver the project in its current scope. However, depending on the success of this Kickstarter campaign, we will explore the option of extending that scope and update this section accordingly. 

Timings

We’re working towards a release in early 2018 however this may shift in either direction depending on the development process. For the physical, non-game rewards we plan to ship these by the end of October this year at the latest.

We understand that not everyone will be able to make a financial contribution towards this project but you can still help tremendously by sharing this page with your own network. Please spread the word on Facebook, Twitter, Instagram, email, or even just tell people about it in person. Every single mention will be a huge help.

Psst! There's a big 'Share' button at the top of the page.

Finally, we want to say a massive thank you for helping us bring Ekko and the Firefly to life and making our dream come true.

Risks and challenges

Game development is a complex process and can throw up unexpected challenges that can ultimately lead to changes and delays. We’ll keep you informed throughout the development process and let you know of any major changes to our proposed schedule.

Our passionate and talented team has over 15 years experience in game development and content production and we remain confident in our ability to deliver this project.

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  1. Select this reward

    Pledge £5 or more About $6

    Get The Game

    Thank you!

    You'll get access to the final game before anyone else PLUS your name on our backer Wall of Fame!

    Includes:
    • Backer Credit (website)
    • Exclusive Pre-Release Game Download
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    Pledge £10 or more About $13

    Bronze

    You are awesome.

    You're helping us make this project a reality and in return for your generosity, we want to honour you by including your name on our Wall of Fame. In addition to our eternal gratitude, you'll get access to the beta release of the game and the opportunity to offer your feedback to help us shape the final version. And, of course, you'll get access to the final game before anyone else.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
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  3. Select this reward

    Pledge £25 or more About $32

    Silver EARLY BIRD SPECIAL

    You're simply the best!

    Don't miss out on this early bird special and we'll send you an exclusive limited edition A5 print of the game artwork signed by the artist herself. Printed on delicious 160gsm matt art paper.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Exclusive Limited Edition Signed A5 Print
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    Ships to Anywhere in the world
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  4. Select this reward

    Pledge £25 or more About $32

    Silver

    We love you. That is all.

    As a token of our appreciation for helping us bring Ekko to life, we'll send you a limited run A5 print of the game artwork. Printed on very pleasing 160gsm matt art paper.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
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  5. Select this reward

    Pledge £50 or more About $64

    Gold

    Double trouble.

    Get your hands on 2 limited edition game artwork designs - both printed on beautiful 160gsm matt art paper.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
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  6. Select this reward

    Pledge £100 or more About $129

    Platinum

    Credit where credit's due.

    Your name will be immortalised in the game in our Special Thanks credits PLUS you'll get an exclusive limited edition A4 print signed by the artist.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
    • Special Thanks Credit (in-game)
    • Exclusive Limited Edition Signed A4 Print
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    Pledge £250 or more About $322

    Diamond

    Whoa! This is getting serious.

    You've dazzled us with your generosity, so we want to return the favour at our exclusive launch party in London.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
    • Special Thanks Credit (in-game)
    • Exclusive Limited Edition Signed A4 Print
    • Ticket to our Exclusive Launch Party
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    Pledge £500 or more About $645

    Legend

    You are a true legend!

    Our launch party would be meaningless without you there and we want you to be as comfortable as possible so bring a friend too!

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
    • Special Thanks Credit (in-game)
    • Exclusive Limited Edition Signed A4 Print
    • Ticket to our Exclusive Launch Party
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    Pledge £1,000 or more About $1,289

    Super Legend

    Wow. We didn't think it was possible but you have surpassed legendary status!

    Get your hands on an original concept drawing for the game signed by the artist - you deserve it.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
    • Special Thanks Credit (in-game)
    • Exclusive Limited Edition Signed A4 Print
    • Ticket to our Exclusive Launch Party
    • Exclusive Signed Original Concept Artwork
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    Pledge £5,000 or more About $6,447

    Executive Producer

    There are simply no words.

    Not only will you become an official Executive Producer of the game, we will give you the VIP treatment at the launch party in London AND you'll get to choose/create a special power for Ekko which we'll build into the game.

    Includes:
    • Backer Credit (website)
    • Beta access
    • Exclusive Pre-Release Game Download
    • Limited Edition A5 Print
    • Special Thanks Credit (in-game)
    • Exclusive Limited Edition Signed A4 Print
    • VIP Access to our Exclusive Launch Party
    • Executive Producer Credit
    • Choose a Special Power for Ekko in the game
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    Ships to Anywhere in the world
    Reward no longer available 2 backers
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Funding period

- (30 days)