Crucible PDF Update: Final Editing and Layout
In my last update, I said we were aiming for delivery around March 2019. As you may have noticed, it’s now April. So what happened?
Well, because life... Read more
Crucible PDF Update: Progress and Plans
Thank you for your continuing patience with the Crucible Salvage Crew (as I’ve come to think of us) and our busy lives.
We had originally hoped to deliver... Read more
PDF update: gathering rare fruit
As the PDF enters the editing and layout stage, we've just about finished the important - and rewarding - task of tracking down all of the beautiful works... Read more
Update on the pdf
A couple of people have raised concerns over not hearing anything more from us since March; sorry to leave you feeling uninformed. We are still making progress on... Read more
State of the Crucible 2018 - what we can't give you and what we can
You have been endlessly patient with us through two years of highs and lows, progress and setbacks.
So it's with a heavy heart that I have to tell... Read more
A project by a Crucible backer
Matt Chapman, one of your fellow backers, has launched his own project for a fun and colourful space board game!
Take a look here: http://kck.st/2rEw2V7
Pew pew pew!
Two Steps Back
It's been a long time since the last update, for which I am very sorry. A lot has happened and not all of it great, but here goes.... Read more
Over the Bounty Main
The silly season is past, and the Sweltering season is poking us with its fiery fingers (at least down here in Oz). The Cosm crew have crawled back... Read more
Life, Tempering and Year's End
Gareth here, for our final update for 2016.
It's been a strange year, with big ups and unexpected downs, and I am grateful to all of you for... Read more
Hi all, here’s the latest from the Crucible.
A New Artist and a New Look for the Kalatur
As those of you who have played in our con games in... Read more
We're at PAX AUS in Melbourne, sharing booth TT600 with Luminous Ages and running demos in the Tabletop area. Come past, check out our prototype coins, play a... Read more
PAX and Prototypes
We have two important and super exciting bits of news for you this update, so I'm going to get right down to it:
Crucible at PAX Australia
If... Read more
News and more shinies
Just a small update, to keep you in the loop, as it's been a busy time for all of us.
To start with the bittersweet news: today Gareth... Read more
Bigger and Better
I promised happier news, and here's our first piece: Cosm's good friends and biggest backers, Tridraco, have stepped up to become our financial supporter on an ongoing basis.... Read more
It never rains...
TW: terminal illness
Well. This is not the next announcement we were planning, though that is still in the pipeline.
Because lately life does not tire of kicking our beloved... Read more
August 2016 – State of the Crucible
Hello, all you patient backers.
Before we get on to the latest news, the Cosm Games team want to apologise for our silence, and to bring you up to speed... Read more
Ask COSM, art for sale, awesome collaboration ahoy!
Here's the full video of our live session with artist Anthony Christou as he polishes up this landscape piece for the Crucible RPG book:
It's not at... Read more
Art and stuff!
Anthony Christou of Luminous Ages is going to be recording an art session with us tomorrow while he whips up a landscape piece for the world of Crucible!... Read more
A very quick update to let you all know we're still here, beavering away (or whatever beaver-analogue exists in the Crucible) and things are still on track. We've... Read more
Pre-orders, Conquest, Side Quest, New Art and Progress Update
Firstly and most importantly, pre-orders are now available on our website! We got them set up in time for GX, but then cleverly forgot to announce it... Read more
Women’s day, a MESSAGE, Art and GX
It’s been a bit hectic over the past couple of weeks as we organise con appearances recent & upcoming (GaymerX and Conquest). I wanted to take a moment... Read more
GX Australia, here we come!
The wait is finally over and we are flying out to GaymerX in Sydney to meet all you wonderful people and showcase Crucible locally in a place we've wanted to visit... Read more
February 2016 - State of Crucible
We've been busy, buzzing Skirr these last three weeks in the Crucible hive, with lots of exciting updates to bring you. In this issue: new artwork, progress on... Read more
January 2016 - State of Crucible
Hope you’ve had a restful end of year period and had the chance to recharge yourselves and get ready for all the promise that 2016 has to offer.... Read more
Team expansion and Friday night forays
It's been a busy two weeks since our last update! We’ve got new recruits on board at Team Cosm, our Friday night playtests at Gatekeeper Games are up... Read more
Playtesting & upcoming events
It's already almost two weeks since we funded, and it has flown past like a striking Lumenhawk! The money should come through soon, but we haven't been idle. ... Read more
And that's a wrap!! 155% Funded with 252 wonderful backers :D
[EDIT: I forgot to actually hit Post on this update! Sorry!]
Seriously. Thank each and every one of you.
We are overjoyed that you've all chosen to take... Read more
17 hours left. Is it too early to break out the wine and crabs?
We're $4K off our next stretch goal; let's be ambitious! Do you have a gaming group you want to play Crucible with? If they pitch in on your... Read more
The Vault and the Pillars
We have mentioned several times the Vault and the Pillars. They are central to the world of Crucible, and to our development process. Now, I am really proud... Read more
$20K smashed, and Stretch Goal #2 unlocked!!!
[EDIT: A pledge was lowered just as I posted this, but I have no doubt it'll be true again shortly!]
Things are really picking up, and while I was... Read more
48 hours to go!
As we hit the magical 48 hour mark*, we wanted to go into more detail about the coins as they will be in the game and in reality.... Read more
Nightberries, and Bag stretch goal unlocked!
We hit our first Mini-stretch goal of $18K, which means every Complete Set of coins now comes with a free drawstring bag!
We're just over two days from... Read more
Coin design, Q'eeps and cool cross-promos
That's a high-res version of the file for one of our custom coins. The white section is a cut-out area, so you can hang the coin from a... Read more
Mini-stretch goal and two new sketches
As we come into the last week of the project, and $3.2K from the first stretch goal, we've decided to add in a little middle ground for you... Read more
Character generation review from Geek Mountain
Our friends at Geek Mountain used Crucible's character generation system and our showcase games at PAX in the first episode of their new series, 'Roll Up, Role Up'.... Read more
Q&A on RPGNet chatroom starting in 45 minutes!
We're doing a Q&A here at 12pm AEST (Australia)/7pm CDT (U.S): http://tinyurl.com/rpgnetchat
Feel free to drop in and ask about anything Crucible, Cosm or Coolness in general!
Cheers,... Read more
Feature artist: Matt Stawicki
I got the final version of our draiken from Matt and just had to share it with you all. His original works are highly sought-after by collectors, and... Read more
Day Nineteen: Unexpected friendship
"...we camped in the lush viridian delta, just in sight of Lagniappe's golden towers. We'd made good time crossing the Salt Road, and as evening came on I sat... Read more
Day Sixteen: Roast Chicken (and another feature writer!)
"Having lost our stalwart companion, and failed to recover him or his precious Heart, we broke camp to take the sad news to his circle in Prock. Making for... Read more
PAX Australia Showcase
Are you going to PAX Australia?
Cosm will be running showcase games of Crucible in the Tabletop Gaming area of PAX Australia this weekend!!
From 11am-11pm Friday 30th and... Read more
Day Thirteen: Something in the water [And Feature Writers!]
"This entry concerns the demise of our Kalatur companion, Daen.
We had come to the Sarish Archipelago, an island chain formed of volcanic rock thrown off, no doubt, by the... Read more
Thank you so much, everyone! From all of us here at Cosm Games, we are thrilled that we can now make our dream of the last nine months of work... Read more
ALMOST THERE! And a new premium add-on option.
We're a tiny step away from fully funded, and only ten days in! Which means that we have another 20 days to start nailing those stretch goals and... Read more
Day Nine: Staple food of the Settle
"...I received word my eldest sister had made arrangements to be wed, and the festival would be held in the Sabshedama Plains near Irtirra, an area of the Settle... Read more
80% Funded! Goals, Add-ons and Shout-outs
Thanks to your fantastic support, we're now at 80% of our goal after only a week! That's incredible, and the team here at Cosm Games are invigorated knowing... Read more
Day Four: In the shadow of mountains
"...my turtleroach, Cerol, was stabled with a human beastwright of notably dour disposition, even for her kind. Cerol had taken to illness, his concentration so lacking that his movement... Read more
Pledges and Podcasts and Plugs, oh my!
Hello Crucible Adventurers!
What a great (and busy) few days it's been! We're now sitting at $9200 as of this post (special thanks to the generous backer who pledged $1500... Read more
Day One: The Adventure Begins
"...A few days after our arrival I became acquainted with a wealthy Drake who was going to visit his estate, situated rather more than a three day hike from... Read more