Monsters, Monsters, Everywhere!
Echidna’s Children is a box of Monsters for you to add carnage and destruction wherever it’s needed. There’s always somewhere.
Echidna and her consort Typhon are responsible for many of the most famous Monsters in the mythology. We already have Cerberus and the Lernean Hydra in the core box, the Nemean Lion as a Stretch Goal, and now this box brings you a few more of their malevolent kin.
This new $29 add-on includes:
- 1 Teumessian Fox miniature, plus dashboard, stat clip, and activation cards.
- 1 Chimera miniature, plus dashboard, stat clip, and activation cards.
- 1 Basilisk miniature, plus dashboard, stat clip, 4 petrification tokens, and activation cards.
- 1 mini-campaign in 3 scenarios.
The Godhead campaign has a simple, but terrifying theme: Echidna wants to become a God.
She is using her children to collect Omphalos for her so that she can offer them up in a dark ceremony. If she can get enough of this divine power then she will challenge the other Gods, and perhaps even gain immortality!
The Gods are not pleased.
The campaign pits two players against each other: one controlling Echidna and her kin, the other controlling the Gods and their Heroes. You can use the contents of this box, or swap in any of her other children you may have.
In the first scenario, the children of Echidna are innocently out foraging for Omphalos when they encounter some belligerent Heroes who try to stop them. When the dust has settled, the following scenario sees the Gods hunting down the escaping Monsters. Can they reach their mother in time?
The final scenario is a confrontation between the assembled Gods and Heroes on one side, and Echidna’s brood on the other. While battle rages, the Mother of Monsters begins the ritual…
The Teumessian Fox does one thing, and he does it extremely well: he runs away. He is the ultimate slippery customer, seldom sticking around long enough to be attacked in melee. Obviously, the Teumessian Fox is not intended to be a fighter; he’s intended to be an Omphalos smuggler. His extra 5th activation makes him faster than his “mere” move of 2 suggests, and makes him ideal for the role.
When faced with the Fox, your only real options are to attack him at a distance, or lay a trap and get him to come to you. Even then he is hard to deal with because of his high defence.
Cunning, these Foxes…
The chimera is an Art of War powered killing machine. On its basic stats it is bad enough to face, but when it’s got a handful of Art of War cards to power the destruction, then it can get 3 attacks a turn, which is obscene. If you pick on the same target each time, that’s a total of 19 dice. That might not kill a God, but even if they survive, whatever has been on the dangerous end of all that will have their stats so reduced that any return attack will be feeble. And the Chimera isn’t exactly a weak beast.
Oh, and it flies.
The last of the creatures with the Petrify Power, the Basilisk causes the same trouble as the others. It’s an expensive Power to use, but the threat is almost as dangerous, and will often mean the enemy gives the Basilisk a wide berth.
Having mentioned the Basilisk’s headline trick, I think you should probably pay more attention to its double attack. The Poison Bite is free, and works in retaliations as well as normal attacks. That is where you’re likely to generate your damage, and your game effect with the Basilisk. Petrify is all very well, but may never get used. Poison never runs dry…
The basilisk is being sculpted now, we will show him to you by the end of the campaign.
The Echidna’s Children box is one of the black boxes in the TITAN and TYPHON add-on bundles. Revealing it makes those great deals look like this:
Don’t forget that these bundles are ADD-ONS, not stand-alone products. You will need a God pledge (either EB or normal) to use them.
Voice of Olympus