The Great Tome of Wisdom
We’ve shown you Gods, Heroes and Monsters by the dozen. You’ve got extra maps, new Divinity cards, Recruitment cards, and loads more. Whatever next?
This Mythic Battles: Pantheon Compendium is a collection of adventures and articles for the game. It has 3 main sections:
- Painting Guide
- Terrain Building Guide
An Ancient Tale of Blood and Woe
The Compendium includes 3 complete, and very different, campaigns. Each was written by a different author (or authors), and takes the core of the Mythic Battles: Pantheon game and twists it in a new way. We’ve tested these scenarios extensively over many months of gaming, and are confident you’ll enjoy them as much as we do.
The first campaign, Theomachy, is a 9 scenario, 2 player struggle for dominance. The Gods are divided into two alliances. Each player chooses a side, and plays a series of challenging scenarios against the other alliance.
The forces on each side ramp up throughout the scenarios, and vary considerably from one scenario to the next. One of the features of this campaign is the constantly changing forces. In some you fight with Troops alone, in others you will have the full draft at your disposal. You cannot play the same God in two consecutive scenarios, though you must always choose from the same alliance.
Variety is the keyword here. In each game, different forces try to achieve different objectives in different scenarios across different maps. Each scenario influences the following ones in an interlocking series of secondary objectives. These give you some interesting challenges to consider, because you can’t always do both objectives at once. If you survive all the way to the end then the last scenario in the series includes a BIG surprise.
The second campaign, Vengeance or Glory, is also for 2 players. It’s made up of 7 scenarios, charting the continued battle between Hector and Achilles. Yes, they both died during the Trojan War, but that was many years ago, and now the gates of the Underworld are open…
The campaign tells their story from their escape from Hades, to their final battle. Achilles’ aim is to stake his claim once more as the best warrior in all Greece. Hector is simply out for vengeance. They start without their Powers, drained by the debilitating effects of the Underworld. As they play each scenario they gradually regain their Powers, and slowly attract more and more followers. What starts as a tiny handful of Troops expands with each battle into a small army.
One particularly clever twist of this campaign is the way Gods are involved. Most of the time they aren’t. Instead, Hector and Achilles can use shards of shattered Omphalos to invoke one of the Gods. This has different effects depending on the God being invoked, and both Heroes can call on any of the 4 Gods from the core box. In the final battle, whichever God you have called on most in the previous 6 scenarios turns up in person to help that Hero.
We’ve included the initial few pages and one of the scenarios in this campaign below, to give you an idea of what these entail.
Against the Gods is our final 6 scenario campaign. It is entirely co-operative (or solo), and is designed for 1-4 people playing against the game. Each player takes a Hero or a Monster and fights together against a God. Each scenario is a battle against a different God, on a different map, with the final showdown uniting all the defeated Gods with the heroes against the Titan Atlas.
The beautifully painted miniatures you see in our campaign were painted by a number of artists, including the talented Martin Grandbarbe, who wrote this guide. We are very proud of the quality of our miniatures, and from what we’ve been told, a lot of you would like to try your hand at painting them. This is not a requirement, by any means; it’s simply a way of expressing your own artistic skills and making your copy truly your own.
This guide includes every miniature in the core box, except Apollo (who is Kickstarter Exclusive). It takes each in turn, and goes through how to paint them, step by step. Along the way you’ll learn all the techniques you need to make your own set of Mythic Battles: Pantheon worthy of the Gods!
We’ll show you an example page of this painting section tomorrow.
Creating A World Like A God
Mythic Battles: Pantheon can be played without any terrain at all, or it can be played on beautifully modelled 3D boards, or anything in between. This section includes a variety of practical projects to help you enhance the look of your own battlefields.
Voice of Olympus