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Crystal clear VR gaming & viewing experience. Universal transformable controller. Plug-and-play. Compatible with all games & movies!
Crystal clear VR gaming & viewing experience. Universal transformable controller. Plug-and-play. Compatible with all games & movies!
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    1. Milan 2 days ago

      Hi all,
      There is another possibility to use head and body tracking if you have kinect http://www.driver4vr.com or ps move and camera https://github.com/cboulay/PSMoveService http://andersmalmgren.github.io/FreePIE/
      I just tried it with kinect from xbox one and looks good for head and position tracking. I also ordered 2 cheap daydream remote controlers because ANTVR controlers are wired to hedset and need to be tracked via camera. Alternatively you can track balls on ANTVR controlers via kinect but still cable are quite big mess and issue for me:)

    2. Dave Wallingham 5 days ago

      Thank you. I just figured out the soft calibration yesterday it was very helpful.

    3. ANTVR Creator 6 days ago

      @Dwayne Wilson Hi Dwayne, ANTVR Hall should automatically change to the English version as long as your OS language is not Chinese. But if it still won’t change for some reason, you can click the fifth characters (those at the very right on the top of the page) “设置”, and then click the second one that pops up below that: “通用.” Then click “ English” and the language will change to English.

    4. ANTVR Creator 6 days ago

      @Pascal Künzli Thank you Pascal. We are working on the development of a new positional tracking system without carpets. The new tracking scheme will come out as part of the next generation product.

    5. ANTVR Creator 6 days ago

      @suk w. yu Hi Suk, we’re sorry, but the application only works on Windows10. You can try it on Windows 10 again.

    6. ANTVR Creator 6 days ago

      @Daniel Kirchen Hi Daniel. Yes, you are so clever. It has to be plugged in to a USB 3.0 port. If it won’t work when you plug it in to a USB 3.0 port, you can try to re-plug the device in, or switch it to another USB 3.0 port.

    7. ANTVR Creator 6 days ago

      @Dave Wallingham Hi Dave, sorry for the late response and thanks for helping others to use the VR kit. To calibrate, you need to try to rotate the controller in every direction on the 3D-axis (pitch, yaw and roll). So you need to rotate your wrist while waving the controller in the shape of an ‘8’. You can click “Settings” and then click “Calibration”. Then follow the pictures.There is another solution called ‘soft calibration’. In any game, you can press the left controller’s left button and right controller’s right button (or the left controller’s right button and right controller’s left button) at the same time. The direction will be adjusted to your controllers’ present direction.

    8. Dave Wallingham on February 7

      Does anyone have any tips for calibrating the controllers. Or do I just have faulty controllers. Usually when I play they are ok but slightly off, have to hold my hand at weird angles for them to be straight in games. Today on the other hand they were pretty well completely upside down in everything I tried to play. I tried to calibrate in AntVR Hall and after about 50 failed calibration attempts I managed to calibrate a couple of times but it did not help when went back in the game one was still upside down and one was completely sideways.

    9. Dave Wallingham on January 24

      I wanted to note that I just upgraded my Graphics card to a VR ready card and I like the hmd before but now it is incredible. A world of difference in everything I have tried. Thanks again ANTVR for a great HMD.

    10. Dave Wallingham on January 24

      Hi Dwayne,

      The flow chart that pascal linked there and here http://www.antvr.com/en/process.html is all I used. Some other tips are to make sure that you plug the HDMI into the adapter thing that came with it and not directly into an HDMI port directly. Also make sure you are using USB 3.0 for the one that requires it. Once it is in you have to download the AntVR Hall http://antvr.com/en/resource-vr.html and sign up. This was a little tricky for me but cant exactly remember why. Once you are registered open ANTVR Hall, then open Steam VR (download and install if you have not yet). After that it should be working. You can calibrate your controllers in ANTVR hall. Also in the settings for ANTVR hall make sure you select carpet even though you are probably not using them. This makes the controllers work much better.

    11. Missing avatar

      Dwayne Wilson on January 23

      Thank you Pascal, but it looked like it would work but when I downloaded it , it was all in Chinese, so I still can't get it installed. Seems like if they shipped these to the US it would come with English also. Anyone else out there know where I could get instructions in English on how to install it?

    12. Missing avatar

      Pascal Künzli on January 22

      @Dwayne Wilson: Checkout http://antvr.com/en/resource-vr.html (Link "Installation Flow Chart") perhaps that is the missing information do you need?

    13. Missing avatar

      Dwayne Wilson on January 20

      I just got my Cyclops a week ago, the instructions I got with it are in Chinese, is there a web page I can go to, to get the instructions in english???? I would like to get this thing set up. Of course I wrote the Service address they gave me but no answer. Thanks

    14. Missing avatar

      Pascal Künzli on January 15

      AntVR: Do you plan to support head positional tracking without carpets? Will be nice if a can lean through the (virtual) window (in racing sims like LFS(.net) or move head forward to look clooser to something (how it works with Vive or Rift too).

      I've tried today Overload (a game like Descent). Was where cool to try with the headset. Cockpit view was nice and it works very well out of the box.

      On this way: Many thanks again for the new headset! :-)

      I do not have any issues currently. Everything works fine. Thank you

    15. Dave Wallingham on December 29

      Sorry I'm using Windows 10, haven't used 7 in a long time.

    16. Missing avatar

      suk w. yu on December 29

      Does anybody install Antvr Hall with Window 7 64 bit? i tried both of my computer but it keep saying my OS is not compatible

    17. Dave Wallingham on December 28

      I got mine working again. I just switched USB ports both were 3.0 but for some reason switching got it to work. Played Arizona sunshine and elite dangerous yesterday,. Both ram great on the headset.

    18. Missing avatar

      suk w. yu on December 28

      Antvr Hall can't be install on Window 7 64? really??

    19. Missing avatar

      suk w. yu on December 28

      when i look at the desktop screen with my one eye(its not 3d so i can't use two eyes) i noticed that screen door effect is much much better than Vive and also much comfortable than Vive headset. Both headset has same resolution but how did Antvr team do that? thats awesome

    20. Missing avatar

      suk w. yu on December 28

      by the way, i did use usb 3.0 to plug in.

    21. Missing avatar

      suk w. yu on December 28

      My computer is already setup with Vive so i unplug Vive and put antvr headset cable to hardware box cable that comes with but my SteamVR software can't recognize Antvr headset. I see desktop screen without desktop icons and i have to see it with my one eye. Can anybody give me answer how to do it? Thanks

    22. Daniel Kirchen on December 25

      I did have a similar problem, when I connected my hmd the last time.
      Turned out I had to switch the USB 3 connector to another port. It HAS to be plugged in to a USB 3 port. Otherwise it didn't work (I guess it's used to power the hmd).

    23. Dave Wallingham on December 25

      I am now getting the message Antvr hall saying failed to switch display mode for that Mike Smith was getting. Mike you said you got yours working, how did you do it? I also now see my desktop on the headset which I never did before. I did not change anything since last use. Can anyone help me out?

    24. ANTVR Creator on November 16

      @Pascal Künzli It is because of the broken package, so the forwarder send it back, we have shipped new one for you again on Sep 29th 2017, and it showes that you have receive it.

    25. ANTVR Creator on November 16

      Q: Have you shipped out the ANTVR kit II? When did you ship out?
      A: We have shipped out the ANTVR kit II on Aug 15th 2017, if there is any backers has not received it, please do not hesitate to let us know

    26. ANTVR Creator on November 16

      @ Pascal Künzli The english website is http://www.antvr.com/en/…

    27. ANTVR Creator on November 16

      Q: I do not know how to install antvr and set up headset?
      A: Please contact service@antvr.com for installation instruction and English manual.

      Q: How to track my parcel?
      For EMS, the tracking website is http://www.17track.net/en
      For Aramex, the tracking website is www.aramex.com
      For DHL, the tracking website is http://www.cn.dhl.com/en.html

    28. ANTVR Creator on November 16

      Q: What's the contact email?
      A: ANTVR service email address: service@antvr.com, if you have any problems when you use the headset, please attached the photos which can show the problem, and describe your problem,we can remote control your PC and help to install and set up for you

    29. ANTVR Creator on November 16

      Q: How to change view mode in cyclops?
      A: Open ANTVR Hall-Click Mall-Video Store-On the bottom of the window, you can choose the view mode.

      Q: Where can I download ANTVR Hall?
      A: The download link is http://www.antvr.com/en/resource-vr.html

      Q: What’s the recommended PC configuration?
      A: Recommended Minimum System Requirementsfor PC:
      GPU: NVIDIA® GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
      CPU: Intel® Core™ i5-4590/AMD FX™ 8350 equivalent or better
      RAM: 8 GB or more
      Video output: 1x HDMI 1

    30. ANTVR Creator on November 16

      @Daniel Kirchen Please kindly let me know your PC configuration

    31. ANTVR Creator on November 16

      @Daniel Kirchen Thanks, we are happy that you like it

    32. ANTVR Creator on November 16

      @KydDynoMyte Generraly The AntVR Hall system is compatible with nvidia driver if your PC configuration could meet the requirement, please check whether your PC could meet or not, here below is the recommended PC configuration:
      GPU: NVIDIA® GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
      CPU: Intel® Core™ i5-4590/AMD FX™ 8350 equivalent or better
      RAM: 8 GB or more
      Video output: 1x HDMI 1

    33. ANTVR Creator on November 16

      @Dave Wallingham We recommend you to use GTX 970 or better, the effect of GTX 960 is very poor

    34. ANTVR Creator on November 16

      @Emanuel Mineda Carneiro Thanks for your appreciation, when you play games, please make sure that the controllers are in the scope of the camera of the headset

    35. ANTVR Creator on November 16

      @Pascal Künzli Dear sir, please make sure that the blue USB 3.0 port of the headset connects to your PC's USB3.0 port, then restart ANTVR Hall and headset, please go to try, if there is still problem, please send us email to our email address service@antvr.com

    36. ANTVR Creator on November 16

      @Luis Jorge Pérez Rebolleda Thanks for your appreciation, we are glad that you are satisfied with ANTVR products, if there is any problems when you use it, please feel free to contact us email service@antvr.com

    37. Dave Wallingham on October 18

      Hi Dwayne, your name was on the list for the new headset. Email them at service@antvr.com and they should be able to get you a new one. That is the email I used as well to get my original headset replaced with the newer version of the old one.

    38. Missing avatar

      Dwayne Wilson on October 15

      Every one is seeming to be getting the new unit they promised us. Do you have to do something special to get it or what??????
      The orginal one I got never worked from the start, but they said they would send a new one, how do you get it?????????????????????????

    39. Missing avatar

      Pascal Künzli on October 12

      Thanks to AntVR for the second delivery. I get now my headset too.

      I'm currently have issues after switching to another game or if the headset is some minutes not in use. Under USB devises in Windows 10 I can see all four components (display, cam and 2 controllers). but also AntVR Hall doesn't find the devices. Power off/on does also not solve the problem. Any ideas whats wrong?

      Btw.: I get a warning, that the cam is not connected to a USB 3.0 port. But I doesn't matter where the two USB cables of the connector box are connected. I got this message everytime in the usb devise overview. Any ideas?

    40. Missing avatar

      Luis Jorge Pérez Rebolleda on October 8

      New Cyclop kit2 is a great product. I'm very happy with it

    41. Emanuel Mineda Carneiro
      Superbacker
      on October 6

      Received my Cyclops last week. It is really a nice VR headset! Compared to my PSVR it has a much better resolution.
      Controls are a little limited because they need to be always in front of you and I really couldn't make them work with bow and arrow mini-games (they get a little crazy when put too much close together).
      Overall, Cyclops surpassed my expectations.

    42. Dave Wallingham on September 21

      I am using a GTX 960. After using this though I can really see I am in dire need of an upgrade.

    43. Dave Wallingham on September 21

      I am using a GTX 960. After using this though I can really see I am in dire need of an upgrade.

    44. Missing avatar

      KydDynoMyte on September 20

      Does anyone have the new Cyclop working on an AMD GPU? The AntVR Hall system check seems to be complaining about wanting an nvidia driver.

    45. Daniel Kirchen on September 16

      It works! :)
      Oh my, that's a really sweet HMD! I played around for about an hour non-stop and I didn't feel dizzy once and my eyes don't hurt at all! :) I love it!

    46. Dave Wallingham on September 16

      I was not sure how much of a difference that box makes but mine does have the box plugged in so maybe that is it. Good luck.

    47. Daniel Kirchen on September 16

      Oh my god... I feel so dumb right now. I just discovered the box where I should plug the HMD in... I previously plugged the HMD right into my PC.
      Guess I will try ot again with this Box-Thing... ^^

    48. Dave Wallingham on September 15

      Unfortunately I don't know what could be causing that. I also use a two screen set up though when I use the HMD I unplug my monitor 2 and plug my HMD into that port. The only time I get an error is if I do not turn the headset on and make sure ANTVR Hall detects the headset first. As long ANTVR Hall detects it Steam seems to have no issues.

    49. Daniel Kirchen on September 15

      thank you for your answer.
      I decided to give it a go with my current setup (initially I wanted to wait until my new PC arrives in about 10 days).
      Unfortunately, whatever I do, I only get SteamVR errors... :(
      See here: https://i.imgur.com/3E8bnjM.png
      The steam error says "SteamVR couldn't be launched due to unknown reasons.".
      The top SteamVR error window says: "Compositor not available - To start SteamVR properly, the Compositor must be launched. [link]Launch Compositor[/link]" (clicking the Launch Compositor Link doesn't do anything).
      The bottom SteamVR window says: "Not ready"

      I tried everything I found in the interwebs... rolled back drivers, changed main montor (I run a 2 screen setup with 1 graphics card (2x dvi, 1x hdmi), etc.
      Do you have any other tips I can try?

      @Mike Smith: Can you tell me exactly what you did to make it work, please?

    50. Dave Wallingham on September 15

      Daniel I have not tried Elite Dangerous yet but I plan to. I would assume reading the text would be no problem. Everything I tried to so far I had no issues reading text at all. Including some I could not really read on the old headset. In fact until you brought it up I completely forgot how hard it was to read on the old one but with the new one things have been almost just as easy to read as if I was playing without the HMD. I have tried probably 30-40 games/apps so far including a virtual desktop and movies with subtitles and have been easily able to read everything.

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