About this project
We make video games that make you smarter. Forgotten Trail is an adventure game where your avatar re-traces the Ojibwe migration, when the tribe walked half-way across the continent. If you survive your journey through our virtual worlds, you will have learned social studies, science and real-life math, along with encountering some interesting characters.
After learning how their Ojibwe ancestors walked half-way across the continent, Angie and Sam decide it would be an adventure to follow in their footsteps. No one believes a couple of ordinary teenagers can make it a thousand miles. At each level, there is a new game – canoeing down river to meet an uncle who can help them, scavenging in the woods and avoiding the rabid skunks, making it through a maze set up by yet another crazy relative who has a map.
We fit in the cultural part through flashbacks. If they come across an artifact in the woods, say, a half-buried tomahawk, then a video will play telling the story of a famous chief who owned this tomahawk and what his life was like when he dropped it there.
Stretch goals will fund numerous side quests and Easter eggs (hidden jokes, mini games, videos, and more).
This is the third video game created by 7 Generation Games. Currently, we have users playing our games in 37 states and 7 countries. With the expansion of making this games available on PC, Mac, iPhone, and iPad, the possibilities are endless on how far this game will reach across the globe.
Check out the preview to our newest game Forgotten Trail below. Make it through the river without hitting any obstacles. Think you can do it? There's only one way to find out!
As soon as we raise $15,000 of our Kickstarter goal, we will unlock a sneak peak of the first playable level of Forgotten Trail.
As soon as we raise $25,000 of our Kickstarter goal, we will unlock the second playable sneak peak of Forgotten Trail.
Do you REALLY want this to run on your Android device as well? So do we! If we raise $80,000 we will write the code to make sure that Forgotten Trail runs on Android devices.
Just how many levels do you want us to create? Instead of creating 5 levels for the game, we can add two more levels for a total of 7 epic levels if we raise $100,000. We already have the ideas for these two bonus levels mapped out on the drawing board, we just need your help to bring them to life.
Do you want your character to look like you? For $125,000 we will add customizable characters to Forgotten Trail.We will give you the power to customize your character's race, sex, hair color, eye color, apparel, accessories, etc. We will even add in animal companion to accompany on your adventure. After all, you'll need your dog, cat, chicken, or guinea pig to help you along the way.
For our stretch goal of $150,000 let your imagination run wild! We will add in dream sequences so that you can have dragons and other fantasy creatures, we'll have an explosion of Easter eggs (hidden jokes, mini games, videos, and more) in the game.
Our CEO is an educator/statistician/programming whiz with more than two decades experience. Although it doesn't help much when she's up until 3 a.m. trying to troubleshoot code, she also a former world judo champion. Meaning if it came down to a CEO cage fight, we'd feel pretty confident betting on ours.
We've also got a rocket scientist (literally), a former tribal college president, an award-winning journalist, a children's book illustrator, a graphic designer, an MMA fighter, a middle school history teacher, and a dedicated team of bright minds working and/or consulting on our project.
We would love to hear from you! Visit our website and check out the other great products previously released from 7 Generation Games. If you love social media as much as we do, connect with us on Facebook, Twitter, Instagram, Youtube, Google Plus, or LinkedIn. All of our social media sites are listed below.
Our CEO Dr. AnnMaria De Mars can also be found on Twitter @DrAnnMaria or @annmariastat. Yes, she's that popular that she needs two accounts. The first focuses on topics such as judo, mma and video games, while the second focuses on statistics, programing and of course video games.
Thank you so much for helping us make Forgotten Trail. If you are unable to back and pledge (but we really hope you can help us make Forgotten Trail a reality with however small an amount) then sharing this page with your friends and family would be wonderful too!
Risks and challenges
We've already received $550,000 in federal Small Business Innovation Research grants, committed $60,00 of our own money and another $200,000 worth of unpaid developer time poured into creating 7 Generation Games. Forgotten Trail expands our earlier games to meet the needs of a much broader market – anyone who wants to improve in math and have fun doing it. We realize that many of those people are no longer in school or are not learning as much as they want and need in the school setting. Forgotten Trail is also a response to the many requests for a game that plays on mobile devices.
We believe in our product, and we're going to do whatever it takes to get it completed and on the market.
We successfully created two desktop games that are currently being played in in 37 states and 7 countries. Our games have even been picked up in more than 20 schools and after-school programs because teachers like the games we create.
We have the personnel, infrastructure and technology we need to make this game a success. Our game is not a concept: We have a tangible product with one finished level. Now it's just matter of making it better and adding additional levels.
If a technical problem comes up, we've got a handful of brilliant developers and programmers that will work to come up with the solution.
If there's a question about accuracy, we have consultants -- on the reservation and with advanced degrees in history -- who will ensure the game is culturally and historically accurate.
If it's a matter of aesthetics, we have multiple animators working on our game to turn what began as a vision and handful of photographs into a virtual world.
If it's a question of making math fun and interesting, our CEO writes a statistics blog read by over 1 million a year. We know how to grab people's attention.
We've recently brought on two full-time marketing officers to share in the business side responsibilities.
We have made sure that no aspect of the game is solely reliant on a single person.
We've also looked toward the future to identify and either overcome or avoid setbacks before we're faced with them.
The biggest challenge we face when it comes from transitioning our game from a prototype to a commercial product is funding. Hence, our Kickstarter campaign.Learn about accountability on Kickstarter
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