This project's funding goal was not reached on July 18, 2014.
This project's funding goal was not reached on July 18, 2014.
Hi, Kickstarter! Zabosu’s developed an incredible, almost magical service that lets one person actually take control of another person, anywhere in the world there’s a 4G cellular signal. It’s not quite as crazy as it sounds. The person being controlled, who we call an “Actor,” starts our app and sticks their phone in a pocket (or on a lanyard) with the camera facing out to stream live audio and video of their surroundings.
ZabosuConnect, the phone app used by the Actor (only Android 4.1 “Jelly Bean” and later at launch) shows them where they are, where they’re supposed to be, what they’re supposed to be doing, and other handy stuff.
So, what does this have to do with Kickstarter? Well, we’re super excited about enabling fun, valuable and unprecedented human interactions, but just because we think this stuff’s cool doesn't mean enough other people will to make it a viable business. That’s where you come in. If we hit our funding goal, we’ll know we’re onto something awesome and will keep working at it. The hardest and riskiest parts are already done (the app is fully functioning at this point). What’s left is all stuff the team has done many times before, so we believe we’ll be able to launch by the end of the year.
[Seen enough already? You know you want to back us to see how this all turns out, so just go ahead and do it. You can always come back and finish this later.]
But there’s a twist to this campaign that you don’t often see on Kickstarter: refunds. You see, we won’t be using $25-and-up pledges for development. That money’s just going to sit in the bank as credits for backers to use with the service. That way, if we've misjudged the balance of the project, and we’re not able to launch by the end of the year, we’ll be able to refund most of your money because we won’t have spent it.
Everything that Kickstarter and Amazon haven’t taken in fees (approximately 9% of what backers contribute), will be returned to the backers who have contributed $25 or more. This amounts to about 90% of your contribution. How many Kickstarter campaigns make that promise?
Directors and Actors will both be able to create accounts for free. Actors will set their own rates and Zabosu will collect the estimated charges from the Director (via credit card) at the start of the session. Zabosu will deduct its fee ($5.00 plus 10% of the Actor's fee) from these charges and pass the balance on to the Actor within 48 hours. The delay is to allow Zabosu to issue a refund in the event of a dispute between Director and Actor that resolves in favor of the Director.
Actors and Directors will be able to store for free up to three videos totaling 30 minutes. Additional storage may be purchased at rates still to be determined.
Karl Lautman, Founder & CEO: A graduate of Stanford and the University of Chicago, Karl has over 20 years of experience in sales and marketing as an employee of, or consultant to, many established and start-up high-tech companies, including Intel, Oracle, Motorola, and Nvidia. An accomplished sculptor in his spare time (with work in public, private, and corporate collections), Karl has successfully completed one other Kickstarter project involving the production of over 60 copies of “Primer,” one of his pieces.
Shivakumar “Shiv” Mahadevappa, Video & Apps Architect: While working for a variety of companies like LG, Shiv has built streaming stacks, IPTV platforms, and transcoders, and has extensive experience creating products which are used by millions of consumers. His areas of expertise are streaming and coding video/audio, cloud environments, distributed and parallel computing, CDN distribution, scaling, and mobile. Do not play chess with him. You will lose.
In terms of basic functionality, everything is already done and working except the e-commerce portion allowing us to charge Directors and pay Actors. That's easy and will take less than a week to implement. Most of the remaining work will focus on cleaning up the user experience on the phone app and web site, along with lots of testing, testing and testing!
One area of risk is how the site will respond to the load of increasing numbers of Directors and Actors. While everything that doesn't happen on the phone takes place in Amazon Web Services, and is designed for scalability, we're not able to realistically simulate hundreds or thousands of simultaneous sessions. Our plan is to let increasing groups of backers into the system (starting with $50 backers and then $25 backers, in pledge-date order) every couple of weeks once we launch, allowing us to manage the growth and plug any leaks as they appear.
Another area of risk doesn't have to do with us as much as the Internet. Latency (the time between somebody saying or doing something and when the other person sees or hears it) on Internet audio/video depends on many variables that are out of our control. In our experience, we've often seen latency of 1 - 2 seconds (which is quite usable), but it can be over 5 seconds (which makes communication virtually impossible). We continue to explore ways to consistently reduce it further, but until we have data from many people on different cellular networks (which will still only comprise some of the variables), we're not going to be able to make any general statements about what your experience will be like.
Lastly, since Actors will set their own rates, and we don’t know what those will be yet, we can’t tell those of you pledging as Directors how much Actor time your pledge will actually buy. Based on conventional errand services, plus cellular data charges, we expect to see Actor rates in the $20 - $30/hour range, but we just won’t know for sure until the service launches. We may also offer a way for Directors to post how much they’re willing to pay and let Actors accept what’s being offered.
So, that’s Zabosu. An incredible way to do things you’ve never been able to do before. Help us make it a reality by pledging now. We can't do it without you.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
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