Pledge £15 or more to pre-order the game and get exclusive items just available to the first 25 people. Undead Alliance is estimated to be released in September 2014, and the beta to be February-March of 2014. These dates aren't for certain and could be changed, but if they are changed, it will only be a few extra months to polish the game.
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Undead Alliance is an open world survival horror game developed by Mansion Gaming, an independent game developer based in London. Mansion gaming are giving you the opportunity to be put of this amazing upcoming game.
Undead Alliance will contain an amazing open world that will be open to explore, with multiple maps being available to download on the first day. The multiple maps will vary in size and location with some maps being very large and set over multiple terrains, with others being smaller and more condensed but much more action packed. The multiple maps will also contain varying amounts of zombies, with more zombies spawning in locations with large amounts of people like town centers and airports.
Undead Alliance is being developed by Mansion Gaming, independent game developers based in the London Borough of Newham in London's East End. Mansion Gaming was founded by two friends, both who's main passion is video games and believed that using easily downloadable software availible on the internet, they could make an independent game which they would want and believe that the gaming community would love.
In 2052 a third world war broke out, every nation fired nuclear missiles and every major city was hit with a nuclear bomb. The surviving population are exposed to a horrific form of radiation, never seen before. People who are exposed cannot die. They just turn into zombies. Unaware of the massive pandemic, your plane lands safely. However things aren’t normal. You see the zombies who want to kill you, but you have no supplies. Have you got what it takes to stop them?
Who are Mansion Gaming and what do they do?
Mansion gaming are an indie developer set up in London, United Kingdom in March 2013 by two friends. Mansion Gaming produce high quality independent games which are made by the developers to meet the requirements of what they believe the gaming community want to play and share.
Who am I buying the game from?
By purchasing it from this Kickstarter page, you are supporting the development of the game with rewards being offered that are exclusive to crowd source funding sites such as indieGoGo and kickstarter, and won’t be seen anywhere else, as well as that you are supporting the development of the game along with the advertising and marketing.
How long has it been in development?
The game has technically been in development since the 30th of March 2013. However we have had the idea and done various things for the project since much earlier, we just haven't had the chance to make those idea's a reality, like we can now through Kickstarter.
What were your inspirations for this project?
This game was inspired by many different things that we liked such as the Day Z mod for Arma II, Call of Duty Zombies, Dead Island and the Walking Dead TV Show. Our inspirations for this project, also helped the development slightly with references to many of our inspirations for this project, whether zombie related or not are present in the game as Easter Eggs and suttle references.
Why do you need the money?
The money raised on this Kickstarter page, as well as on our website and will be used for buying equipment and software that is essential for the development of Undead Alliance. The software used will provide us the opportunity to produce our own character models for the survivors, zombies and weapons. As well as this, the money will be used to improve the website, giving it a more professional look, as well as the marketing of the game such as the production of posters and wristbands. But the main reason we need your money is to make Undead Alliance a reality, without the money we can't make Undead Alliance happen and that's why we need your help.
£65 will get us a creative commons license for the unity3d game engine, meaning we can legally make money off it.
£70 will let us start a Steam Greenlight campaign, which will be used to make Undead Alliance known by a wider and more mainstream audience, as well as potentially being used to make it appear on the popular Valve Game Distribution Software, Steam.
£500 will get us better software for the development of character models, as well as models for the weapons. This means that the guns and characters in this game will be to our standard, and not the default standard in the unreal engine development kit and the unity3d engine.
What's in it for me?
By donating to this project you will receive many rewards and gifts, some of which are exclusive to crowd force funding sites such as kickstarter and indiegogo. Another benefit of donating on this page is that you get to pre-order some of the products such as the soundtrack early, even before it is placed on the website's store. IndieGoGo and Kickstarter donaters also get discounts on the main game itself, with bulk copies getting major discounts. Almost all of the rewards are cumulative, this means that you would get all the perks from the previously listed tier, you just don't notice it cause we've already included it in the list of items for that perk.
In the future we hope to add survivors to the game, some of which will be friendly and some, who are not. Survivors will give you tasks to achieve and will give you weapons and supplies who form a group with you, or will be aggressive and will attack you or threaten to kill you if you don’t give them supplies they want. As well as that, we also aim to add multiplayer with people working cooperatively to get further in the game or to attack other players, depending on what they feel they need to do to survive. In the future, we also aim to add a full length campaign which spans a large area, with different stories being set in different maps. Some of the quests you get will be to help others, while others will use you to do their dirty work so the player will have to use their instincts and ideas to decide who to do quests for , and who not to. Our goals for the future will only be possible through the donations received through crowd source funding sites such as kickstarter, so why not donate? There's never been a better time.
NOTE: The following info is the current plan on the game and this might not be accurate when the game is released. We plan on adding much more things to the game which currently will not be mentioned, however this is the overall plan of just one location and level. We plan to have many locations such as parks, roads, shopping centers, etc. One mission of Undead Alliance will be set in an airport after a zombie apocalypse has just happened. The airport is covered in zombies and the passengers of the plane are the only survivors. You have to work with the survivors to try and fight your way out of the airport. You will only have the weapons that you can find and you will not automatically have a gun, so you will have to protect yourself with whatever you find around the airport or some items the other survivors may have. There will be many types of zombies and although this is the first big game that we are planning on making, we have high hopes and expectations from it and we are sure you will love it. The game is developed by 2 people that are not yet professional game developers and we have some people willing to help us out with the model, animations, artwork, etc. Of course this will not be a huge blockbuster game, and will be an indie game, but we will make the gameplay unique and entertaining. If you have any ideas or want to help out with the project, please visit www.undeadalliance.co.uk and use the contact us page to find our contact details and more information about the game.
After we have launched the game, we will be planning to add DLC and updates for free to make the game fun and unique.
Although we are hoping that we won't have many risks and challenges that will pop up when completing the project, we know some could arise.
We aren't completely sure how long it will take us to create the game. Although we hope it will be completed by September 2014, we know things could come up that would delay this date.
To tackle that, we would make sure we get extra people working with the project and try to squeeze in more development time and we will make sure that everything will be done.
Although we know the Indie Game scene, we haven't completed many games yet, and this is one of the first huge projects that we are working on, so we are doing everything we can do make sure everything is done to the best of our abilities.
After we have launched the game, we will be planning to add DLC and updates for free to make the game fun and unique. If we do not hit our £2,500 goal, we might not be able to continue updating the game.
This package lets you pre-order a copy of the game, your name in the credits and the monthly newsletter and you also receive multiple exclusive items such as weapons and items to use within the game. This is available just for the first 25 people. Digital Download
This reward comes with a child/ teenager or adult sized t-shirt (your choice) as well as a copy of the game. Ontop of this, there is also the monthly newsletter and the opportunity to have your name in the credits. . Estimated delivery for everything except the game is 5 months.
This package lets you pre-order a copy of the game, your name in the credits and the monthly newsletter. Also you get a beta access to the game to be able to test out the game and give improvements if you wish to do so. The beta will be released 6-9 months before the full release of the game.
This perk gives the buyer a copy of the game. As well as that, this perk also gives the user a t-shirt in the size of their choice and a copy of the in game soundtrack. This package also contains the usual of the monthly newsletter and your name in the credits. Also get the chance to test the game early in the stage and help out in development. Estimated delivery for everything except the game is 5 months.
Collector's edition: In this collectors edition you recieve items that are rare, and will only be available from our crowdsource funding campaigns. These include a personal letter of thanks from the developers, a copy of the game, the monthly newsletter, a t-shirt in a size of your choice, your name in the credits and access from beta onwards. You will also have the option to develop your own model of a zombie/gun/level and include it in the game, or we can model an item of your choice. Estimated delivery for everything except the game is 5 months.
Extra Collectors Edition:.Extra Collectors Edition contains a copy of the game and the soundtrack in a steel case, an adult sized t-shirt, your name in the credits, the monthly newsletter, Beta Access and a zombie action figure, and all the other things offered in the original collectors edition. Estimated delivery for everything except the game is 5 months.
Vlad's Collectors Edition: This perk was specifically created by Vlad, one of the lead developers' of DeadZ. Vlad's Collectors Edition contains: a copy of the game and the soundtrack in a steel case, an adult sized t-shirt, your name in the credits, the monthly newsletter, beta access, a poster signed by the developers, three seconds dedicated to you in the game intro and a zombie action figure. You also get a mini zombie statue with the DeadZ logo and all the other things offered in the original collectors edition. Estimated delivery for everything except the game is 5 months.