Mercenaries - Tactical Deck Building RPG (Canceled)
Mercenaries incorporates a mix of a tabletop game with the strategy of a deck building game.
“One of the worst wars subsided a century ago. As armies grew smaller the former soldiers formed their own militias, guilds, and criminal gangs.
In the kingdom of Berelt, mercenary groups are as much a part of the land as the trees and the rivers. Rulers, lords, and those of considerable wealth often call upon them to solve problems that aren’t important enough for an army- or where an army would lack a certain subtly. Make no mistake; these are not the great heroes of legend.
These mercenaries vary in morality and motives, but they share the same thing: A desire for glory and wealth.
The code of the mercenary dictates that no mercenary may strike another, lest they be struck down by all others. However there’s nothing to stop them from tricking, stealing kills, stealing weapons, distracting, lying, or anything else to get ahead. The reputation of being the best mercenary is all that matters!”
Mercenaries Deck Building Game
Mercenaries incorporates a mix of a tabletop game with the strategy of a deck building game. Players move around a grid while fighting monsters using cards from their hand. Be careful though, only the player that lands the killing blow gets the glory! Players must strategize when to attack, when to defend, and where to stand. Players also have to contend with other players using their abilities to turn the game on its head, charging ahead of the pack, making a monster retaliate against someone else, or coercing other players into helping.
This is a deck building game that incorporates strategical movement on a tabletop board. We have removed as many dice as possible to prevent the game from being too luck based, allowing your own strategies by what cards you acquire to thrive. The game also has multiple strategic levels. What cards to acquire, where to move on the board, and when to attack. All of these can alter what other players might be planning!
The game can be played with 2 to 4 players, either competitively or cooperatively.
Please find examples of the cards here:
Why we need Kickstarter support
While the game's development has been finished, we need help raising funds for printing the first 3000 copies. We are using WinGo Games- a reliable organization who we received great customer service from, and are sure to continue to use.
What happens if you get more than you need?
Any extra money shall only be put toward printing more copies of the Base game (should demand be high), future expansion packs, and paying artists for artwork. None of the Kickstarter money will go towards paying our own wages (our wages purely coming from the profit of selling the game).
Where are you selling Mercenaries?
At https://www.freewebstore.org/colin-ryan-pearson-games/product/mercenariesbase. Please bear in mind that you will not be able to purchase the game until after the game has been printed (estimated November 2016)
Rules of Game, Print & Play Demo, and other information
Print & Play Demo: http://www.filedropper.com/mercenariesprintandplaydemo_1
Please note the Adventure Book Sample and the Print & Play Demo only includes 1 "adventure". The final game will have 4 adventures- each with their own Monsters to fight, and new Ability, Area Feature, and Skill Cards.
The website also has more information about us: https://mercenariesinc.wordpress.com/
Contents of Box
- A total of 607 cards with a total of 81 different types. (Leading to 4 different Adventures).
- 2 rule books.
- 1 20-sided die.
- 4 play mats.
- 4 score pads.
- Tokens and counters.
We plan to support Mercenaries with expansion packs for the foreseeable future. We currently estimate 8 expansion packs will be released at 6 month intervals- each containing 2 new Adventure decks of monsters, areas, skills and abilities
Risks and challenges
The game has been fully developed! There should be very little waiting time between the game being funded and the game being ready for sale.
While the game is being printed in Hong Kong, WinGo Games have had exceptional customer service (answering all our questions promptly and helping us where they can). We are sure they will be able to handle any rare issues that occur from printing & shipping the game to us.
We will oversee storage and shipping of the game, and will personally package each game (as this is cheaper than hiring people to do it for us). We will then send them via postal services or courier- based on the buyer's needs. International shipping may be more expensive, but we will work with international customers to ensure the game arrives safely.
When it comes to shipping our rewards, we have attempted to include that into reward tier.Learn about accountability on Kickstarter
- (31 days)