Risks and challenges
The kickstarter goal of £3500 gives us the funds we need to complete the project.
The most important cost we face now is in hiring a few artists to help us with sketches for the game, as each card needs to be individually drawn up. In all, the art should cost us around £500 (if we're lucky).
A further £500 goes toward design costs for the cards themselves and for box art. Some of the work has been kindly provided in advance, but designers crave things like shelter and food, so we're told we have to give them money for this, soon.
The costs of professionally printing 200 copies of the game comes to about £2000
The remaining £500 is needed for various administrative costs, like paying kickstarter fees, retailer fees and buying a nice (gross) bottle of (tesco value) whisky for our staff writer (but not really.)
From this breakdown, you can probably see that not a single penny of your money is being wasted or collected frivolously (except for the tesco value whisky. Which, again, doesn't exist). We're all doing this for the love of the game, and to bring you an exciting, entertaining product, as well as a chance to get in at the ground-floor for awesome rewards.
The first copies to be produced will be signed, numbered and personalised, before going to all those who pledged at the senior reporter level, and as soon as they have been posted, the PDF files for the print and play version will be sent out to all those who pledged at the Staff reporter level.
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