Hello Dear Backers. How are you?
I'm sat here feeling slightly under the weather as I seem to have picked up a case of ComicConventionitis at MCM London last weekend. I had a great time showing off A Bleaker Predicklement there and thank you to everyone who came over for a chat/played with my Inexplicable Meat Mound.
Thank you to Lady Asabat shown above for so elegantly demonstrating the Inexplicableness of my Meat.
Now, back to the more serious side of Game Dev. Many of you will have noticed that it is now the end of May and you will recall I very boldly announced that A Bleaker Predicklement would be released this month. However, I'm very sorry to say I have to push back release once more. The task of editing the 2500+ lines of exquisitely recorded dialogue and lip-syncing it all took much longer than anticipated (my humble apologies to Elise who had the pleasure of that task).
The good news is the game is now content ready with only the intro and outro scenes to be animated. But we still have to spend the next 4-6 weeks bug-testing and polishing up puzzles and interactions. This means that we are now going to release in July. Definitely. I promise!
Once again I'm very sorry to postpone the release like this. I can assure you that it will all be worth it though and A Bleaker Predicklement will be be the finest Comedy Murder Mystery Adventure Game set in Victorian London you have EVER played! In the Kickstarter I promised to make this episode longer, puzzlier and more punny than before and I can honestly say that we have done that. A Bleaker Predicklement now has around 6 hours of gameplay and the puns are so bad that I made the Mayor of Punsylvania cry.
Now, back to the Adventuring Board.
Best wishes and humble apologies, Seb