Welcome to the kickstarter for our second project, Them's Fightin' Words.
Them's Fightin' Words! is a multiplayer card game where you take on the role of a salty cowboy hurling the longest insult possible at every other player at the table. You forget, you mess up, you take a hit. Three hits and you're out. Be careful though, not only does the pile of words in the middle of the table stack up, the ending can also change at a moments notice. Be the saltiest, be the master of fightin' words.
Don't be fooled by the video, those are just demo cards. The final version will feature multiple illustrations for the front and an original playing card back, high quality card stock and blank cards for your own customization. Also boring stuff like rules and a box to hold it all together.
How close are we to being finished? In a word, very. Most of the artwork is done, templates are ready, rules are written, all we need now is enough people to want the game. That's where you come in.
But before I get to the good stuff, I hear you saying "But nameless text voice in my head, what is this "Jazz" game I'm reading about?". Well I'm glad you asked. Jazz is our first game and this is the perfect opportunity to get it at the same time, but enough talk, watch this short informational film.
But we're so nice we've also got a couple of exciting stretch goals in mind for ya. Check 'em out.
If we manage to reach £7000 we will produce a "Second set of exclusive to Kickstarter Backers" Promo Cards. This reward will go to all backers who have backed from £13 and upwards.
If we manage to reach the almighty highs of £10000 then we will produce a great looking, "Exclusive to Kickstarter Backers" Play-mat. The Play-mat will be high quality rubber backed (to stop sliding on tables) with some great artwork. This reward will go to all backers who have backed from £13 and up.
Risks and challenges
We've done the maths on this, folks. 7/5 Games has over 13 years of experience in the game creation/publication field. We wouldn't put out any game we were not satisfied had been fully tested and was worth playing. We know our suppliers, our artists and our gaming group. Obviously freak things can happen and if they do we will make sure we communicate clearly and quickly with all backers to ensure everyone knows what's going on at all times.Learn about accountability on Kickstarter
- (30 days)