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Gather your friend pile and combo your way to pun based victory in this abstract competitive card game for two players.
Gather your friend pile and combo your way to pun based victory in this abstract competitive card game for two players.
104 backers pledged £1,314 to help bring this project to life.

About this project

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Welcome to IronheadE: Punimals, the first set in the IronheadE series.
Punimals features the first 52 cards in the series with enough for two players to build their own decks. Each set is fully playable on its own and comes with unique art on every card.

IronheadE is a new two player card game series based around structured play, strategy and timing. Using the cards at their disposal, players build a deck in any way they choose consisting of exactly twenty unique cards they then play against another player in a best of three match to find a winner.
The game is fun to build, quick to play and infinitely customisable.

IronheadE was inspired by Gwent in many ways but with a greater focus on positioning and having a variety of effects with way less emphasis on a wide range of card values. This is my tribute to the best game in a game since triple triad.

IronheadE is played on a personal five by three grid, although you don't need an actual mat to play.

The card below shows the parts you'll want to bear in mind.

Points: This is how many points you gain or lose when this card comes into play.
Placement: This lets you know which row of the grid you are allowed to play this card into.
Set: This may be referenced in the ability text, this will be helpful to remember when deck building.
Ability: This is the action you can take when this card is played. If this features an increase in points it only counts what is on your field at the time. If the card is removed from the field your total points remain.

Having built their twenty card decks, players shuffle their cards and draw the top ten cards and now, using those cards, the goal is to have the most points when both players have chosen to not play any further cards.

When you play a card it must be in the correct placement on your grid and all cards after your first must be touching the edge of a card in play, diagonals don't count.

Playing a card scores you the points written on it, both in the top left and anything you would gain through the ability text. Players keep track of this either on paper or with dice, or whatever you have available.

Players have two options on their turn, play and resolve one card from their hand or pass, but if you pass you can no longer play cards for the rest of the round. When the round ends the player with the higher points is the winner.

This is then repeated until one player wins twice.

Sophie Corrigan lives in a little sweet shop in the UK and is a freelance illustrator with a first-class Illustration degree from the University of Central Lancashire, currently studying for her Masters Degree in Children's Book Illustration.

Sophie has produced work for a number of clients including Tesco Magazine, Hallmark Cards, Ohh Deer, Jellycat, Healthy Planet, Felt Studios, Digitas Health LifeBrands, Boomf and Mindapples. Her work has also been stocked by Paperchase, Urban Outfitters, Hot Topic and ASOS.

One day Sophie would like to be a children’s book illustrator, but for now, you might find her drawing, painting, blogging, making cute things from wool, watching nature shows, or hanging out with her pet axolotls and cockatiel.

Find out more at Sophie's site sophiecorrigan.com or on twitter.

If you want to add an extra, simply add the amount to your pledge

Additional copies - £7 each.

Jazz and Them's Fightin' Words - Our other games, £10 each.

Jazz is the fast-paced memory game for 2 or more players that turns you into a 1930′s jazz musician, with the added bonus of not requiring a SHRED of musical talent to begin with!

Them’s Fightin’ Words! is a multiplayer card game where you take on the role of a salty cowboy hurling the longest insult possible at every other player at the table. You forget, you mess up, you take a hit. Three hits and you’re out. Be careful though, not only does the pile of words in the middle of the table stack up, the ending can also change at a moments notice.

Play Mat - £12.50 per mat. Play mat with premium fabric top to prevent damage to cards during game play. Rubber backing lets the play mat lay flat and prevents the mat from shifting during use. Comes with some great artwork that you can see below:

Extras by Sophie Corrigan

Sophie is offering these unique pieces at a special price for this project, this is a great chance to own some original art.

A6 size original pencil illustrations of a creature/person of your choice. - £8
A7 size original pencil illustrations of a creature/person of your choice. - £5

An illustrated portrait in pencil, subjects can be animals or people, or a mix of both.

Risks and challenges

We've done the maths on this, folks. 7/5 Games has over 13 years of experience in the game creation/publication field. We wouldn't put out any game we were not satisfied had been fully tested and was worth playing. We know our suppliers, our artists and our gaming group. Obviously freak things can happen but we hope that they have been minimised but there's nothing we cannot deal with.

Like all of our games, Punimals is designed, produced and manufactured entirely in the UK.

This is a much smaller project, both in terms of print run and goal size, it is also the most ambitious artistically, with 52 unique images across the set. All the artwork is complete and ready to go however, so there's nothing to worry about with design delays. All we need to do is print and ship.

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Funding period

- (25 days)