One Week Remains...
As the title says, we're heading into the final week of the Nighthawks campaign, at around 65% funded. Still very doable! Certainly, I'm proud that over 2500 people have been eager enough to play this to stump up so much cash. Of course, we still need to get over that final hump. As Kickstarter veterans will be aware, the first and last week of a campaign is where most of the action happens. So let's make this happen! And then celebrate with donuts!
Of course, any sharing and retweeting and similar is highly appreciated. Also, if you've been thinking about upgrading your pledge, now would be a great time. Along with the generosity-pledge of the Golden Credit Card ($100), we still have a couple of Patron of the Arts ($1000) rewards left. These let you become a vampire with their own storyline in the game. We also have two Ruler of the Night ($5000) rewards, where your vampire will be the master of a district of the city, such as the Docklands, demanding of due respect. Will you let some mere NPC steal your exalted position? And of course, there's the Landmark Offer ($200), where you can literally put yourself on the map, naming a street, business or similar in the city. Hell, for $500, I'll consider letting you make it Dankmeme Swamp.
No promises, mind.
About The Demo
Thanks to everyone who's played the demo and gotten back with nice things to say. In particular, it's the only way to see how nice the game really looks, free of horrible video compression. Those rain effects are particularly nice. If you've yet to try it, click here! For the most part it seems to be working for everyone, though I've had a couple of people say that the backgrounds aren't loading. This is an issue with the Unity video player. For the full game, I'm planning to use a different one, like AVPro (which will allow for h265 video that's smaller and higher quality) which should behave better. Sorry if you've had that issue, but I promise it's the first thing I'm planning on whipping into shape post-campaign.
Honestly, the nice thing about this project is that we decided to go for the somewhat revolutionary concept of 'asking for the money that we need', so our stretch goals were always pretty secondary in our minds. Of course, more is always good, but we're absolutely fine if we hit our baseline. In fact, background story - originally I had voice acting as a stretch goal. Then we got in the audio from our demo actors (Ivy Dupler as Lux, Arielle Siegel as Becca and Ben Britton as Tancredi) and instantly realised - no, this is now a key feature that I can't imagine the final game being without.
However, we have been asked what we'd do with a little more cash, so I thought I'd reveal that now. Here (drum-roll) are the Official Nighthawks Stretch Goals!
$125,001 - Madame Lux is stretched one pixel taller
$135,000 - Two additional Companions, plus stories and flashbacks
$150,000 - Customise your personal Sanctuary with a range of cool props and visual options. Make a nightclub basement feel like Home.
$175,000 - Blood Origin quests. Dig deeper into your vampire heritage with a unique quest for each of the five Origins, and unlock a new power to help conquer the night.
$200,000 - Free visual novel style prequel for all backers - 'Nightcrawlers', a story set in the days before vampires were exposed. Meet some of the characters from the full game in a different context, and see how it happened.
$100,000,000 - Writer steals all the money, fakes death, moves to island full of cats.
Will we reach them? That would be lovely. But even if not, we think you'll be very happy with the scope that we're planning for the game. Our goal isn't to make the biggest game we can, but the right one, and spend every dollar raised on making it something worth both your money and your faith. Of course, that does rely on us hitting the goal, so please do join us in keeping the momentum going for these crucial last days.
And hey, if you know any capricious or forgetful billionaires, now would be a great time to 'borrow' their credit card. Not advocating doing this, of course. Just saying, is all.