Pumpkin-Online is a farming/dating sim MMORPG, wildly different than any other out there. Instead of level grinding with battle and combat, Pumpkin-Online is a relaxed game. You can role-play a profession, craft items, customize your own private farm, go on quests, have fun with NPCs, and more, all with friends!
Genre: Farming Sim MMORPG
Engine: Hero Engine
Kickstarter page is always being updated check back for updates :)
Funding is only to get us to an open beta not for the full game. But by backing the game you will get access to all future updates.
Date NPCs or other players:
You can form relationships with nearly every NPC, regardless of gender. Form lasting friendships, or pursue a relationship with any single NPC of your choice through interactive and rewarding questlines!
Partake in activities such as Fishing, Mining, Cooking, Crafting:
Pumpkin Online will have lots of activities, minigames, jobs, and pastimes to fill the day with fun.
Customize your own farm:
You can customize your own house and farmland. With a plethora of decor available, each player's farm will be unique. Players can also invite others over to relax at their farm.
In-depth character customization:
We want get rid of traditional character customization restraints. No longer will you be conformed to gendered character options. Customize your character however you want, in whatever way best suits you.
Create a unique character.
- Chose a profession and complete tasks to level up in that profession.
- Play skill and luck based mini-games to complete quests and activities.
- Gather raw materials to craft unique items to sell on the player market, for quests, or to gift to players or NPCs for perks.
- Customize your house and farmland with furniture and upgrades.
- Build relationships with NPCs and learn their stories.
- Travel around the game world and explore forests, mountains and other natural landscapes collecting resources.
- Attain achievements and badges by completing impressive feats.
Do all of the above with the company and help with friends.
Thank you guys soo much again for getting us funded! We'll already starting to make our plans to make the game.
I wanted to tell you a little more about our first stretch goal
Spoonie Island is an idea created by our Village seed backer who wishes to remain anonymous. She suffers from a chronic illness and she wanted to include some kind of awareness for people with disabilities on an island she gets to create with her tier. She gets to design some NPCs and shops.
However we want to push is a bit further. If we reach our stretch goal we're going to include a larger quest-line and adventure that revolve around that island that players can play through. I hope in the last 24 hours we can push towards it. Thanks again
There has been much popular demand to polyamorous relationships. ONLY if we meet the stretch goal will it be implemented. If not it is not planned to be in game.
Due to poor wording there seems to be some confusion with the open Beta Access tier. Open Beta Access, at $15 and above, includes all the game updates leading up to the gold version of the game. You pay once for the game and that's it. Gold means the game in its completed form as intended. Thank you guys we're really close! Thank you!
Special thanks to:
Laura Klotz and Vinny Parisi from Indie Game Mag.
Eliot Lefebvre from Massively
Adrienne M. Roehrich from Geekgirl Con
Mandi Odoerfer from GeekParty
**These are pre-alpha models, they will be updated in Beta**
Models and animtions done by Mark Jenkins
To see all the NPCs we're revealed so far, click here.
The incredibly talented Clark Bonafe is our musician for our project. Here is sneak peek at some of the soundtrack.
Northern Town (Spring)
Southern Town (Spring)
Read more about the team here :)
How are we different from other indie game projects?
- Most of us have degrees in game design.
- We're a part of the Kickstarter community. We've contributed to quite a number of other projects.
An MMORPG is a large undertaking, and our first goal is to get to open beta.
To see more features we plan to have in the future please go here.
These are some of the things that kill indie projects, so by fulfilling the above, we'll keep Pumpkin Online on track.
These are some postcard designs donated to us by fans!
They will be sent at random but, you can get an extra one with each donation tier!
Artist who donated thank you so much!
Postcard: A handwritten thank you. I did this for my last Kickstarter, which was a lot of work, but I really enjoy a personalized letter.
Buttons: A set of four buttons, Kickstarter exclusive updates, and a postcard.
Open Beta: Access to the game in Open Beta. This includes all future updates and patches until the game reaches completion.
Extra Copy: An extra account for a friend to play in Open Beta with you.
Art Book: A small artbook with a glossary of 100 NPCs in the town. Over 100 pages.
Furniture: Exclusive pumpkin themed furniture for your in-game house.
Name a Street: Name a street in one of the towns
(must be PG appropriate) (Limited)
Original concept art: Have your choice of an original concept art painted by our concept artist. *NEW* Custom statue in town of what you want that says whatever you want. (Must be PG13 and not already copyrighted)
Design a Fruit: Design a fruit for the game
(something appropriate of course)(Limited)
Design a house for yourself and an outfit: Design a house to start off with in your account, as well as an outfit. Both designs will be available to be crafted/bought by other players.
Design an NPC: Work with us to Design an NPC with their own history and dialogue.
Design your own Festival: Work with us to design a basic festival in your honor.
Design your own Village: Work with us to design a small village with 3 buildings/shops and 3 small families. Includes a statue made in your honor.
No Slice for 2D Art
You may have noticed there is no slice for 2d art assets. The creator and concept artist will continue to create the art. This will put more of the budget into producing game content as that is the priority. As project leaders, we're not paying ourselves until game completion. All the budget goes to the staff.
To see a little more on the budget visit here
Want to cover us for a specific expense?
Please visit here to see a list of software and things we need and how you can cover us for that.
** Please note videos shown above are all taken in engine in real time. They are early pre-alpha models and graphics and will be polished up in Beta.
If you have any questions, comments, or feedback please don't hesitate to contact us through Kickstarter or email!
Contact Us: Pumpkinonlinegame@gmail.com
Risks and challenges
1. We rely on Idea Fabrik, the company which owns Hero Engine to provide services they promise with the development license we've purchased. Any changes in agreements may set-back or inhibit our ability to launch.
2. That our staff can continue to work with us and provide their best.Learn about accountability on Kickstarter
- (35 days)