AU$ 12,930
pledged of AU$ 30,000pledged of AU$ 30,000 goal
296
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sun, September 28 2014 3:58 PM UTC +00:00
Lucid VRBy Lucid VR
First created
Lucid VRBy Lucid VR
First created
AU$ 12,930
pledged of AU$ 30,000pledged of AU$ 30,000 goal
296
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sun, September 28 2014 3:58 PM UTC +00:00

About

Playable VR Demo Now Available! (See Demos Section)

Stunning graphics layered into a fantastically engrossing world, its Gears of War meets Dead Nation where the engagement is more visceral than you can ever imagine. An enthralling blend of Third Person and First Person Shooter dynamics meticulously woven into game-play that never breaks immersion.

Built for VR but proudly delivered in standard mode; ZVR Apocalypse is foremost a fantastic high quality shooter.

Third Person Playable!

Get a taste of our Third Person Mechanics in the awesome Playable Demo!

DOWNLOAD

Virtual Reality Zombie Showcase

This Oculus Rift DK2 (and DK1) enabled demo is a showcase of some of our zombies. Take your time to admire our animated Zombies on a rotating turntable. The Zombies have head and eye tracking and will watch your every move!

Some web browsers or antivirus software might throw warnings about downloading this file. To bypass this warning choose 'download anyway'.

Non-VR Dismemberment Tech Demo

We have provided a free downloadable NON VR Tech Demodisplaying our zombie dismemberment system for you to enjoy.  This is a pre-alpha demo.

WARNING: If you are not accustomed to zombie gore / violence please do not download this demo.

Some web browsers or antivirus software might throw warnings about downloading this file. To bypass this warning choose 'download anyway'.

The below Promotional Simulator is a concept from our Notorious Stretch Goal. It forms part of our marketing campaign. We will build a 6 degrees of freedom, stewart platform simulator, to act as as the ultimate ZVR Apocalypse experience. This will be a high visibility tool that works like a magnet for marketing attention.

Our mission is to make the best shooter experience in gaming history...

We are being very careful in the way we build ZVR Apocalypse.  A franchise with the ambitions it has requires a disciplined ‘One Polished Brick’ at a time approach.

Most importantly our approach incorporates an exciting marketing plan.  A plan that comes into effect after we have delivered a fully polished game experience. It guarantees the type of high visibility that will give ZVR Apocalypse the best chance to secure its place in gaming history.

When ZVR Apocalypse delivers on its promises it will be recognized as a check-point in gaming history.  So we kind of see ourselves as custodians of a great opportunity.  We will not under deliver.

In this world the dead don't just stumble -- they run, they hide, they hunt, they kill. They are the Hyper: a godless bio-warfare experiment gone horribly right...

Strategic, warmongering; super zombies. No weapon or machine of war is beyond their grasp, but the true horror comes from the contagion they spread.  A zombie virus that has brought humanity to its knees. 

Zombie Viral Reversal (ZVR) is the holy grail that could save humanity.  A compound said to have been produced as a fail-safe against the Hyper. The ZVR reverses the virus's diabolical infection domino, forcing the infected to turn on each other like sharks in a frenzy.  For the uninfected, the ZVR's inoculative properties act as a potent vaccine.

Like the fabled chalice the ZVR has proved highly elusive. Every capable agency, militia, and mercenary on Earth is scouring for it.  Altruism isn't the chief motivating factor for all parties involved. In truth, while the cost of the disease may be immeasurable, but the value of the cure will be priceless.

Sparrow, an elite special-ops agent, is lured by intelligence reports indicating the location of the unregistered lab that the Hypers were originally spawned in.  She's betting the ZVR may be there.  She leads a team infiltrating the Hypers' longest-occupied city via underground tunnels. This proves fatal as they are ambushed by Hyper sentries, which take out her entire squadron.

Alone and outnumbered, Sparrow musters her last ounce of strength, takes out the sentries and finally locates the lab. To her astonishment, the precious ZVR was hidden within.  As gunshots brattle overhead she gathers a dozen vials of the ZVR and takes out her satellite phone. 

Meanwhile, on the surface, Razor straddles a 50-calibre turret gun mounted to an airborne Black Hawk, he is picking and choosing his contracts, but mostly he's turning zombies into compost.

Operating as a PMC (Private Military Contractor) since the war against the Hyper began. For a man who didn't appreciate the finer nuances of tactical warfare making good money while conducting aerial zombie-obliteration is a very appealing gig.

Razor intercepts Sparrow's distress call, he's close to her general coordinates and has the only bird in the area.  For the right price, he could be persuaded to airlift Sparrow out of her problems.

Any other day, Sparrow would rather die than cut a deal with a mercenary, and for his part; Razor likes special-ops as much as he likes cocktail umbrellas in his beer. But neither has the luxury of choice, the stakes are too high in every possible way. Razor negotiates a 50% cut of the bounty on the ZVR, a seething Sparrow is forced to accept the deal as Hypers close in on her location.  Razor engages increasingly impenetrable Hyper resistance.  But Razor didn't get his name for being a dull blade – he cuts through the opposition like God's surgical knife, the precious ZVR almost in reach, getting closer and closer with each rotting creature he sends back to hell.

KEY FEATURES:

  • Virtual Mobile Tablet. This in-game tablet device will be your primary interface for accessing menus, selecting missions, purchasing upgrades, viewing story elements, checking your progress and much much more.
  • First Person Turrets. Operate Heavy Machine Guns and other High Powered Turrets in First Person with a full virtual body driven dynamically by your head movement. To aim the gun just look at your target and your virtual body will aim the weapon there.
  • Cover Shooting. The player can take cover from the Hypers hail of gunfire giving them a defensive and stable position with increased accuracy to return fire.
  • Third Person Exploration. Our 3rd Person Camera system is designed to provide a comfortable way to traverse the environment in VR. You have full control to explore anywhere you like within our richly detailed environments.
  • Vision Based Targeting. When not in cover our vision based targeting system reduces the complexity of aiming while in 3rd Person, simply look at an enemy and hold the lock button down, this allows the player to look around while still attacking enemies, increasing their situational awareness. Be aware though that you are less accurate in this mode and might want to seek cover.
  • Z.I.F (Zombie In Face). One of the most intense moments in the game, a Z.I.F moment occurs when a Zombie gets too close and grabs onto you. You’ll have to react quickly to fend off its attack or end up part of the Hypers undead army.
  • Loot The Wastelands. Searching the ruins you will come across valuable materials that are in high demand. You’ll have to get them out and then sell them on the Market. Take care not to get killed out there, there are no ‘Extra Lives’ while on a Contract.
  • Collectibles. Hidden throughout the game are the ‘Missing Persons’ posters from our Undead Memories Tier. Collecting them will reward the player with additional bonus riches.
  • Helicopter Mission Hub. In between Contracts, you'll spend your time aboard Razor’s personal helicopter where you can spend time using your Virtual Tablet or Inspecting your growing arsenal of weapons (more features likely to come).
  • Weapon Upgrades. By accessing the Market on the Virtual Tablet you are able to purchase Weapon Upgrades as well as Restock Ammo and other Special Items.
  • Online Leaderboards. Contracts are ranked on score and time encouraging replayability and competition on the Globally Ranked Leaderboards.

The Hyper

The Infected

When people become infected they become a part of the terrifying Hyper army.  Guided by the strategic minds of the Hypers, these mindless killing machines have no focus other than to follow the Hypers' every order.

Hyper Screenplay Digital PDF

DVD Boxed Game

 ZVR Apocalypse Cap

8 Inch Hyper Figurine

Personalized Missing Persons Poster

Backers in the Undead Memories tier and above tiers will have their name and face immortalized forever for all players to see. You can post your gamertag or twitter ID plus a nice little 140 character message.

These posters will be found throughout the game world to be collected by all players.

Personalized Zombie

Backers in the Enemy Legacy tier will be able to send in 3 hi-res photos of their face from front and side angles, we will use these images to create a custom zombie with your face on it!

Personal Billboard Advertisement

Backers in the From The Hilltops and above tiers will feature on massive billboards throughout the game world advertising a fictional product or service of their choosing.


Lucid VR’s team is a band of highly talented and experienced individuals whose expertise in code, art, music, writing, animation, design and marketing amounts to dozens of years of experience.

They have all infused their passion into the project, with various degrees of involvement; for next to free. They are all eager to continue to provide what is needed to move ZVR Apocalypse into full production.  

Michael loves the below quote from Albert Einstein and has been carrying it around since childhood, applying it as a mantra to his robust business career as General Manager of several large Fashion and Marketing businesses : " Imagination is more important than knowledge " -  

Nelson is an active musician in the dynamic Melbourne music scene, Duncan is a Nicholl Fellowship semi-finalist and a UTA-repped screenwriter developing a number of projects for the US market, Andy has exhibited works at galleries across Australia, North America and Europe and Ashley has proven himself to be raw talent of remarkable versatility.  

Each team member has their own exciting story and all are applying the best of their skills to bring ZVR Apocalypse to life. We are excited about bringing team members on as full time staff and also expanding the team to include specialized contractors from around the world.

Only the crowd-funding community would have the vision and courage to assist us in the development of ZVR Apocalypse. No publisher will break new ground with an unproven franchise especially one being developed with a new platform in mind.

We think we have presented a concise honest overview of where we are to date and where we want to be. We know we can deliver on our promises as long as we have the support we are seeking at the respective tiers.

We believe publishers will be Bee - Lining to ZVR Apocalypse when we deliver our promises. But right now it is you the community who are our most important ally in its creation. Without you we can continue development but it will be slow and it will be inefficient. Your support is needed to make ZVR what it can be in the following ways:  

1) Firstly we need the passionate input of several highly experienced developers that we have already hand-picked to apply their specific craft. We have penciled generous back end deals with these Devs to give them incentive to put in their best but these guys need to be paid something on the way through.  

2) We need the communities feedback from pre Alpha, Alpha and Beta forums so that your priceless input will help us polish ZVR to shining.

3) We will post our specific needs for code and art support and where you guys can help we want that more than we want your money.

Risks and challenges

Game development is an iterative creative process that can have unexpected hiccups which can cause delays. To counter this we have carefully considered our stretch goals before committing to them.

For example our base funding goal which is called Ground Zero, ( and is showcased throughout the Kickstarter video ) is tremendously progressed. We feel confident we know what is needed to deliver this goal.

This level of prudent care has been applied over the budgeting of all of the goals.

To deliver on our ultimate stretch goal we would need to recruit additional team members expediently and this may take more time than we have estimated.

In games development nothing can be totally guaranteed apart from this, we will keep all backers abreast of all developments as they happen.

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Support

  1. Select this reward

    Pledge AU$ 1 or more About $0.73

    SUPPORTER PACK

    A big Thank You ! Your nod of support is very appreciated and please continue to watch our development !
    Estimated Delivery: September 2014.

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    Pledge AU$ 10 or more About $7

    HYPER PACK

    4 Awesome Hi Rez Digital Wall Papers + The Hyper Screenplay: as a PDF + ZVR Apocalypse Sound Track with all ambient variations + 2 Mad Digital Posters (300dpi) + Your name in the credits + Exclusive Backers Only Forum access.

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    Pledge AU$ 20 or more About $15

    EXTERMINATOR

    You receive the 'Playable Prototype' showcased here shortly after the campaign has concluded + A copy of the 'Lunar Flight' full game (Steam Key) + The Hyper Screenplay: as a PDF + 2 Mad Digital Posters (300dpi) + Your name in the credits + Exclusive Backers Only Forum Access.

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    Pledge AU$ 30 or more About $22

    DEFENDER

    Be the first to play the completed game !! Receive a digital copy of the 'Full Game' completed to highest stretch goals achieved with all future updates available at least 1 month before general release !! + Access to the 'Playable Prototype' showcased here shortly after the campaign has concluded + A free copy of the 'Lunar Flight' full game (Steam Key). + The Hyper Screenplay: as a PDF + ZVR Apocalypse Sound Track with all ambient variations + 2 Mad Digital Posters (300dpi) + Your name in the credits + Exclusive Backers Only Forum access.

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  5. Select this reward

    Pledge AU$ 49 or more About $36

    THE EXAMINER

    Exclusive Pre Beta Access !! Be the first to experience and test the ZVR Apocalypse Full Game in its most evolved form !! + Game Credit as Game Tester + A digital copy of the Full Game as completed to the highest stretch goals achieved with all future updates available + Access to the 'Playable Prototype' showcased here shortly after the campaign has concluded + A free copy of the 'Lunar Flight' full game (Steam Key) + The Hyper Screenplay: as a PDF + ZVR Apocalypse Sound Track with all ambient variations + 2 Mad Digital Posters (300dpi) + Your name in the credits + Exclusive Backers Forum access.

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    Limited 71 backers
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  6. Select this reward

    Pledge AU$ 70 or more About $51

    UNDEAD MEMORIES

    Your Face and your name ( or alias ) appears on 'Missing Persons' posters in the alley ways of the 'Ground Zero' build + A digital copy of the Full Game completed to the highest stretch goals achieved + Access to the pre alpha 'Playable Prototype' showcased here shortly after the campaign has concluded + A free copy of the 'Lunar Flight' full game (Steam Key) + The Hyper Screenplay: as a PDF + ZVR Apocalypse Sound Track with all ambient variations + 2 Mad Digital Posters (300dpi) + Exclusive Pre Beta Access !! Be the first to experience and test the ZVR Apocalypse Full Game in its most evolved form !! + Game Credit as Game Tester + Exclusive Backers Only Forum access.

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    Limited 24 backers
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  7. Select this reward

    Pledge AU$ 120 or more About $88

    PHYSICAL DESTRUCTION

    A Fantastic 6" Miniature of Hyper + 2 Signed Boxed Copies of the Full Game + ZVR Apocalypse Cap + Your Face and your name ( or alias ) appears on 'Missing Persons' posters in the alley ways of the 'Ground Zero' build + A digital copy of the Full Game completed to the highest stretch goals achieved + Access to the pre alpha 'Playable Prototype' showcased here shortly after the campaign has concluded + A free copy of the 'Lunar Flight' full game (Steam Key) + The Hyper Screenplay: as a PDF + ZVR Apocalypse Sound Track with all ambient variations + 2 Mad Digital Posters (300dpi) + Your name in the credits + Exclusive Backers Only Forum access.

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    Ships to Anywhere in the world
    Limited 5 backers
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  8. Select this reward

    Pledge AU$ 350 or more About $254

    ENEMY LEGACY

    You are a zombie in the game. Using 3 HI-Rez pictures of your face, (front, right, left) we'll build a zombie in your likeness that will inhabit the 'Ground Zero' build. As further stretch goals unlock your zombie will be walking throughout the ZVR Apocalypse world + Your Face and your name ( or alias ) appears on 'Missing Persons' posters in the alley ways of the 'Ground Zero' build and other levels as they unlock. + A digital copy of the full game as completed to highest stretch goals achieved with all future updates available + Access to the 'Playable Prototype' showcased here shortly after the campaign has concluded + A free copy of the 'Lunar Flight' full game (Steam Key) + The Hyper Screenplay: as a PDF + ZVR Apocalypse Sound Track with all ambient variations + 2 Mad Digital Posters (300dpi) + Your name in the credits + Exclusive Backers Forum access.

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    Pledge AU$ 1,000 or more About $731

    FROM THE HILL TOPS

    You will appear on Massive Bill Board(s) advertising fictional products from the ZVR Apocalypse world + EVERY REWARD FROM ALL ABOVE TIERS !!

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  10. Select this reward

    Pledge AU$ 1,500 or more About $1,096

    IN THIS TOGETHER PACK

    We are in this together. You have early Pre Alpha Access on everything. You are making the tough decisions, having a say in the creation of the experience, assisting us on the business side. You'll be at the cutting edge of the tech we are learning for VR. + With your approval you are headlined in the credits as a ASSOCIATE PRODUCER. + EVERY REWARD FROM ALL ABOVE TIERS !!

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Funding period

- (31 days)