WARTILE - A Momentary Farewell
First, we’d like to thank each and every one of you who have backed WARTILE, who have believed in the project and supported us on this Journey. Sadly, we regret to announce that we will be closing down the KICKSTARTER effective today. The reception of WARTILE have been overwhelming positive, from you guys and gals, the media, Let’s Plays and from more than 6400 players who have downloaded our Pre-Alpha build on Steam (or as a standalone download).
Unfortunately, we are today in a situation where we have to consider and realize the harsh truth that it’s very unlikely that we will reach the campaign’s main goal. There’s much to consider and there’s many reasons as to why this may be the case and we have already learned a lot, both about our community and about how WARTILE is seen by those who didn’t back the project.
Over the next few weeks we will step back, reflect and investigate our different options to keep developing WARTILE in an effort make the game as good, polished and fun as it can possibly be. Over the last two years, we have been working hard every single day to get WARTILE to the current state that it’s at today, driven by the motivation to make something new, different and unique, fueled by the creative passion and love of a project very dear to us.
We would love to stay in contact, so please - we urge you – give us 2 minutes of your time to visit Newsletter and sign up, since the Newsletter is where we will regularly post updates on our development and future plans. You can also follow us on Facebook and Twitter, where we also will be sure to keep everyone updated on what is going on at our small office in Copenhagen, as well as on what Viking or Battle Board we are working on next. Furthermore, if you have any comments on what we have done really well, or what we could have done differently, please help enlighten us by sending a short email over to Contact@playwoodgames.com and we will use your feedback in our post mortem moving forward. We would also encourage everyone playing the Pre-Alpha to ask questions about WARTILE on the Steam discussions, as we are closely monitoring the discussions there and are ready to answer all of your questions.
Before pressing the big red button, we would like to send a huge thank you to the press and media, to YouTubers, Let’s Players, Twitchers and, most of all, to all the backers who have helped us raise awareness on WARTILE. None of this would have been possible without your help and we are incredibly grateful for your time and effort. Looking at our overall achievements, we have done incredibly well, minus hitting our initial goal of our campaign.
Again we are sad and incredibly sorry to disappoint all of you backers, and everyone else who believed in us, but going forward, we take with us a lot of knowledge about ourselves as developers and of WARTILE as a game. Be sure that we will rise again, stronger and better as we aim at the future.
Until we meet again, do keep spreading the love for cool projects.
Michael Rud Jakobsen on behalf of Playwood Project ApS