£156
pledged of £12,000pledged of £12,000 goal
8
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Thu, January 31 2013 11:59 PM UTC +00:00
Rafal KulmaczewskiBy Rafal Kulmaczewski
First created
Rafal KulmaczewskiBy Rafal Kulmaczewski
First created
£156
pledged of £12,000pledged of £12,000 goal
8
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Thu, January 31 2013 11:59 PM UTC +00:00

About

PROJECT DESCRIPTION

Do you remember a great game dating many years back in which you travelled by train throughout the USA in order to find and eradicate the source of plague, which was spreading in the course of the game? It was very simple. On the basis of this idea we realize a project, which is its considerable development: plot, world, 3D graphics and a number of new ideas which make it more attractive.

The game is supposed to follow the atmosphere of survival horror: constant danger, time ticking away, the fate of the world hanging in the balance. 
20-30% of the project volume have been realized so far.


PLOT

First of all, we changed and developed the plot considerably. In the course of the game you will notice short clips containing many surprising turnabouts. The player incarnates an GDO agent (Global Defence Organization), who wakes up on the operating table in a secret room of a laboratory…

See the preliminary slides:

GAME WORLD

A great advantage of the original version was the openness of the game world. The player was able to move freely all over the USA. Our game is set in the whole globe. The player has at his disposal different modes of transportation (not only the trains), by means of which he will be competing against time (the bigger infected area, the harder the game) and limited financial means.

Scalable game area map
Scalable game area map

CAMPAIGN

The campaign will take place in “real time”. The enemy doesn’t sleep, so the longer the player plays the game, the harder the campaign is. Biological danger is spreading (I don’t want to disclose the plot), what’s more some of allies are traitors. Used locations as well as the city layout will be generated randomly, thanks to what, every single tournament will be different and exciting. On his way to success, the agent will also encounter the elements of logical, adventure and arcade games.


THE MOST IMPORTANT ADVANTAGES OF THE GAME

  • survival horror
  • developed plot
  • modern graphics 2D/3D
  • randomly generated game world
  • different modes of transportation and limited funds
  • freedom of agent’s moral behaviour, which influences the plot
  • agent’s white hat :)

THE TEAM

We are the team of sentimental enthusiasts, who miss the old hits and decided to realise their new versions. This the first of the couple of games we plan to create.

The team is composed of few people who live in the UK and Poland. So far we have been realising the project in our free time, but as it usually happens with after work duties – it goes somewhat slowly. We are freelancers, who thanks to financial means, want to make a full time job out of it, so that it sees the daylight as soon as possible.

We have considerable experience in creating functional apps, when it comes to games, we treated it more as our hobby (starting from 8-bit times, through Pascal and c++ to Unity). By means of this game we want to start our professional adventure in the entertainment world.


CONTACT

email: office@flissoft.pl

forum: pota.freeforums.org

official website: http://pathoftheagent.com

Risks and challenges

We don’t have either a sound producer or a 3D graphic designer, so these elements are not on the highest level. We hope that thanks to the funds we will manage to reach the satisfactory level of performance.

At the moment we are engaged in different projects, however they will come to an end before the end of January, which will allow us to work without a moment’s rest over our dream game.

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    An advertisement on a free board appearing in random place in every city. After approaching players will be able to check the contents. Limited amount in a country of your choice (25) - the advertisement will appear only in cities located in this country.

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    Choice of a city used in game.
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    T-shirt with an imprint of "project fundator" (or only title screen). Different colors to choose from.
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    Model of a statue in a chosen city with a signature.
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    Collector’s edition of the comic book with the plot history

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    NPC in a chosen city (on the basis of the emailed photo) - the list of the available cities will be published on the official website.
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Funding period

- (51 days)