Welcome to the "Inside the Ready Room - Starlight Edition!" The Ready Room is the area on a carrier where pilots are given briefings and sent off onto missions; thus the name for this series of blogs.
We wanted to give a status update of the many items we’ve been wrapping up for the Kickstarter and an exciting new announcement.
And as always, because some of these dates are still reliant on factors out of our control, we ask that you understand that this information is subject to change…
iOS, Android, PS4, XBOX One, PC, Mac, Linux
We will be officially announcing our new game, Starlight Tactics, on Monday, January 5th. Please visit the Facebook page at \StarlightTactics for information about the newest game set in the Starlight universe.
Escape Hatch Entertainment will be at PAX South, in San Antonio, Texas from 01/23 – 01/25/2015.
Please feel free to stop by our booth and meet the developers, and to check out our newest demos. This is the first time that PAX has had a convention so close to home so we are really excited to be participating in this event.
VITA SCEA/SCEE [Sony Computer Entertainment America/ Sony Computer Entertainment Europe]
STATUS: Update 2 being readied
Vita Full Game: We continue to work on refining Starlight Inception Vita, and are in preparation to release the new update, which greatly improves the file size, as well as adding greater CP rewards for Fly Patrol missions, and other fixes. Because the file size change (we have cut the game size roughly in half) entails a complete rerelease of the game through Sony, this is taking a little longer than expected, but we are plugging away. Expectation is early 2015 for this release. (And we are definitely looking into what it will take to get it on Playstation TV).
EHE DRM-FREE / STEAM / BOX SET
STATUS: Released through Steam / New update being readied for Steam / New DRM-free version being completed
PC Full Game: We’ve been updating the PC version with refinements, enhancements and bug fixes from the Vita and PS3 version, and most importantly adding joystick support. Adam and his team have been creating a joystick configuration screen that will allow you to configure your joystick or controller with the game, and save the configuration.
Once completed, the configurator will be integrated into the DRM-Free, Steam and Box Set versions of the game, and the box sets will be (finally) sent out to the backers patiently waiting for them.
This issue has been a great source of frustration on this project, and this solution looks like it will be the keeper. We’re hoping for this before the end of January, and will keep you up to date on progress through Facebook at \StarlightIncept and Twitter at @eschatchent.
PS3 SCEA / SCEE
STATUS: Submitted to Sony, awaiting approval or resubmission
PS3 Full Game: We have submitted this to the Sony Final QA department and are awaiting results. This was the fourth time we resubmitted, so we are hoping that the remaining issues are few or non-existent. We fixed a couple more bugs with multiplayer and splitscreen mode and resubmitted before the new year in SCEA territories, and will be resubmitting SCEE territories on 1/5/15. If all goes well, we will be announcing a release date soon on Facebook, Twitter and eschatch.com. This is definitely a crossbuy release.
PS4 SCEA / SCEE
STATUS: IN DEVELOPMENT
PS4 Full Game: The PS4 version is now over much of its development hurdles and is really starting to come together. We’re hoping to have some early screenshots this month, and to show a working version at PAX South (January 23-25, 2015). Release is likely late Spring. We have already notified Sony that this will be a cross-buy release.
KICKSTARTER PREMIUM FULFILLMENT
Here is the status of the premium creation:
3x Screen Backgrounds – this slipped under our radar. We’ll be producing and distributing these this month.
Concept Art Book – the fifty page book has definitely turned into something much larger. In between game development, we have been making progress on this book. It promises to be really cool. We’re looking to have this completed by the early part of 2015.
Box Set – as mentioned above, as soon as the joystick configuration has been added to the PC version, this will be sent out. All parts of the box set (the box, the manual, the USB drive, the pouch for the USB drive) are sitting here at Escape Hatch, ready to go.
Soundtracks, T-shirts, hats, posters, mugs and hoodies, Lightnings, Vitas, etc. – all have been sent or downloaded. There are still a few of the physical items available on our newly updated shopping site at shop.eschatch.com.
If you are a backer, or have taken advantage of our prepurchase program on the www.eschatch.com, and want to join our forums, please feel free to sign up.
SPREAD THE WORD
We have again started our public relations push, so now is the time to once again start spreading the word about this game, coming to PS4, PS3, PC and PS Vita. We appreciate all you can do to let the world know about this game.
Thank you again for participating in this process, and for backing this game. We have lots of exciting news to share in the months to come, so stay tuned.
Garry, Melissa and the Starlight Inception team