We love word games. And number games. Do you?
We love board games, whether with words or with numbers. But there aren’t really any interesting number-based board games. Sudoku is for your eyes only, and we’re too antisocial as it is!
So how about a game of numbers that you can play with friends? Easy, fun, addictive?
You’d think it’s easier than it sounds, but it actually took us ten years to come up with a Scrabble-number game for two. Or three. Or four. And it was like Columbus’ egg, so simple: just add two numbers and take the last digit.
Why not multiply, why not add all the numbers, why not have equations, why, why? We tinkered with all of these too; more complicated and the game wasn’t any more interesting – in fact, it was more limiting.
We needed one more rule to allow for two-number sequences. Again, the KISS rule (Keep It Simple, St…): the two numbers must differ by one. 43, 34, 89, 01 and even 90 are fair game.
And thus was born Yushino. Two simple rules, endless possibilities!
Does it have any educational value?
A lot of people learned how to spell with word games (ask us how we know…). We think everyone will love numbers once they play Yushino. It’s not difficult and you don’t even need to know how to count as it does it for you – although it certainly helps! But it familiarizes us with numbers; numbers are no longer that evil thing associated with Math. And you know what? Perception is reality, and sure enough half the people in our team thought they hated numbers and anything to do with them, then they got hooked on Yushino, and now they’ve gotten over their phobia and have worked out the numbers and started asking for a higher salary. Ahem.
Why do we need YOU?
Well, we’re hooked already. We’re history. Toast. Caput. We can’t tell if Yushino is great or not cause we're too busy playing it.
We need you to tell us if you like Yushino enough to make it a real board game.
Download it on iTunes, play on Facebook, on the Web, or try our Android Beta (in all cases, it’s FREE). Play a game. Send us feedback. If you enjoyed it, like us on Facebook, follow us on Twitter or Instagram, follow our Yushinist Blog, tell your friends about Yushino! And if you really enjoyed it and want to help us build a proper game board version then chip in. As little as $1 makes a difference!
• At $10,000 we can place our first batch order for board games.
• At $20,000 we can finish the (currently in beta) Android version.
• At $40,000 we can finalize the Android plus the iPad and Android tablet versions.
• Any additional funds will be used to make the game more seamless, pay for more servers to make it faster, and spread the word!
So what does “Yushino” mean?
We wanted to call the game “enable the numbers” but in a shortened way, so we enlisted a Japanese-speaking friend (google translate…) to translate it to Her mother tongue, and She said “Yu…”, “Shi…”, “No…”. As we don’t speak Japanese, we only managed to catch the first syllable of each word, and thus nee Yushino!
How does it work again?
You create number sequences on the board. Every sequence must conform to one of two simple rules:
First rule: If the
sequence has 3 or more numbers, every number is the sum of the previous two
numbers – but we only use the last digit of the sum.
For example, if the previous two numbers are 6 and 8 then since 6 + 8 = 14 the next number must be 4 (we ignore the first digit, “1”). Other valid Yushino sequences are 875, since 8 + 7 = (1)5; 7291, as 7 + 2 = 9 and 2 + 9 = (1)1, etc.
Second rule: If the
sequence has 2 numbers, the numbers must differ by 1 – but keep in mind that
the numbers repeat, so we go from 0 to 9 and then back to 0 again, which means
that 9 is next to 8 but it is also next to 0.
Examples of valid two-number sequences are: 56, 87, 90, 09, 98, etc.
Here is a demo. Here is our full FAQ. Here are the official rules. Better yet, download it for iOS, play the Facebook App, play on the web, or try our Android Beta version to see for yourself how it works.
Risks and challenges
We have gotten a price and delivery time quote from a board manufacturer for the first batch of games. If they stick to their word, we're good to go. But they may always decide they want to change their minds... In which case it will take us a couple of months longer to deliver the physical boards.Learn about accountability on Kickstarter
- (30 days)