This project will only be funded if it reaches its goal by Sun, February 3 2019 6:25 PM UTC +00:00.
The Crem Bot is a board game for 2 or 4 players, also called a finger pool; the aim of the game is to pit your pieces in the corners by hitting them with a special piece, made to move with fingers tapped.
The origins; The origins of the Crem Bot are uncertain, most likely it is Asian, in particular Indian, but some Indian documents describe it as originating in the United Kingdom. Yemen, Ethiopia and North Africa could also be potential countries of origin.
Crem bot table: The material needed to play Crem is quite common, you need a square table with 29-inch sides (about 74 cm) and 21 pieces (9 black, 9 white, 2 stricker and 1 red). The table has four holes, one for each corner, and has raised edges, usually on the surface are drawn geometric figures useful for the game, as the central circle.
The game begins with the black and white pawns plus the queen, arranged in the central circle the players sit opposite each other on opposite sides of the table, the first player who starts splitting is drawn, then tries to pocket his pawns , the player who started has the white ones and the other the black ones; you can hit the checkers only with the striker, which must be touched only with a finger and must be placed on the line near your seat and you can not get up from the table; you can therefore use both hands, the red circle must be completely uncluttered or totally covered, it can not be covered only in part.
The player keeps throwing until he enters his pawns or the queen. The queen, the red pawn, can only be pocketed after pitting one of her pawns first, and must be confirmed by pitting another pawn immediately afterwards. If you can not confirm the queen by pitting another piece of his own, the queen must be repositioned in the middle of the table.
The game is won by the player who first enters all his pawns and is awarded one point for each remaining opponent's pawn plus three points if the winner has also pocketed the queen (maximum 12 on the same board); a necessary condition to end a game is to have the queen posted at least once, and to confirm the move.
The game can also be played in teams, in a 2-on-2 double-call game, players are placed one on each side, with the opposite partner and the turn goes counter-clockwise.
By splitting once and adding the points, the game ends when the score of 25 points is reached or 8 "split" are made.
THE POWDER:BORIC POWDER
Fine-grained powder is used on the board to enable the pieces to slide easily. Boric acid powder is the most commonly used for this purpose.
many players use a version of anti-set-off spray powder from the printing industry which has specific electrostatic properties with particles of 50 micrometres in diameter. The powder is made from pure, food-grade vegetable starch.
Crem bot are available in various board sizes and corner-pocket sizes. There are smaller boards and boards with larger pockets. Boards with larger pockets are used by beginners for easier game play. On traditional crem bot,the corner pockets are only slightly larger than the crem bot men, but smaller than the striker. On boards with larger pockets, it is possible to pocket the striker, resulting in a "scratch shot" as in pool.The standardised size is a 74 × 74 cm (29 × 29 inch) square playing surface with 5–10 cm (2–4 in)
The vast majority of our team consists of specialists and that's very evident. Our team consists work hard everyday. Our design philosophy is very much influenced by our background in those fields. We're planning on delivering the march 2019 . In order to make sure that we don't have any problems with availability,The primary reason that we decided to raise funds is because we need funds for distribution and large scale production. If you're backer, then no matter which model you buy, you'll be getting it at a lower price point. This is because you're contributing to the project's development and we're immensely grateful for that. so if you want to buy the anyway, then becoming an backer makes a lot of sense. The reason that we chose kickstarter is because we don't want to have a situation wherein we endlessly delay this project. The timeline for delivery that we set is very reasonable and you won't have to worry about delays.
Risks and challenges
Just like anything else worth having, isn't without it's risks and challenges. We have sat down to identify the biggest risks and challenges that we might have, so that we can best put measures into place to mitigate them. We've identified:
Not achieving funding target - although we're quite optimistic about this, we do understand there is a chance that we fail to hit target. In such case, we will be self funding the remainder of the game as best we can, as well as looking for sponsors in the process. This would unfortunately mean our timeline would take a hit
Shipping and delivery issues - we've looked into possible delays, as around Christmas time the postal service is quite strained. We've identified a good time frame for getting the board games shipped, however if your order coincides with a busy period we do ask that you're patient with us as it's out of our hands.
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