In early 2017, I brought my new book, TOYS THAT TIME FORGOT VOL 1, to Kickstarter. After the 30-day campaign the book was successfully funded, and in the early fall of 2017, the book was delivered to backers. Reaction to the book was extremely favorable... and humbling. It showcased both unproduced toys from popular properties, such as Star Wars, Sectaurs and Earthworm Jim and complete lines that were never produced like Hasbro’s Dark Crystal, Knickerbocker’s Krull and Mattel’s Fleas. My goal was to both showcase the art and passion that went into these projects as well as showing readers something they had never seen before. There was no other book in the world like TOYS THAT TIME FORGOT VOL 1… until now.
TOYS THAT TIME FORGOT VOL 2 sheds new light on a fresh range of boys toys projects that made it into development (some all the way to prototype stage), but for one reason or another did not make it to retail shelves, as well as those that did hit stores, but had plans for additional toys canceled. Did you know that Galoob showcased an action figure line based on the 1984 film The Last Starfighter at that year’s Toy Fair? How about the canceled plans for Year 2 and 3 of Hasbro’s Inhumanoids line? What about Magic The Gathering? Dinotopia? Harry Potter?
Written and compiled by me, the 200-plus page, hardcover book will take an in-depth look at over 20 instances of toy lines that suffered these type of fates. Stories will be supplemented with supporting photographs of the production process, existing prototypes, control drawings used to create the sculpts, concept sketches and more. The stories (and supplemental materials) have come straight from the men and women that lived them — from inventors and sculptors to project managers and toy company executives — as well as from the uber-collectors that seek out and showcase these materials.
Like the first book, TOYS THAT TIME FORGOT VOL 2 is an art/history book. It is not a guide designed to log each figure and each accessory in a static format. It presents these 'lost' toys in dynamic, eye-catching ways that showcase both the toys as art and their respective places in history. VOLUME 2, like its predecessor, is split into three sections: The Golden Age (1980s), Darker Times (1990s) and The Gilded Age (2000s). Each section will have entries representing a healthy mix of both licensed and inventor-based products… some of which again have never been seen by the public.
Here are a few intro spreads from TOYS THAT TIME FORGOT VOL 2...
Scroll down the right side of the page to see all of the pledge reward tiers available. We've got some really cool offerings including exclusive toys from our friends at Super7, limited prints and more!
We have a series of stretch goals that can be unlocked, including bonus chapters with material covering Playmates hyper-successful Teenage Mutant Ninja Turtle line as well as the return of Star Wars!
A NOTE REGARDING INTERNATIONAL SHIPPING:
It's expensive. In some cases, uncomfortably so. However, having severely under-estimated that cost during the VOL 1 Kickstarter, I had to make some changes and charge what it actually costs to send a four-pound, boxed package overseas [In the case of two books, an eight-pound box]. Due to onerous postage constraints, I've reluctantly made some backer rewards unavailable to overseas pledges. However, the book is available to anyone, anyplace! Postal rates have increased even more since my first Kickstarter, so, in some cases, shipping will cost more than the book itself. I hate that, but my hands are tied. I looked into an international fulfillment solution, but I could not find any service I felt was reliable enough to take on the job. I can only say that I believe the book is worth the investment. It is the only book (besides VOL 1) of its kind in the world. Thank you for understanding.
**Music in the above video provided by bensound.com**
Risks and challenges
The book is nearing completion. The final hurdle will be printing and transportation of the books to the fulfillment destination. While I do not expect any delays with that process, issues can arise. I promise to keep my community of backers updated every step of the way should any problems occur.Learn about accountability on Kickstarter
- (30 days)