Enter the Cyberspace
Visit Cyburbia, the largest city in virtual space. The city where Robots, AI and computer programs will become reality. Join your Robot and ready your program cards to compete in the Grand Arena for the ultimate cyber-trophy and become the Robogram Champion!
Robogram a card game to teach your kids programming
Robogram is a unique customisable card game designed to teach kids about programming (it's also proper fun!)
It's a game of epic battles where programmers attempt to bring down their opponent's firewall and crash each other's servers.
As cards and damage are dealt, players will also develop an understanding of how computer systems work. They will write programs and evaluate them together.
The tricks, terms and programs they learn to use in the game, will give them real-life advantages when it comes to understanding programming.
The game is asymmetric as the play style of the two available Decks is unique.
Game focuses on 2 player duels. The rulebook also includes alternative rules for players 1-4, (Death Match 3 player, Pair Programming 4 player (2v2 team battle) and Stress Testing 1 player mode) You will need a card deck for each player.
Unique Campaign Goal
Because of having our own funding which is enough to print the starter kit, we do not have an all-or-nothing initial funding level. We can deliver the starter kit version of the game with as few as 1 backer. What this Kickstarter is all about, however, is whether or not we can get enough folks interested in the game to elevate it to the next level, taking it from starter kit to the full advanced version of the game.
72 Poker sized cards in two tuck boxes, including 2 Program Decks(C++ and Ruby) and two Kickstarter only cards. A5 size Rule Book, 2x A3 size Game Mat, 6 dices, Box. Any unlocked Stretch Goals.
Kickstarter Exclusive Cards
One of a kind Kickstarter card! You will get two of them, they can be used with any deck types, even future ones included in stretch goals! Only available for the Kickstarter Campaign. These cards are unique to our Kickstarter campaign and will NEVER be printed again.
Print & Play - Digital Version
Home printing optimised version of 34 Cards, Rule sheet and Game Mat for downloading is available to try the game.
Beautifully crafted individual cards, they help to understand computer- related concepts and also help to tell our story.
Each card is visually different and tells a unique story.
The game in standard configuration includes C++ and Ruby Deck.
C++ Deck is very flexible. While the cards are not as strong individually, they can quickly add up to cause major damage. C++ Robots have plenty of memory so it easy to build up a very accurate program to break through firewalls with the help of Iterations and Function cards.
Ruby Deck has very powerful command cards which can easily break through firewalls without modifications. However, these commands are resource-intensive, so robots of this kind have lower available memory. To win you'll need to use lots of Function or Object cards.
2 more Language Decks are also in development.
£9000 - Advanced Game Extension
This is an addition for the basic kit.
- Advanced Rules - Adding cool rules like Recursive calls and callable functions and more.
- Quick Rules Sheet - Quick reference of the rules on a simple A3 page.
- 15 extra C++ Cards and 15 extra Ruby Cards - Adding new advanced cards to the game. Including Heroic and Epic cards and main characters like Kabuto, Robi and Reika.
- Illustrated Short Story - About how Reika and Robi first meet and battle EGO the AI.
Posts separately in June.
£13500 - Foldable Game Boards
This is an upgrade. Replacing the play mats with game boards. A3 size and foldable to A5. Posts together with the basic kit.
£18000 - Assembly Deck
This is an addition to the basic kit. 50 Unique Cards of low-level programming. This is an additional deck which extends the decks to 3 in the box. Assembly deck is a very-low-level programming language. It has very weak commands but they are very adaptable and not resource intensive. Robots of this kind have a lot of memory. Since this language deck needs time to defeat the opponent, it has the right tools to do it, with excellent firewalls and events and upgrades, literally you can digitally bleed your opponent's server of their hit-points. Currently in development. Posts separately in June.
£22000 - Script Deck
This is an addition to the basic kit. 50 Unique Cards of high-level Script programming. This is an additional deck which extends the decks to 4. Script Language is a very high-level language. Its commands are very resource-intensive. A robot of this kind has the minimum amount of memory. However, its commands and objects are ultimately powerful. Currently in development. Posts separately in June.
The game was designed to be fun first and educational second so the gameplay is fast-paced and dynamic.
To play, each player selects a 'program deck'. These are unique and expandable and each deck is named after and has the attributes of a typical programming language.
At the moment players can play C++ and Ruby can, and more decks are in development (see more about stretch targets).
From their decks, they each choose a robot and set the stage for the coming battle.
To win, a player must program their robot to attack their opponent's firewall and server, while at the same time maintaining their own firewall and protecting their own servers.
Players use a multitude of different cards to create a variety of offensive and defensive plays and the game is easy to learn but takes time to master.
As they battle the players will learn about the functions of programming as well as programming terminology.
If they want to win, they will also need to develop their own programs and evaluate their programs together.
The cards feature colourful illustrations as well as the occasional snippet of trivia and elements from the game's cool cyberpunk storyline written by the author, screenwriter and comic book writer Neil Campbell.
The following extras can be added to the Robogram goodies you receive simply by adding the appropriate amount to your pledge, and we hope to add more choices throughout the Kickstarter process. We will contact you when the Kickstarter is complete to make sure you get the extras you are after.
*Gameplay sample of the beta test version.
Game Review by BGB
Risks and challenges
One of the biggest risks when releasing an educational game is getting the line between learning and fun in the right place.
We spent 3 years balancing and testing the game and tried it on kids and IT professionals alike.
There is always a chance that something could go wrong (a shipment is lost in transit etc.) so extra time and money is budgeted to cover any issues that may occur. We already have test prototypes printed so we are ready for printing!Learn about accountability on Kickstarter
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