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£18,247 pledged of £128,000 goal
By Blazing Griffin
£18,247 pledged of £128,000 goal

Recent updates

The Ship: Remasted


Ahoy Shipmates!

Just a very quick update to let you all know that as a thank you for supporting our campaign all those years ago, we're sending you three Steam keys each for The Ship: Remasted.

I'm currently in the process of messaging everyone individually with their keys (I'm about halfway through the list just now).  

The keys are for the full game which will be available on Monday at 2pm GMT.  It's still very early alpha phase, so at this point only LAN is available and 4 maps, but we hope to have dedicated server support and more content out soon.

Again, from all the team here at Blazing Griffin, thank you for your support!

The Ship: Remasted Sailing into Early Access


For backers only. If you're a backer of this project, please log in to read this post.

Blazing Griffin Merger Announcement

Big news today! 

We're pleased to announce our expansion into film today, as we bring on film and post production partners to create two new divisions that will fall under the Blazing Griffin brand.  

We've got some pretty awesome projects soon to be announced as well, so keep an eye on our Facebook and Twitter channels for more details very soon! 

More information on the merger can be found here.

Scope of the Project


Hi everyone,

Just a quick update on the project.  We've put together a blog post to answer some of the common questions asked so far and also give an idea of the direction we are taking with the project.

And waaaaaay more importantly, we've reconsidered the name of the game...

...all hail The Ship: Remasted!

Ahoy Shipmates!


Blazing Griffin are pleased to announce that development has begun on The Ship: HD which will be a high definition remake of the original game due for release early 2016.

When Blazing Griffin acquired the rights to The Ship in 2011, we did so with the intention of developing the franchise further and as you know our initial approach to this was to launch a Kickstarter campaign to fund a sequel to the game (“Full Steam Ahead”).  

Despite the concept being ranked highly on Steam Greenlight (even today it’s still ranked number 5), without the funding to proceed, we couldn't take it forward. The size and scope of the project was simply too much for a small, newly formed studio to take on, so we worked on a number of other projects with an aim to revisiting The Ship franchise at a later date.

Since then, we've grown as a studio as we've expanded our portfolio and this year we've taken the first step towards our vision for The Ship franchise – The Ship: HD.

Last year a former Ship developer joined our team as Technical Director. Jason Kocemba, who was Lead Programmer on the original mod, The Ship: Murder Party and Bloody Good Time, has brought a wealth of experience to our team and importantly has given us valuable insight into the creative vision behind the original game.

It’s on this basis we have begun development on The Ship: HD, which won’t be the end of The Ship franchise, but rather our first step in developing it further. We appreciate that most of you reading this may have preferred to hear about a sequel to The Ship, rather than a remake of the original. While we don’t have any firm plans regarding a sequel right now, we do have a long term vision for the franchise. 

With this in mind, much of the work being carried out for The Ship: HD will also contribute to future projects. We’re committed to recreating the experience that fans of The Ship had when they first played the game.

We would like to thank everyone who has supported us over the years and look forward to working with the community to this end.

We hope you enjoy this short teaser trailer and keep up to date with the project: