Dimensional Early Access live on Steam
Dimensional is now available on Steam for all of you to play.
Get your Steam key here (and a direct download link for those without Steam). You'll need to... Read more
New Dimensional demo available to everyone
I've released a new demo of Dimensional including the first two levels of the game. This demo includes support for HTC Vive, Oculus Rift and Oculus DK2.
- Levels... Read more
Behind schedule, but progressing well
TLDR; I'm behind schedule, all backers will have a new demo to play very soon, Early Access release on Steam - end of June. I'm still committed to releasing everything... Read more
Gameplay concepts demo available to Early Access backers
Gameplay concepts demo
Releasing later than I had hoped, the Gameplay Concepts demo is now available for the Oculus DK2 and HTC Vive. I haven't been able to test it... Read more
Dimensional - new features and updates
Work on Dimensional is progressing well. I'll be posting regular status updates on my Twitter feed so please follow me if you want to know what's happening on a more... Read more
Getting Started + quick poll
Now the Kickstarter and Greenlight campaigns are complete I can get back to concentrating on Dimensional full time.
My HTC Vive Pre arrived today. This means I now have a... Read more
It’s been an exciting 30 days to say the least. Going into the Kickstarter I had no idea what response I would get. I had 30 days to find out... Read more
Dimensional has been Greenlit on Steam
I'm please to announce that Dimensional has been Greenlit on Steam. This is important for a number of reasons. One being that I don't have to keep bugging people to... Read more
Stretch goal reached - one day left
Thanks to your support we've reached a stretch goal. Dimensional will now include surprises for those who like to explore or reach obscure places.
Each £100 raised above £1,500 will now... Read more
New Dimensional gameplay video - concept testing
I've been pretty busy lately with the Kickstarter, Steam Greenlight campaign, adding FPS-style controls and microphone support, but I was determined to find some time to put together more examples... Read more
Final week - new rewards & info on stretch goals
A helpful backer suggested adding more rewards, so the following are now available for your selection:
Pledge £10 or more - Your name in the game
Find your... Read more
Optionally using FPS-style controls with Dimensional
One of the main goals with Dimensional was to create a totally nausea-free experience. This has been achieved by allowing the player to use real-life movement within a user-defined space,... Read more
Dimensional has reached the funding goal :)
Thanks to all of you
Dimensional has reached it's funding goal with 12 days still to go. Thank you to all my generous and supportive backers. When you're playing the... Read more
Please vote for Dimensional on Steam Greenlight
We are now half way through the campaign and over 3/4 funded. Thanks to all of you for your support and encouragement.
It seems rude to ask for another favour, but...... Read more
Using the HMD's mic to increase immersion
The Oculus Rift and HTC Vive both include a built-in microphone in the headset. Can we use it in Dimensional to feel more immersed in the virtual world?
Breath Tech... Read more
Why is Dimensional's Kickstarter goal only £1,000?
A question that's come up a couple of times on Reddit is why Dimensional's goal of £1,000 is so low.
The short answer is that I'm funding most of the... Read more
Gameplay video with commentary + HTC Vive support
Thanks to all my existing and new backers for supporting Dimensional on Kickstarter. With 66% raised so far, we have a real shot at making the full game a reality.... Read more
Half way there & The Digby Challenge
For those that have downloaded the DK2 demo, I thought I would set you a little challenge to test your skills with Digby.
If you've completed level 3 you will... Read more
Thank you - we've got the ball rolling
Thank you to my early backers
Launching a Kickstarter is a nerve-racking experience. Will people understand what I'm trying to achieve? Will they be willing to back the project?
I'm... Read more