September Backer Rewards Update
This past month has been pretty busy for us at DoubleBear. At the end of August, we attended PAX Prime and PAX Dev where we hosted a few... Read more
August Backer Rewards Update
We know you've been waiting to hear the latest update on physical backer rewards, and we're happy to say we have progress to report! We've received our... Read more
Backer Physical Rewards Update!
Hi everyone! We've received a few requests for an update on the status of Kickstarter rewards, so we decided to post something here to keep everyone appraised of our progress.... Read more
Dead State Twitch Stream tonight, 4 p.m. PDT!
For a couple weeks now, we've been doing a weekly Friday night stream of Dead State: Reanimated on Indie Megabooth's channel, and we're hoping you'll pop in and... Read more
Bard's Tale IV Now on Kickstarter
Hope you've been enjoying the DS: Reanimated Update. Our friends over at inXile Entertainment (who I am working with on Torment!) have recently launched their Kickstarter for Bard's... Read more
Dead State: Reanimated is Here - and Free!
We’ve spent a couple of months of solid development time making Dead State stronger, smarter, and faster, and we’re happy to say that the results are fantastic. We’ve... Read more
Backer Rewards Update
Hey guys - wanted to give you all a bit of an update regarding Kickstarter rewards! First and foremost, we're very sorry it's taken this long to get things arranged:... Read more
Dead State Soundtrack Released on Steam
We have some good news - the Dead State Original Soundtrack is now available on Steam!
For those of you who backed at a tier that provided a digital copy... Read more
Important: Please Update Your Address on Your Surveys!
Hi everyone! We have an important request for you today.
With Dead State shipped, we've started working on our plan to fulfill backer rewards. While these aren't going out just... Read more
The Big Day is Here - Dead State Officially Released!
First, a word from Brian Mitsoda, Dead State's creator:
This is it - Dead State is finally out! I know I’ve said this many times before, but truly, this game... Read more
Patch #5 - The Final Pre-Release Patch is Here!
This is it - the final patch to Dead State's Early Access Beta! Patch #5 is bursting at the seams with features and fixes, including many requested or suggested by... Read more
Beta Patch #4 Released
Patch #4 is now live as promised! In case you missed our last announcement, I’ll go ahead and repeat it: we have a final release date for Dead... Read more
Big Halloween News: We Have a Release Date!
The DoubleBear team has some extra-special, ultra-awesome news for you to celebrate Halloween: Dead State has a release date!
That's right: on December 4th, 2014 - just over a month... Read more
Beta Patch #3 Released
The third patch to the Dead State Early Access Beta is now live! This update features substantial improvements to the combat system and introduces a new 'wounded' mechanic to healing,... Read more
Beta Patch #2 Released
The second patch to the Dead State Beta is now live! This week comes with a lot of content-side work - new levels, new allies added to the... Read more
Beta Patch #1 Released
Hi everyone! I hope you’ve been enjoying playing the Beta. We’re super grateful for all the feedback and bug reports that have been pouring in - you guys are totally... Read more
Dead State Beta is LIVE!
The Dead State Beta is finally here! If you've activated your Steam key, your copy of Dead State should automatically update. If you never received your key or lost it,... Read more
Dead State PAX Announcement and More!
We're very excited to announce that DoubleBear Productions will joining the Indie MEGABOOTH at PAX Prime again this year, showcasing Dead State alongside 60+ other awesome indie developers!
You can... Read more
Dead State Progress Report, Monday Design Updates, and Polls
You might be wondering what we've been working on since releasing the EA Update #3 and announcing a public beta. Well, we've been doing some seriously heavy internal... Read more
Early Access Update #3
Today, we’ve updated the First Seven Days build for the last time. Before you panic (man, I hope you kept reading), what we mean is future updates will open up... Read more
Early Access Update #2
We’ve got a major new update to the Early Access build for you today!
We’ve added character creation, basic goals (experience system), two new locations, two new random encounters, combat... Read more
While we work to finalize the next big update for Dead State’s Early Access, we want to share some screenshots of the many new buildings, props, and levels we’ve been... Read more
Early Access Update
In case you missed it, we updated the Steam Early Access build over the weekend. There’s a full list of changes in the update on the Steam page, but the... Read more
Update on Commonly Asked Questions
As you can imagine, we've been a bit overwhelmed with messages here, email, on social media, and a post-it on my car. We're working as quickly as we can to... Read more
Codes Going Out - Check Spam Folders
Codes are on their way out starting right now. Please check your spam folder if the email doesn't appear in the next few hours.
If you have any problems after... Read more
Dead State on Steam Today, Info About Codes
Dead State is going on Steam in a matter of minutes. We're going to be sending out the codes for KS backers and Pre-Orders as fast as we... Read more
DRM-Free and Steam Copies
This is important, so please read this if you do not want your copy of Dead State activated on Steam. The Early Access demo will activate on Steam and... Read more
Early Access Demo News
A quick update – I know everyone wants this update to say “we’re launching today” but we had to put that off for another round of testing. We’re merging in... Read more
Early Access Demo Progress Update
During the last two months, we’ve been prepping the Early Access demo of Dead State: The First Seven Days. The demo is a work in progress look at the game... Read more
Demo Video Update
A look at works in progress and some more information on the demo.
If you have any questions, let us know on the forums. We will have at least... Read more
As we end October, we close out on one of our most productive months yet. Most of our work this month moved us closer to both getting our game to... Read more
Thanks to everyone that came out and saw us at PAX! We had a great showing and the crowds were unstoppable at the Indie Megabooth this year. With so many... Read more
New Screens and More Info on Pax Demo
With PAX only a week away (we will actually be on the show floor showing the game at this time next week, whoa!), we thought we should show you a... Read more
DoubleBear in Indie Megabooth at PAX Prime
We can finally share a big announcement with everyone – we will be showing Dead State in the Indie Megabooth at PAX Prime this year! If you’re going to be... Read more
Dead State Progress Report
Apologies for the lack of a June update. Actually, if we seem to go dark for a while, it’s probably because we’ve got our heads down and noses precariously close... Read more
Team Video Q&A
Some of the team has answered questions asked on our forums in a video blog update. With almost fifteen people now contributing to the game, we thought we'd introduce you... Read more
Greenlight Success and Other News
Our video update is still coming at the end of the month, but I just wanted to announce that we have been Greenlit on Steam and can confirm our availability... Read more
Steam Greenlight and Video QA
Dead State is now on Steam Greenlight, which means that you can vote to see Dead State added to Steam when it is released. If you have a Steam account,... Read more
Combat Demo Video
What you’re about to see is our work-in-progress combat demo. It shouldn’t be seen as a preview of a final game, but as a milestone that shows a lot of... Read more
1/13 Dead State Update
Starting this month, backers won’t be the only ones reading our updates. By popular request, we will start making new Kickstarter posts accessible to everyone who wants to follow Dead... Read more
WE DID IT!
$332,620! Animals Unlocked at the last sec - that was unbelievable! Thanks to everyone who pledged and believes in our team! You are the best! We had three last minute... Read more
Last 5 Hours!
We're so close to the City stretch goal! And there's still time to reach it. If you're currently at $15 - check out the Radio tier. Also, remember, even tacking... Read more
24 Hours Left!
This is it – the last 24 hours of the Kickstarter! This is the last chance to fund Dead State and meet our stretch goals. As of yesterday, two more... Read more
New Tier for Exclusive Developer Updates – The Radio
We’re announcing a new tier – for $21 (a $6 upgrade from the basic tier) – we will give you access to developer updates and videos. Everyone above $21 already... Read more
Less than 3 Days Left!
Dead State’s Kickstarter drive is nearly at an end. It is critical that we get the word out today! Our Kickstarter will end on July 5th at 5:31 EDT, which... Read more
Message from Brian and Annie
We're in the last few days of our Kickstarter, so time is running out to fund Dead State. We've hit our second goal and are on the way to hitting... Read more
First Look at Some Splendid Box Contents
We’re in the last five days! That’s five days to rally the forces of the internet and get those stretch goals unlocked. Let’s get the word out for those that... Read more
Reddit AMA Tonight 5-8 PDT
Just a reminder that we will be doing a Reddit AMA tonight from 5-8 PDT. Brian and Oscar will be participating. Got questions about Dead State? Making/Writing RPGs? Working... Read more
On Writing Dead State
In case you’re still wondering about the tone of Dead State, here’s a piece of fiction we previously put up on our forums to give you an idea of what... Read more
Stretch Goal #1 – Weapon Pack has been unlocked! Congrats and thank you! Voting for the last three weapons will be open on our forums until the Kickstarter ends.
We’ve... Read more
A Message from Lead Artist Oscar Velzi
Over the weekend, you’ve really exploded support on Dead State, and we’re nearly at our first stretch goal – thank you! As you may know, stretch goals not only allow... Read more
FUNDED! Stretch Goals Revealed
YOU DID IT! We have met our goal, and thus, Dead State will be a reality! From myself and the whole team – thank you!
However, it’s not over -... Read more
The Music of Dead State
Today, I wanted to step back and let our composer Leif talk a bit about the music of Dead State.
Hello present/future kickstarters! My name’s Leif Chappelle, and I have... Read more
Dead State in the News
Sometimes a Kickstarter’s project success can be made on a couple of key articles on popular sites. This week, you can expect to see quite a few interviews with us... Read more
Physical Rewards and Additions
We’ve got some tier additions and news to announce that should make quite a few of you happy. The team has heard your feedback and we’ve made some additions, including... Read more
Stetch Goal #1 - The Weapon Pack
We couldn’t be more amazed at how fast you guys are helping Dead State achieve its goal. It’s really amazing to watch something that you’ve put so much time and... Read more
30% in 24 hours! Wow!
Wow! You know sometimes the internet can be a frightful and icky thing, and then sometimes it can be harnessed for good – like the amazing job you all have... Read more