Early Access Demo News
A quick update – I know everyone wants this update to say “we’re launching today” but we had to put that off for another round of testing. We’re merging in our save/load system into the build to make it easier for players to get through the many hours of the demo, which will have the side benefit of making it easier to test for the team and some of our volunteers. We’re also adding in a few other items we’ve been working on, such as time of day lighting and turn order elements to the new combat GUI. If there are no issues with save/load, we’ll do one more round of progression testing to make sure there are no other showstoppers or outstanding issues, then we’ll package the Early Access build for release and work on getting it up to Steam.
It won’t be too much longer of a wait (as I said last time, we were already saying early February was a possibility), and as always, we will let you know the minute we start sending codes to backers. Thanks for your continued patience.