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A turn-based RPG with branching dialogue, shelter management, and survival mechanics set in the zombie apocalypse.
A turn-based RPG with branching dialogue, shelter management, and survival mechanics set in the zombie apocalypse.
10,096 backers pledged $332,635 to help bring this project to life.

Early Access Demo Progress Update

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During the last two months, we’ve been prepping the Early Access demo of Dead State: The First Seven Days. The demo is a work in progress look at the game as we start to enter the final stretch of development. It should both give players an idea at how the shelter/combat sections will play out, and allow our early access players to give us feedback which will be used to improve the final game.

Keep in mind that, as with most early access games, the game isn’t finished and that if you’re looking to “play the game, but a few months early” - that’s not really what “Early Access” means. It’s a living piece of software that is still being worked on, so you can expect that the final product is going to feel similar but play a lot more smoothly on release. If you’re curious about what Dead State feels like and want to provide feedback that we can use to refine the gameplay, do play the demo and participate in the discussion about the game. We would really appreciate gameplay and technical reports, so if you have any interest in assisting us with that, there will be a sub-forum set up on the DoubleBear forums for discussing the demo and reporting your likes/dislikes/bugs – if you haven’t registered for the forums at all, there’s no time like the present.

The demo will be going up on Steam Early Access – we’re shooting for the end of this month, though it may be delayed for any major bugs we find late in the process (so please don’t freak out if it doesn’t show up by Jan. 31st!) When the demo goes live, we will be sending access codes to our backers - we’ve got quite a few to process, so they may not all go out at the same time. The game will also be up for pre-order on Steam, which will also allow people who missed the Kickstarter to gain access to the demo as well. We will still be offering the DRM-free final release to backers, however the demo will only be on Steam for now.

We were shooting for mid-January for the demo, but due to some personal complications and the holidays, the demo was pushed back slightly – we apologize for the inconvenience and we want to make sure that everyone understands that we are doing our best to get the demo out as soon as we can. That said, here’s a summary of what you can expect in the First Seven Days demo:

  • -6-10 hours of gameplay (especially long if you go everywhere/loot everything/talk to everyone)
  • -Over a dozen locations, including areas never shown before, such as Downtown Splendid
  • -One “hidden area” and two “conditional” allies
  • -First looks at multiple weapons and armor
  • -First look at the new and improved combat GUI

If you’re at all interested in game development, this is a chance to see the early stages of a final release and have a voice in the final product. We appreciate everyone’s continued patience and we will post on Kickstarter the minute the codes start going out. We’ll handle minor updates on the forums and look forward to seeing your feedback there. It’s already been a big year for Kickstarter-funded game releases, and we are extremely excited to be bringing you the full version of Dead State later this year.

Randall, Patrick Doyle, and 49 more people like this update.

Comments

    1. Creator ImpKeeper Bjørn Rasmussen on January 29, 2014

      ah cool hope to have my steam key for the demo soon then :D

    2. Creator Donald M Pollack on January 24, 2014

      Eager to finally try the demo.

    3. Creator Thomas Shey on January 22, 2014

      While personally useless to me (I Don't Do Steam) its still good to see you guys moving forward.

    4. Creator Jason Gallagher on January 22, 2014

      Looking forward to it, best of luck with the Steam early access guys.

    5. Creator Riggo on January 21, 2014

      Can't, but can wait!

    6. Creator Egamruf on January 21, 2014

      @Jasone & @TheChosenOne

      I agree with TheChosenOne. If the game is good (and I hope it is), I'd rather the devs make enough off it to be happy they followed the process. That leads to patches, updates and (maybe) sequels. Going bust never helped anyone (and for my vote for a sequel I say zombie outbreak in 18th century Edo, Japan).

      Do what you want - for every person like Jason (although he may not *actually* have been talking about himself; he may have been referencing a theoretical 'someone else') there are fifty who don't care. Kickstarter is starting to seem remarkably like a set of shackles around developers, rather than something to assist them in achieving their vision. We back them to help them out, we don't contract with them to limit them when commercialising their own game.

      Unfortunately, by contrast, Steam *is* a commercial platform, and there are a LOT of people who complain about the price of games on there (e.g. Planetary Annihilation or Wasteland 2). The last thing you need is the top three forum entries reading "Comments About Price", "Is It Worth It", "This is Buggy Not Worth $", "Don't Buy This POS".

      Also - remember that even though you're in Early Access, you're going to be competing (at a $25 price point) with games like (just in the last 30 days) The Banner Saga, Metal Gear Rising: Revengeance, The Walking Dead Season 2 and Day Z. That isn't to say $25 isn't right, but don't put it on there to try and make us backers feel like champions.

    7. Creator TheChosenOne on January 21, 2014

      Pretty logical with a lot of games that in the beginning only Steam/PC is supported and later it gets expanded.
      -
      @Jason: Well they can do whatever they want. If they want to price the game at $5 on Steam they can. Nobody bought the game on KS. You donated a X amount and received a reward for it. That people are dumb enough to make stuff up is their problem.

    8. Creator Laurent Maire on January 21, 2014

      Outstanding news. Congratulations for making it this far. If there's one game I'd be fascinated to contribute to at an early stage it's Dead State. Very much looking forward to trying the game out.

    9. Creator ImpKeeper Bjørn Rasmussen on January 21, 2014

      when will the game hit steam ? :).. i'd really like the game on steam i love to have my progress of my games there :)...

    10. Creator Stormfury on January 21, 2014

      Awesome stuff DoubleBear!

    11. Creator Caidoz on January 21, 2014

      Really exciting update - can't wait to get my hands on the demo and test things out!

    12. Creator WP - Member, Mutant League on January 21, 2014

      Thanks for the update, 2014 will kick ass for independent developed pc games.

    13. Creator British on January 21, 2014

      Yet another project advertising for DRM-free final versions, but with demo/alpha/beta/whatever *only* available on Steam... that's pretty annoying.

      Yes, I know the final version will be properly DRM-free.
      No, that doesn't change how a PITA this damn tentacular Steam is and how it hinders people that *don't* want to be part of it (notice the emphasis).

    14. Creator Mehmet Krljic on January 21, 2014

      Really nice to see all those games I have kickstarted (well, not ALL, but some at least) starting to look alive and kicking (so far Maia and Sir, You are being hunted have not disappointed in their early access versions). Also, I guess, with the current popularity of Rust, Day Z, 7 days to die, How to Survive, Project Zomboid et all on Steam, it would be silly NOT to get Dead State there for early access. The time for survival games is NOW, obviously, so, very excited to sample Dead State!!!!!!!!

    15. Creator Zombra on January 21, 2014

      Insert generic message of support here. Very excited for Dead State.

    16. Creator PegasusOrgans-AGL 589 on January 20, 2014

      Thank you, guys! This is all we really wanted. A heads up to know where we all stand. Sounds like the game is really shaping up. I don't think too many of us are concerned with schedule delays, just a lack of communication. Good luck with the launch, and I hope we help make Dead State a better game!

    17. Creator Rand Chua TL on January 20, 2014

      waiting to play the game!

    18. Creator J.R. Riedel on January 20, 2014

      I was just starting to wonder what was up and bam! There's an update. Excellent. I'm looking forward to giving it a whirl.

    19. Creator DoubleBear Productions on January 20, 2014

      @Jason - The game will cost more than it did on KS. Currently it's priced at $25 for pre-orders and will be more after release.

    20. Creator Jason E on January 20, 2014

      Make sure you post the game at $30 some KS games are posting at the KS price and that just pisses off all the KS backers that made the game possible in the first place.

    21. Creator Tim Noyce on January 20, 2014

      Sounds cool. I'll look for the game soon.

    22. Creator Stephen "Stoibs" D on January 20, 2014

      Can't wait! :D
      Getting soooo many kickstarted games in a playable beta on Steam recently, good times :)

    23. Creator Alex Dickie on January 20, 2014

      Fantastic update. I can't wait to give the First Seven Days a whirl.

    24. Creator DoubleBear Productions on January 20, 2014

      The "First Seven Days" demo will be updated and eventually - if I'm not mistaken - be replaced with the full game at some point. The first seven days of the demo are the same first seven days of the actual game. When we release the game, we'll upload a new public demo. Does that clear things up?

    25. Creator ImpKeeper Bjørn Rasmussen on January 20, 2014

      will we get a steam version of this the first 7 days ?. or is it part of the full game so we get it anyways ?..