About this project
A New Way to Learn to Code
Tickle brings the world's most popular visual programming language, Scratch 2.0, to the iPad, and adds powerful capabilities. With Tickle, anyone can learn to create amazing games and interactive stories on iPad, and program Smart Toys and Smart Homes.
Your support will help make Tickle freely accessible to everyone, and broaden programming education.
Stretch Goal #1: Multi-Language Support @ $40,000
Japanese, French, Spanish, German, Catalan, or Dutch? Our backers will get to vote on which 6 languages Tickle will support at launch.
Stretch Goal #2: Android Tablets @ $60,000
We love Android, too! Additional development resource will be needed to create a version of Tickle that you will love. We will start Android development after the iPad version launches, and we are aiming for a Spring 2015 release date.
Rewards Update: Beta access rewards will include LIFETIME beta access to all future version of Tickle. Also, an interactive lesson to make a Flappy Bird-like game will be included for all rewards $25 and above.
“Coding is the new literacy.” — Prof. Mitchel Resnick (Creator of Scratch), MIT Media Lab
“Everybody should learn to program a computer, because it teaches you how to think.” — Steve Jobs
Learn to Create Amazing Games
Learning has never been this much fun. Develop logical thinking, problem solving skills, and creativity while learning to create games like Angry Birds and Flappy Bird. WARNING: learning programming may be addictive!
Program your world.
Simply move a few blocks of code and you can add intelligence to auto-pilot your air drones and control smart homes.
Tickle supports a full programming language with advanced concepts that are taught in Computer Science departments at top universities around the world, including UC Berkeley and Harvard. It supports concepts like data structures, functions, publish-subscribe (pub/sub), and Object-Oriented Programming (OOP).
Programming, re-imagined for the iPad.
We have re-imagined programming for the tablet era, and designed Tickle from the ground up for multi-touch. We are also creating beautiful characters and sounds, so it’s easy to build stunning games and animations.
What people have been saying
“I LOVE what you have created to help kids learn through programming!” — Trisha Callella (Apple Distinguished Educator & Author of 46 K-8 books)
“There are a lot of games and puzzles now that promise to teach kids how to code, but Tickle stands out.” — TechCrunch
“If there's one crowd-funded project that you decide to back this week, make it Tickle.” — The Unofficial Apple Weblog (TUAW)
“We particularly loved the idea behind Tickle - an app development tool for children. Tickle is based around Scratch, which is a visual programming language that was developed at MIT.” — NDTV
Who is creating Tickle?
We are a team of designers, hackers, parents, and educators who are passionate about education technology, and have years of startup and enterprise experience in the Silicon Valley.
Why the name “Tickle”?
Why the name “Tickle”? A Tickle is a playful Scratch. It’s also a homage to the TCL programming language created in Berkeley by John Ousterhout in 1988 for rapid prototyping and interactive applications.
Risks and challenges
Our experienced team of iOS developers has already overcome the main technical challenges of developing the Scratch engine and visual editor for iPad. An early prototype can be seen in the demo video, running on iPad 2s, iPad Airs, and iPad minis with iOS 7. We do not expect any significant risks to delivering a fun learning experience.Learn about accountability on Kickstarter
Tickle utilizes many iOS 7 features for the best possible user experience, and runs on all iPads with iOS 7. The iPad 1 is not compatible because it only supports iOS 5.
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