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Fireteam Zero is a fast and furious cooperative boardgame of brutal squad tactics versus a relentless onslaught of horrifying foes. Read more

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This project was successfully funded on April 1, 2014.

Fireteam Zero is a fast and furious cooperative boardgame of brutal squad tactics versus a relentless onslaught of horrifying foes.

About this project

Thanks for an amazing Kickstarter!  This was only the beginning, come visit us at Emergent-Games.com!

The Pledge Manager will be live in a few days and can be found both on our site and directly here:

https://www.fundafull.com/projects/emergent-games/fireteam-zero/

Also, be sure to check out the FAQ at the bottom of the page!

            

Fireteam Zero is a cooperative game for up to four players who must cut a path through an endless swarm of deadly monsters in order to discover and defeat the ultimate evil behind them. Each player possesses a set of brutal combat skills that are represented by a deck of cards unique to that character. Play cards to devastate the creatures in your way, help your teammates survive the onslaught, or even reshape the tactical landscape with the proper application of explosive ordnance.

Each player will become a member of Fireteam Zero and commit acts of badassery against different families of monsters while trying to capture or destroy the arcane artifacts that are creating them. 

Everyone has played a ton of "guys on a board fighting monsters" games. The question is: What are we bringing to the table that's worth your time? 

Heroic Badassery

By which we mean playing heroes that aren't your typical investigators or survivors trying to face the darkness with a hockey stick and a stiff upper lip. Don't get me wrong, we love survival horror, but that's not the game we wanted to build. 

Our goal was to deliver heroes that were potent and whose actions were decisive and effective. If you're going to fight unspeakable evil to save the world, competence is the bare minimum requirement for the job.

Real Opposition

 Which means that the enemy is no pushover. Just because you're bringing a crack team of neck-stompers into battle doesn't mean you're guaranteed a win. As tough as the heroes are, the monsters are pound for pound just as deadly. Not only do they hit hard, but each one comes with an attack, a special attack, and an always-on unique ability to make them just that much more delightful. 

Oh, and they outnumber the heroes. And they never stop coming. So they got that going for them. 

Honest Decisions 

We spent a lot of time stripping out mechanics that don't pull their weight. If there's an action you can take or a mechanic that can be invoked, then it has a direct impact on your success or failure. Most importantly, we tried hard to make sure that every action a hero commits to means giving up something else in terms of available options or survivability. 

Or both.

Fireteam Zero: The Core Set


FTZ is a big game. Inside the box for the core set you’ll find over 150 cards, custom dice, double-sided map tiles that are a full foot wide, and more. 

There’s also a spiral bound Operations Field Guide containing briefings for the included Operations, as well as intel on the various creatures you’ll be up against. 

The core set also includes over 40 figures: 4 player hero figures, 2 specialists, 1 female hero variant figure, and 3 complete monster families with 12 figures each, some of which reach a height of over 60mm, towering over the human-sized figures!

Expansions!


The Africa Cycle 

Go head to head against the Thornspawn in this expansion! 

New Miniatures!  Receive the Thornspawn, an entire new monster family!  Comes with 8 Scavengers, 3 Wooden Men, and Prime who is a massive 60mm tall boss figure!

New Mechanic! Add Gear to your hero as you progress!  Gear can be easily added to the core set and all other expansions as well!

New Locations and Adventures!  You'll encounter:
  • The Man from Carthage
  • The Vow
  • Hidden Sun
And you'll face these challenges using 4 new double-side map tiles, giving you 8 new map sectors with all new terrain to explore!

The Europe Cycle 

Face the Bloodless in the Old Country! 

New Miniatures!  Receive the Bloodless, another entirely new monster family!  Comes with 8 Spore Children, 3 Saprophyte Soldiers, and Black Tooth, a towering boss figure over 60mm tall!

New Mechanic! Enhance your Specialists with all new powers!  Each specialist now receives their own deck, unleashing fantastic new abilities.  The Specialist decks have been designed to work seamlessly with the core set and all other expansions!

New Locations and Adventures!  Discover:
  • The Battle of Lost Children
  • Lightning Hunt
  • The Last Road
Conquer your enemies on 4 new double-side map tiles, giving you 8 new map sectors with all new terrain!

Stretch Goals

Team Effort Stretch Goals!

Funding Stretch Goals!

Figure Highlights

 

Add-Ons

Gameplay

When setting up a game, you'll pick an Operation, which will give you an overall goal and pit you against a monster family. You can think of an Operation as a kind of mini-campaign. 

Within an Operation, there are three Missions. Each Mission takes place on a map and provides a specific scenario. The Missions are sequential and tell the story of a particular arcane Artifact and monster family, so they are typically named Act 1, Act 2, and Act 3. 

You can choose to play the missions back to back, or if you prefer, you can play one mission per game session without having to track a bunch of game states. We make it easy to start any mission in an Operation without a lot of messy housekeeping. 

What's going on during a Mission? 

The missions are where all the action takes place. Heroes enter a monster-filled map with two goals in mind: complete the Mission Objectives and try not to die. Not necessarily in that order. 

The following things will be happening during a Mission: 

  • Heroes will search the map for Objectives
  • Monsters will politely decline to assist the heroes
  • Each turn spent dilly-dallying on the map will bring more monsters
  • As time passes, the monsters will develop new and unpleasant abilities to kill players with
  • Heroes will push their luck, kill monsters, and deploy battlefield altering tactical actions (like showing the monsters what an artillery strike looks like close up)

How do you win?

Like war, it's all or nothing. Surviving a map and completing your objectives will win you a battle, but that's all. It grants you access to the next map and some much-needed upgrades, but to win the game you have to get through all three maps and defeat the boss at the end. 
All you need is clever tactics, teamwork, and luck. 

Piece of cake. 

Here's the first gameplay video, where we discuss setup and give an overview of the rules!

The combat video! An in-depth look at the easy to use, but deep and versatile combat system!

A mission playthrough!  This is Operation: Typhon's Cup, Act I: River Crossing.  Note: this playthrough is a bit longer than an actual game, since we add in some explanation as we go.  We make a couple of tactical mistakes, one of which turns out to be fatal :)

Can you play with more than one squad?

As a matter of a fact, you can!  Division Zero does its best to detect Artifact outbreaks in their early stages, but they're not always successful. When an outbreak has been allowed to fester undetected, it takes more than a single Fireteam to stop it.

The optional Multi-Squad Location Packs allow you to field two Fireteams at the same time, raising the maximum number of players the game will support to 8.
Each Location Pack contains four 12" x 12" double-sided arena map tiles which, when combined with four tiles from the core set, create a massive two-foot by four-foot battlefield.  That's where you'll fight an epic battle against two bosses working together at the same time, plus their hordes of minions and elites!  
Also inside are the rules for Multi-Squad play,the briefings for both missions, and any required objective and recon cards. 
A Hero Deck Pack is required for play in order to have an extra set of hero decks for the second squad. A Variant Hero Figure Pack is recommended, as are additional Monster Family Packs to create a Spawn Pool of the necessary size.   

Open Source Board Gaming

This is something we're very excited about.  Each purchase of a core set will receive the ability to download all of the source assets for the game.  

That means full access to the maps, card templates, game components, and even the 3D models for the miniatures!  

Being gamers ourselves, we want to support the community and enable them to bring their own modifications and content to all of our games, starting with Fireteam Zero. 

Badges!

Click to download the whole pack and show your support in style!

Meet the Team 

Get the Books for Free!

Acknowledgements

A huge thanks to Logan Harris at Eastex Productions for his expert help with the video. Skilled, fast, and thoughtful. What more could we ask? 

The music was provided by Jewelbeat.com, highly recommended! 

 And the reel-to-reel sound effects were from nemoDaedalus, thanks!

Risks and challenges

While Emergent Games is new to the gaming scene, the folks behind it are not. Independently, the team has been involved with making games for years and has several successful, award-winning titles under their belts.

That said, there are two things that we are paying close attention to: manufacturing and international shipping.

We're lucky to have a fantastic manufacturing partner that has helped us get this massive beast under control, but with this many moving parts, there are bound to be some bumps in the road. We'll be very hands on during the entire process, so we will be able to resolve problems quickly when they arise. We're big fans of communication, so if anything comes up that might cause a delay, we'll let you know early and honestly.

International shipping can be tricky if you're trying to keep both costs and complexity low, but we're going to be using Shipwire to make things as efficient as possible. We will also be using an international shipping consultant to ensure that we make effective use of all the options available to us.

We've put as much thought and effort into our supply chain and fulfillment plans as we have the game itself, because a successful Kickstarter is more than just having a great product. It's also about repaying your trust in us with diligence, hard work, and timely delivery.

Thanks for backing,

The Emergent Games Team

Learn about accountability on Kickstarter

FAQ

  • Absolutely! FTZ is a fully cooperative game, so one player can run each hero in turn.

    Last updated:
  • Yes! The game will ship with a scaling chart that will allow you to play as few as two heroes and as many as 8.

    Note that playing with more than 4 heroes will require you to add more monsters than come in a single Monster Family. If you don't have the additional Monster Familiy packs, you can add monsters from another family to reach the Spawn Pool size you need. You will also need another set of hero figures and and an additional Deck Pack for them.

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  • The game will have several types of terrain sets:

    Core Set

    Forest - Outdoor
    Town/Village - Outdoor
    Mine/Underground - Indoor
    Building/Complex - Indoor

    Africa Expansion

    Desert Ruins - Outdoor
    Experimental Lab - Indoor

    Europe Expansion:

    Winter Bombed-out City - Outdoor
    Occult Ritual site/Mansion - Indoor

    The multi-squad missions have two arena/huge area battlefields, plus you will add 4 tiles from the core set to create a 2x8 monster board. There are two Multi-Squad packs, so that's 4 arenas total.

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  • The models are 28mm heroic scale! A human model will be between 35-40mm tall, an Elite figure will reach 50mm, and a boss figure will tower over both of them at 60mm. The figures will be made out of high-quality PVC plastic, and will not require assembly.

    Last updated:
  • The core set comes with the Children of Typhon, Infested, and the Fetch monster families, and the expansions come with the Thornspawn and the Bloodless (one family per expansion). So, what the heck would I do with another set?

    A couple of things!

    Multi-Squad Missions - These special missions (included in the Multi-Squad Location Packs) use double the amount of monsters in a family, including two bosses. Of course, you can substitute in another family that you already have to get the total number of monsters you need, if you don't mind deviating from the theme of that mission.

    Increasing the default difficulty - The game comes with enough figures to set what we consider to be the default difficulty, which is actually pretty tough. However, if your squad is getting good and you're looking for more of a challenge, you can add more figures to the Spawn Pool, guaranteed to test even the most hardcore gamers!

    Use as cool figures in other tabletop or RPG games - These are 28mm heroic scale, so you can use them with most other games, similar to how you would use the Reaper Mini figures.

    Hide them around the house - Just kidding. Don't do this. My wife is still mad at me.

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  • These are used in two ways: exchanging with an existing monster of the same level (Minion, Elite, Boss) or adding to the total spawn pool for that mission.

    Exchange:

    Unique monsters can be exchanged for any monster in the mission of the same type. Be aware that Unique monsters are a bit tougher than their standard counterparts, so while the Daughter of Typhon can be swapped in for any Elite in your mission, she would be considered Elite+ for difficulty!

    Add:

    The game comes with enough figures to set what we consider to be the default difficulty, which is actually pretty tough. However, if your squad is getting good and you're looking for more of a challenge, you can add more figures to the Spawn Pool to increase the difficulty. You an either add additional monsters of the same kind if you have them, or add Unique monsters to not only increase the monster count, but also throw new abilities into the mix!

    Last updated:
  • The hero packs come with 4 heroes (one for each role: leader, close combat expert, marksman, demolitions/medic) and two Specialists. Since the hero abilities are derived from their unique role decks, the variant hero figures will have the same gameplay (and also the same customization using upgrades and focus cards).

    However, each of the Specialists has a unique ability that is not found in any other pack!

    Last updated:
  • To purchase Add-Ons, you must have a pledge that contains a game. In order to properly handle shipping costs, we must attach everything to the box sets.

    Last updated:
  • The short answer is...one of everything! The longer answer is:

    Children of Typhon
    8 x Corrupted Animals
    3 x Corrupted Humans
    1 x Cupbearer

    Infested
    8 x Baitbags
    3 x Consumed Baitbags
    1 x Mother of Worms

    The Fetch
    8 x Bone Fetches
    3 x Skin Fetches
    1 x Harvester

    Bloodless
    8 x Spore Children
    3 x Saprophyte Soldiers
    1 x Black Tooth

    Thornspawn
    8 x Scavengers
    3 x Wooden Men
    1 x Prime

    Heroes
    7 x core set heroes (6 male plus Maxine)
    6 x Male hero variants
    6 x Female hero variants
    1 x Folklorist Minsk
    1 x "Herc" War Dog

    Unique Minions (Stretch Goal Unlocks)
    3 x Marrow Fetch
    3 x Thorn Skulks

    Unique Elites
    1 x Eldrivore
    1 x Artifact Wraith
    1 x Eater of the Dead
    1 x Daughter of Typhon
    1 x Grim Imposter
    1 x Whispering Fetch
    1 x Flensing Tree
    1 x Infesting Queen
    1 x Lunger (Stretch Goal Unlock)

    Unique Bosses
    1 x Aether Husk
    1 x Commander Geitz

    Whew! That's 98 in all, plus we will add any Stretch Goal figures that unlock!

    Last updated:
  • We are very pleased to be able to say that we are EU Friendly! Items destined for EU locations will ship from the UK.

    US and Canadian orders will ship from the US. All other orders will ship from one of those locations, whichever is most cost effective. If you are receiving an order outside of the US or EU, your local duties and taxes will apply.

    Last updated:
  • You can!

    Just go here when the Pledge Manager opens!

    https://www.fundafull.com/projects/emergent-games/fireteam-zero/

    Last updated:

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    Recruit - No nonsense gaming. Get the core game and save the world.

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    Recruit Plus - Get the core set, a Kickstarter Exclusive Figure - the Unique Specialist "HERC", and all Stretch Goals!

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    Final Days - The Big Box of Minis!

    Don't want the game, but love awesome minis?

    This pledge comes with all 92 amazing miniatures from the Fireteam Zero Kickstarter! (Plus any additional Stretch Goal miniatures that get unlocked!)

    This pledge does not come with any games and is separate from the War Chest pledge.

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    Heavy Assault PLUS - Get the core game, both expansions, two Kickstarter Exclusive items (HERC and your choice of a Variant Hero Pack), five Unique Elite figures with their own stat and ability cards, and all the Stretch Goals!

    This pledge comes with over 80 figures!

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    Early Bird War Chest - Comes packed with everything you see on the page.

    The core game, both expansions, and all of the Add-Ons. And of course, all unlocked stretch goals!

    That's 74 additional figures, including a full set of variant heroes and specialists and 8 unique monsters, not to mention more dice!

    War Chest also comes with two new full blown locations, Stalag V and Red Sands, complete with missions and map tiles, a $36 dollar value!

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    Early Bird War Chest - Comes packed with everything you see on the page. The core game, both expansions, and all of the Add-Ons. And of course, all unlocked stretch goals! That's 74 additional figures, including a full set of variant heroes and specialists and 8 unique monsters, not to mention more dice! War Chest also comes with two new full blown locations, Stalag V and Red Sands, complete with missions and map tiles, a $36 dollar value!

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    Early Bird War Chest - Comes packed with everything you see on the page. The core game, both expansions, and all of the Add-Ons. And of course, all unlocked stretch goals! That's 74 additional figures, including a full set of variant heroes and specialists and 8 unique monsters, not to mention more dice! War Chest also comes with two new full blown locations, Stalag V and Red Sands, complete with missions and map tiles, a $36 dollar value!

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    Early Bird War Chest - Comes packed with everything you see on the page. The core game, both expansions, and all of the Add-Ons. And of course, all unlocked stretch goals! That's 74 additional figures, including a full set of variant heroes and specialists and 8 unique monsters, not to mention more dice! War Chest also comes with two new full blown locations, Stalag V and Red Sands, complete with missions and map tiles, a $36 dollar value!

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    Early Bird War Chest - Comes packed with everything you see on the page. The core game, both expansions, and *all* of the Add-Ons! And of course, all unlocked stretch goals! That's over 74 additional figures and growing, including two full sets of variant heroes and specialists and 9 unique monsters, not to mention more dice! War Chest also comes with two new full blown Multi-Squad Locations, Stalag V and Red Sands, complete with missions and map tiles!

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    14 backers

    War Chest - Comes packed with everything you see on the page.

    The core game, both expansions, and all of the Add-Ons. And of course, all unlocked stretch goals!

    That's 74 additional figures, including a full set of variant heroes and specialists and 8 unique monsters, not to mention more dice!

    War Chest also comes with two new full blown locations, Stalag V and Red Sands, complete with missions and map tiles, a $36 dollar value!

    Estimated delivery:
    Ships anywhere in the world

Funding period

- (31 days)