About this project
Latest Update: Stretch Goals: Can we make the final $1k happen?
VIP Giveaway: All $30+ backers gets the Dragon Fantasy Book II OST!
An adventure RPG, driven by the story of a little girl whose family has gone missing at a ship breaking yard. Based on real events, Unraveled takes you through a child’s imagination as she seeks out her parents. Relive your childhood fantasies on a journey that will make you think, laugh and tear up (just a little bit).
Unraveled takes you back in time with slick gameplay and a charming retro look reminiscent of the PSX days. Combat is infrequent, smooth and strategic — each battle feels unique and interesting.
On the little girl's journey, her plush doll comes to life as a monstrously cute creature that aids her on her quest! However, as she traverses through the ship, the rotting environment takes its toll on the doll and he slowly starts unraveling... Can she find her parents before he has fallen apart completely?
- Experience a deep and touching story in "show, don't tell"-style that will tug at your heartstrings as you learn of a little girl's melancholic past and her hopes for a better future.
- Immerse yourself in a moving musical score hand-crafted by Japanese RPG veteran composers Hiroki Kikuta and Dale North.
- Adventure through a wondrous, intricately detailed world that is filled with beautiful imaginary, dastardly platforming and enchanting events.
- Every scene and every emotion is shown purely through our beautiful hand-crafted sprites.
- Engage in slick, strategic combat with your monstrously fluffy companion in a completely unique State Balance battle system that is fun and deep, yet easy to understand.
- Collectible items are rare and tied into the story. Each one serves a different purpose and shows you a brief flashback about how the item played a part in the little girl's life! This gives emotional depth to even the gameplay.
- Relive your childhood fantasies as you travel through a little girl's imagination, full of giant sand castles, dragons, magical items, classic puzzles and an 80's themed doll house.
- Discover a bit about our world as the story of Unraveled is based on real events at a ship breaking yard -- inspired by the documentary The Wire Nest!
With Unraveled we want to capture the essence of nostalgia. Aside from the sentimental and relatable story, the game’s overall aesthetics are a throwback to the days of the JRPGs on SNES and PSX. The main character’s companion is based on a plush monster doll first produced in 1986. There is an doll house that you can decorate for combat bonuses, filled with subtle references to famous animated movies from the 80s.
The exploration and enemy encounters in Unraveled are inspired by JRPGs like Chrono Trigger and the adventureous feeling of a 2D Tomb Raider game. You will run, jump and climb through various imaginative environments: a giant sand castle maze, a beautiful forest with oversized flowers, an Indian Rapunzel-inspired tower and many more. The combat system is in Final Fantasy turn-based style with a unique, strategic twist.
The story is based on real events — inspired by the documentary The Wire Nest. Ship breaking yards and those who live around them are hardly ever covered by media and news. These families have to cope with horrible living conditions while facing the daily threat of their extinction. Forced to work for a penny, breathing in toxic fumes and toxic waste... We wanted to cover this obscure aspect of our world and came up with the story that is Unraveled.
Our goal for the combat in Unraveled was to create a strategic experience that is easy to get the hang of and fun to play around with. Combat is infrequent and we want each enemy to feel unique — like a boss encounter. A couple of random encounters are thrown in for variation.
Each character has their own State Balance scale. The State Balance and skills are divided into Calm (blue) and Anger (red). Using a Calm skill lowers the scale and using an Anger skill raises it. When your State Balance is far on one side you are able to use stronger skills, but it leaves you vulnerable to the opposite type.
This innovative battle system allows you to plan your actions ahead of time. Combined with smooth particle effects and imaginative enemy designs, it truly makes the combat in Unraveled a unique experience!
In Unraveled you will explore the depths of a rusted ship being taken apart at a ship breaking yard. You will not only have to overcome the dangers of the ship, but also the dangers of the little girl's imagination. As with any child, she imagines that she is on an exciting adventure. A small patch of moss turns the room into a giant forest; a slightly flooded hallway turns into an underwater cave...
Exploration is done in platforming style, inspired by the 2D Tomb Raider. You will jump, climb and shimmy across dangerous gaps and metal spikes, seeking out hidden passageways and safety.
To give the journey variation, there are several points where you can access an 80's themed doll house. Using points collected throughout the ship, you can buy furniture and objects, allowing you to unlock combat bonuses. Have trouble defeating a boss? Go back to the doll house and adjust your bonuses!
At the end of each battle you can be awarded with up to three Stars. Collect all stars for a Secret Ending!
With a smooth and modern interface, retry the battle at anytime to achieve a better score! After each battle your characters will become stronger by receiving a power boost. Every now and then you also get the chance to choose between a new skill or upgrading an existing skill, giving you the chance to shape your arsenal of magic in any way that you want!
So you might be wondering who we are. If you're going to pledge money to help us release our game, you'd want to know more about us of course! First let me explain who we are as a group: RosePortal Games.
We're a tiny group of individuals scattered across the world who have been releasing indie games since 2008. We have 2 games on Steam (Whisper of a Rose and Sweet Lily Dreams) and have released 4 epic games in total. This gives us proper credibility; we always finish a project when we start it!
We love to work with elements of human nature and the real world that are barely covered in commercial games. For example: alcoholism, homosexuality, domestic violence, addiction — we take such sensitive material and subtly create a relatable story around it. That way our games are still fun and exciting, but have a certain depth and uniqueness to them that you cannot find in mainstream media!
An absolutely fantastic composer and arranger has writing the main theme song for Unraveled. We feel very flattered that this extremely talented individual has given our game his blessing. Kikuta-san has composed for Secret of Mana, Soul Calibur V and Shining Hearts among others and is providing us with some with beautiful melodies and emotional arrangements that are perfect for Unraveled.
The infinite pool of musical talent and lover of all that is Corgi, Dale will be composing a full-length score for Unraveled! His beautiful music will bring Unraveled to the next level. He has composed for Silent Horror, Dragon Fantasy Book II and is an online celebrity who has contributed to OverClocked ReMix.
Artists • Florencio D Duyar III • Stanley Vue • Bailey Gautier • Chris McColgan • Agnieszka "mrsseclipse" Szwarc
Musicians • Tarissa Tavelier • Brian Coffi • Mattias Verbinnen
Backers: VIP Insight #1
$25 Tier - Secret Level details here!
$25 Tier - Kickstarter Exclusive Item details here!
$30 Tier - Ultimate Game Bundle details here!
$100 Tier - Plushie Key Chain video
$30+ VIP Giveaway: You get the Dragon Fantasy Book II OST!
You may be wondering why we are on Kickstarter. I mean -- if you're going to pledge money to a project, you want to know exactly why this money is needed, right? Especially when the creators of the project already have 2 full games on Steam.
Basically, Unraveled is by far our most ambitious project yet. It covers a subject we are very passionate about and we want it to be a beautiful, perfect gaming experience. Our first game -- Whisper of a Rose -- took 3 full years to develop, because it was made mainly by one person. For Unraveled we have a group of very talented individuals interested in helping out, but of course they don't work for free. With Kickstarter we want to raise enough funds to hire their help.
Fans actively engaging in social media is the only way a project like this can succeed! Please support Unraveled on Facebook, and help spread the word to your friends!
Risks and challenges
As with any large undertaking, unforeseen challenges could arise during the development of Unraveled. Producing a video-game is like constructing a ship. Each individual part needs to be functioning properly or the project could get stranded.
Fortunately, we are well-prepared for any problems that might arise. The game is being coordinated by two main producers, which gives us a clear vision of where we want to go and how we want to get it done. We also have over 5 years of experience with creating professional and commercial video games, with 2 games on Steam to back us up.
We have done thorough research into previous video-game Kickstarters -- those that have failed, and those that have succeeded. We are well aware of all the risks that come with running a Kickstarter campaign and we are well equipped to deal with them. In fact, just the two of us are capable of finishing a game, it would just take a bit longer. So no matter what happens, Unraveled will be finished and in the not-so-distant future. This has always been our passion; it is not just a business to us.
Unraveled is our dream, our rainbow's end, and we would never let it fail. We do, however, need your help to make it the best it can be! Together, we can create an unforgettable gaming experience.Learn about accountability on Kickstarter
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