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$666
pledged of $8,000pledged of $8,000 goal
14
backers
Funding Canceled
Funding for this project was canceled by the project creator on Apr 24 2015
Last updated April 24, 2015

Aiya! (Canceled)

Aiya! is a card game that makes learning Chinese vocabulary and grammar fun!

Aiya! (Canceled)

Aiya! is a card game that makes learning Chinese vocabulary and grammar fun!

$666
pledged of $8,000pledged of $8,000 goal
14
backers
Funding Canceled
Funding for this project was canceled by the project creator on Apr 24 2015
Last updated April 24, 2015

About

Introduction

We are really excited to share Aiya! with you. Whether you're a teacher or a student we're hoping you'll support our project that helps make learning both Chinese vocabulary and grammar, fun. Aiya! is not just a single deck of cards, or even a single game, but a variety of decks covering key language areas, and multiple games backed by a set of online resources which can be used by an individual or in the classroom. It's something we plan on building on and growing with, and we're hoping you'll help us get started. 

Why we need your support

While creating a game such as this does take significant work, it's the printing of the cards that requires the most funding. In order to get printing costs down to a reasonable level we need to print in bulk, and for that we need you and your desire to learn Chinese.  

All funding will go to the following: 

  • Printing the first three planned decks (Food, Location, and Routines).
  • Hosting and development of the website.
  • Shipping costs. 
  • Stock photos, as needed, to ensure that photos on the cards are of the highest quality possible.

The Cards

When you support Aiya! you will receive a complete Chinese language learning card game. These games will help not only with vocabulary, but more importantly, with learning to speak, read, and write grammatically correct sentences. At the moment there are three decks being planned, each covering an area that we felt was important to beginning learners, though the games can be adjusted for intermediate learners as well. 

Each deck will contain between 60-70 unique cards with 10-20 duplicates of frequently used words to ensure balanced game play.

The cards themselves contain numerous features that work with both the games and the website. 

At the moment all cards use photos from various 'Creative Commons' type sources available for commercial use. With funding we plan on using higher quality stock photos for a portion of the cards.

The Website

Alongside the game you will have access to the website, which will be designed for use across multiple devices (computers, tablets, phones). The website will include the following features: 

  • Rules and materials needed for the games.
  • A searchable database of the vocabulary words where one can look up by definition, pinyin, character or the quick search code that is on the card.
  • Example sentences illustrating how the words are used which will be linked to the vocabulary database and searchable as well.
  • A searchable database of sentence patterns for use in the games or elsewhere. This is also linked to the vocabulary and thus searchable.
  • Materials, activities, and printable homework sheets for classroom teachers or the self-learner. 
  • Information on new games and ways to enjoy the cards.
  • Links to resources such as Memrise and Anki where the vocabulary has been uploaded for each deck so that users can practice at their leisure. 

We have other ideas about the website which we plan to implement at a later date. These are things such as games, worksheet generators, a forum and the ability for users to contribute to the patterns and example sentences via a game-based system.

Website Technical Details

The website is being created using Django and Bootstrap with a MySQL database. At the moment the backend is about 80% complete, though the frontend still requires a bit of work before it's ready for demonstration.

 

Games 

These are the games we have created and tested thus far, but we have a number of others in the works. So check back here, or on the upcoming website, for more ways to use the cards!

Number of players: 2-6   

Goal: To create sentences using 1 to 3 sentence patterns.

How to win: The first player to get 100 points is the winner. During each round players try to get 20 or more points. The first player to reach 20 points or more receives those points, while the other players receive the amount for the cards they were able to play. 

How to Play: 

  • First select between 1 to 3 different sentence patterns (website or printed instructions), either using the the sentence pattern generator on the website or creating them with the cards as shown in the game rules. 
  • Each player is dealt 7 cards, which they may look at, while the remaining cards are placed face down in a stack in the middle.
  • At the start all players may play the cards in their hand, completing the chosen sentence patterns and placing the cards they used in front of them. After the start the players can only put cards down on their turn. 
  • The top card is then flipped up. This is the start of the discard pile.
  • A player may pick up this card or draw a card from the stack. They then discard one card.
  • If possible they they can then put down any new sentence pattern cards they can. 
  • When they have completed their turn it goes to the next player. 
  • The round continues until one player reaches or exceeds 20 points.
  • When that happens, point totals are recorded, and then the cards are reshuffled. The game continues until someone has 100 points.

Note: When making sentences using patterns it is possible to make nonsensical phrases, though still grammatically correct, like "Potato eats Banana," and it is up to those playing the game if they would like allow such sentences. 

Advanced play: Instead of using the already given sentence patterns users can create sentences either using randomly drawn cards, or alternatively no pre-assigned cards at all. When playing this way it's best to ensure that someone can verify the correctness of the sentences.

Players: 1-4 

Goal: To chain sentences together like dominoes. 

How to Win: The first team to reach 50 points is the winner. Alternatively you can play by rounds, where each round is one point, playing until a designated number of rounds. 

How to Play: 

  • First deal out 20 cards to each individual (or group) face down (you can vary the number based on how easy or difficult you'd like it to be). 
  • Set a timer for a chosen time period (2-3 minutes is recommended). 
  • When the timer starts the players race to make as many sentences as possible. Sentences must be built off each other and cannot stand alone. 
  • At the end of each round the sentences are verified by either a teacher or the opposing team and the points are counted. 
  • Each card is counted only once for points.
  • The cards are then shuffled and the next round begins as long as no player has reached 50 points. 

Note: This game can be played individually by challenging yourself to see how many points you can get, or trying to use all the cards. 

 Players: 2-6 

Goal: To determine the pronunciation, definition, or how to write the word. 

How to Win: Be the first person to get rid of all their cards. 

How to Play: 

  • Deal each player 5 cards face down. Players cannot look at their cards. Depending on what the objective (see part 2) is, removing the Grammar Point cards may be advisable. 
  • When it is a player's turn, the player opposite, or to their left, will draw a card from the stack of the player whose turn it is. They will then read the example sentence, the pronunciation, or give them the definition. 
  • The player will then need to guess the definition, pronunciation, or write the word as decided at the start of the round. 

Example: It is Player A's turn. Player B draws from Player A's deck and gets the word "Apple." 

Player A doesn't see this card and Player B reads the example sentence: "An apple a day keeps the doctor away." 

Player A then must guess the pronunciation. 

Alternatively, Player B could say, "Apple," and let the player guess the pronunciation, "ping guo" and let them guess the definition, or give them the word "apple" and have them write the characters. 

  • If the player gets it correct they knockout their card, leaving them with 4 remaining. If they cannot get the answer correct they are shown the card and then draw another (face down) from the deck and put it at the bottom of their stack. 
  • It is then the next player's turn and the game continues until one player has no cards remaining. 

Players: 2 or two teams of 2-3 people 

Goal: To create sentences that maximize point values while minimizing giving points to the other team. 

How to Win: First team to 88 points is the winner. 

How to Play: 

  • Pick one person to start as the dealer. Each player is then dealt 8 cards which they may look at. 
  • The rest of the cards are placed faced down and a single card is flipped up. This is a shared card, and if a sentence is made with it the player gets double points for that card. 
  • Each player then places two cards face down in the middle. These cards belong to the dealer. 
  • Now the players show the sentences they've made with the remaining 6 cards. Points are awarded for these and then the cards that make up sentences are turned over and put off to the side. 
  • Any cards that were not part of the sentences are given to the non-dealer, while the dealer gets the four cards that were previously placed in the middle. They then each make sentences again (they are still able to use the shared card). 
  • Points are counted, the cards reshuffled, and the other player is now the dealer. 
  • When a player reaches 88 points then they are the winner.      

Concerns or Questions

If you have any questions about the cards, the website or anything in between we'd be happy to answer them. 

Risks and challenges

There are currently two areas of concern:

1) While production of the cards can be done fairly quickly, there could be issues shipping from China to the US. If there is an issue with customs on either side it could delay delivery. In order to avoid this problem we plan on focusing on card production after funding is complete, and getting all shipment done well in advance of the due date.

2) We will have the website ready to go upon release of the product in August, though as with most sites there may be some minor technical issues at the beginning. While we are just two people we plan on having a number of friends beta test for us.

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Support

  1. Select this reward

    Pledge $5 or more About $5

    A shout out on the website as well as our utmost love and thanks!

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  2. Select this reward

    Pledge $13 or more About $13

    Your choice of one of the three Aiya! decks. The deck comes with a printed set of instructions for four games along with a listing of sentence patterns, all of which, and more, can also be accessed on the website.

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    Pledge $24 or more About $24

    Your choice of two of the three Aiya! decks. The decks come with a printed set of instructions for four games along with a listing of sentence patterns, all of which, and more, can also be accessed on the website.

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  4. Select this reward

    Pledge $34 or more About $34

    All three Aiya! decks. The decks come with a printed set of instructions for four games along with a listing of sentence patterns, all of which, and more, can also be accessed on the website.

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  5. Select this reward

    Pledge $100 or more About $100

    In addition to all three decks you will receive an ornate set of chopsticks (10 pairs) printed with a Chinese idiom of your choice. The chopsticks will include an explanation of the idiom, a breakdown of the words and pronunciation, as well as the idiom itself written in traditional Chinese calligraphy.

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  6. Select this reward

    Pledge $1,000 or more About $1,000

    You will receive all three of the decks, the chopsticks, and a unique deck (up to 70 unique cards + 15 duplicates) created with the topic of your choice!

    Want a deck about biology, underwater basket weaving or soccer, then we got you covered!

    We will work to balance the parts of speech in the deck for game play. We will provide the photos unless there are cards where you have a specific photo in mind (within the bounds of copyrights).

    You will receive 10 decks of these cards to share with family and friends.

    Note: You will receive all normal rewards in September, but the custom deck will arrive in October.

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Funding period

- (30 days)