A lot can happen in 72 hours. Movements rise, governments fall, and Kickstarters thunder to a conclusion.
Three days from the end of what has been a marvelous campaign, I wanted to take a moment to thank you all. From the moment this project launched, y'all have done a sterling job giving encouragement and thoughtful feedback, and you have all been tireless about spreading the word amongst your friends, family, and fellow gamers.
Thanks to your help, we've unlocked three stretch goals—the GM sheet, the pathways to revolution handout, the printable guide to Khresht—and we're on the cusp of cracking open one more: the guide to the campaign setting New York: 2025.
An exceptionally strong finish would give us a shot at unlocking the Muckraker, a new playbook based on crusading journalists. I'm not counting on that, but I'd sure like it—I've got a lot of ideas for that playbook and I would love to make it real. Take a moment today, tomorrow, and Thursday to share the link to the game a few more times, and we'll see how far we get.
We've got 14 spots left for our Citizens of Khresht reward. Tomorrow I'm going to send out a preview of the Khresht chapter to those backers, in order to give them some inspiration for their Khreshti NPCs. If you'd like to join their ranks, a $60 pledge will get your character in the book.
Otherwise, there's nothing to do but scream "Comrades!" from the rooftops. I can't wait to see what the next three days will bring.