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A blend of turn-based ground combat and strategic command, Xenonauts puts you in charge of defending the world from alien invasion!
A blend of turn-based ground combat and strategic command, Xenonauts puts you in charge of defending the world from alien invasion!
4,668 backers pledged $154,715 to help bring this project to life.

Steam Keys & (Early) Beta

Hello everyone. It's been over two months since our last update, but they've been a busy two months. The reason why this update has been a little delayed is that I've been holding off writing it until we hit a particular milestone, which happened this week.

Two big bits of news: Xenonauts has now hit beta, and we should be launching on Steam Early Access in the next 4-6 weeks.

I need to qualify that statement by saying that beta, to us, means this: you can now play the game from start to finish, and we've shifted our focus from adding new features to fixing up bugs, balance and generally improving the user experience of the game. It's NOT a beta in the AAA sense of the word, where it's basically a finished project being given an extended public demo.

Therefore if you want a polished experience, you'll still have to wait a little longer. The current game does still have bugs and crashes in it, it doesn't have great balance and there is still some placeholder art and research descriptions. We're working hard on fixing all of these up, but that will only be complete at the end of the beta.

If you want to check on our progress, a good time to do it may be when we launch on Steam Early Access. We've been speaking to Valve about this and we should be doing so in 4-6 weeks, at which point everyone who has ever purchased a copy of Xenonauts will receive an email from Desura containing your Steam key(s).

We'll be releasing a new demo of the game to celebrate the event, containing roughly 1/3 of the game. If you want a taster of our progress without spoiling the final game, you might want to give that a try (we're hoping to have the vast majority of the crash bugs fixed for then). Naturally, if you don't mind playing through a beta game, the full version will be available to play as well.

The largest remaining missing component of the game is the updated UI - though perfectly functional, the current UI is quite ugly. This is being worked on in a separate branch of code and will be merged after the Steam launch. The other things that were holding us up before (e.g. the AI) have largely been completed in the meantime.

As always, the latest and most detailed information is on our forums - but we'll be posting more updates here to keep backers updated on our Steam launch as it draws closer.


    1. Creator AstralWanderer on May 22, 2013

      @ThomasN: "I have nothing against giving in to some major publisher (Steam), giving in to their demands and crippling the game for this outlet, as long as I have the option to buy this uncrippled..."
      I agree with this view, but Goldhawk have committed to a DRM-free release in their FAQ, and the Desura version qualifies IMHO as it can be installed/run completely offline. The downside to Desura is having to install their client to create an account, but you can (and should, for security's sake, since it poses similar risks as Steam's Client Service) remove it afterwards. HumbleStore would be the best option if doable, since it seems to cover everything.
      As for Steam keys, does Goldhawk have to pay for them? I don't want one and if a charge is levied, it would seem sensible to send them only to backers who want them.

    2. Creator Nekator on May 15, 2013

      Still waiting for the Steam Early Access...

    3. Creator ThomasN on April 11, 2013

      If you sell the game directly on your site, you don't need any sales platform dictate what and for how much you sell it.
      I have nothing against giving in to some major publisher (Steam), giving in to their demands and crippling the game for this outlet, as long as I have the option to buy this uncrippled (and preferably directly from your site, but Desura felt fine so far).

    4. Creator Knight PT on April 8, 2013

      Good show M8. Nice to see things are geting along! i beg your forgiveness but i won't try beta because i don't want to spoil my surprise for the final product...

      Anyways thanks for the update!

    5. Creator JS on April 5, 2013

      Sweetness. looking forward to it.

    6. Creator Goldhawk Interactive on April 5, 2013

      For GOG, we spoke to them a while ago and they said we were too expensive. However we'll speak to them again when we release the game, perhaps they will have changed their mind by then.

      Personally we're far more interested in Steam though, so I don't really mind either way!

    7. Creator ThomasN on April 5, 2013

      Cheers for feature completeness!

    8. Creator WP - Member, Mutant League on April 5, 2013

      there goes the summer plans, thanks so much for this good news, best of luck doing the last stretch of the game :)

    9. Creator onyxhammer on April 5, 2013

      Wohoo!! So close. The Alpha looks good. I'll check out the Beta too.

    10. Creator Marco Montemaggi on April 5, 2013

      I think somebody asked for it before, but Icannot found your answer.
      What about a GOG release? did you talk with them?
      I've been playing with the Desura Alphas and I think it'll be a grat game!

    11. Creator John LaTemple on April 5, 2013

      That's great news. Steam is the way to go and should get you a lot of excitement generated from all the old school games on there.

    12. Creator Nathan Schmuck on April 5, 2013

      AW YEAH.

    13. Creator Goldhawk Interactive on April 5, 2013

      Yeah, the forums seem to have come back up now :)

    14. Creator DowEnigma on April 5, 2013


    15. Creator Psygnosis on April 5, 2013

      Nice to hear we get the Steam Key !

    16. Creator wererogue on April 5, 2013

      Thanks for the update! Great to hear how close it's getting.

    17. Creator Rodrigo "rrc2soft" Roman on April 5, 2013

      @Goldhawk I think we just hammered your forums :-). Sorry!

    18. Creator Dan Atkinson on April 5, 2013

      This is great news! I'd rather stick to Kickstarter updates on the projects I back, rather than having to sign up for a website/forum on each one, although I appreciate that you do get more control that way.

      Anyhoo, best wishes to you all!