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A blend of turn-based ground combat and strategic command, Xenonauts puts you in charge of defending the world from alien invasion!
A blend of turn-based ground combat and strategic command, Xenonauts puts you in charge of defending the world from alien invasion!
4,668 backers pledged $154,715 to help bring this project to life.

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    1. steven mohrbacher on March 29, 2014

      Sorry if I missed it, but is there any update on the Kickstarter rewards and when they will be delivered? Really glad I backed this, I just want that art book. Thanks! :)

    2. Andrew Easter - on March 23, 2014

      An update has been posted on when game development will end - 30th May. For all those interested http://www.goldhawkinteractive.com/forums/showthread.php/9310-Release-Date-Work-Tracker it outlines the next steps

    3. WP - Member, Mutant League on March 21, 2014

      Great to hear from you since 3 February:

      V21 Stable Released (& how to recover saves)!

      21 March - Goldhawk

      http://steamcommunity.com/games/223830/announcements/detail/1371650912236361499

    4. Rick Grzyb on February 21, 2014

      so my pre release is still not doing anything?

    5. Goldhawk Interactive Creator on February 3, 2014

      Doing an update today, but in short: no, there's no set release date. The game is close to being complete, but we're going to play it by ear as to when we feel the balance is good enough to release. It should be anywhere from March onwards.

      The Russian tileset and level editor is already in the game, but the indoor missions were replaced by adding another outdoor tileset due to pacing reasons. I'll explain in more detail the reasons behind that on release.

    6. Niggles on January 31, 2014

      So whats actually happening with this?.Is there an actual delivery date for this year?

    7. Missing avatar

      Muttala on January 27, 2014

      @ Goldhawk Interactive,
      Will we have the stretch goals feature implemented soon? (indoor mission, level editor, Russian tile-set) :P

    8. Goldhawk Interactive Creator on January 24, 2014

      Yeah, sorry, I'll post one up next week.

    9. Xenophon on January 17, 2014

      Can we get an update on this project? Last one was in September...

    10. Goldhawk Interactive Creator on August 13, 2013

      The experimental build is significantly more advanced than the current Stable and we'll have a new stable release for everyone most likely before the end of the month. We're hoping to have the final game done by Christmas - we'll do a large explanatory KS update when the new Stable version comes out.

    11. Brett Zeleznik on August 8, 2013

      When is the final release going to be? I played the early access game but it got a little boring with the same 3-4 battles over and over again.

    12. Missing avatar

      Alex Cooksey on July 17, 2013

      Had a lot of fun playing the early draft of this till i spotted that my first base was single counting 2 labs. Think I'll hang back a bit and wait for release proper - but nice work so far - this is looking good.

    13. Goldhawk Interactive Creator on July 1, 2013

      If you're still waiting for a code, send me a message. I can't message individual backers from their profiles.

    14. Casey Brooks on June 28, 2013

      Still waiting for my code :(

    15. drporter
      Superbacker
      on June 9, 2013

      Even on easy, this game is WAY too hard for me. Even with lasers and wolf armor, I can't get as far as I hoped.

    16. ThomasN on June 2, 2013

      This comment has been removed by Kickstarter.

    17. Magma Dragoon on June 1, 2013

      Just got my code guys. Thank you and I look forward to the finished game.

    18. Knight PT on April 29, 2013

      @ Hans, I disagree. Game can only be judged when it's on the release form. A delay in the release date is something very common in all kind of companies ranging from realy big ones to small ones. Saying a game is crap because its delayed and you pick up an alpha version and say its crap because its the only version you can play on the time YOU decide it should be done is something i disagree. You can complain of the delay, but not say its crap because of an alpha version => 2 diferent things.

    19. Hans Melius on April 28, 2013

      @Knight, except the game was SUPPOSED to be released at the same time XCOM: Enemy Unknown released. So the fact that I still haven't received my finished game, I have to agree with Manuel.

    20. Knight PT on April 25, 2013

      @ Manuel Otera Moreira, are you for real? do you even know that the game is still in early stages of being balanced and the AI is realy still in early stages? like in ... the game is still in beta? like in ... not released yet ?

    21. Manuel Otero Moreira on April 12, 2013

      a crap of a game.
      in easy mode they dont know to shoot. the soldiers are stupid. shoot at other soldier or everywhere except to the aliens is patetic. to point to another alien is difficult and unfriendly.
      the aliens dont have a lot of mistakes but the soldiers....really int=0
      and drop a granade ..... or shoot behind a bush.... you shoot to the bush the earth the sky but to the
      FUCKASDFQ·$%!"·$ front no way. its a shotgun only look in the way.
      and money funds..... a sad day when i backed this .....
      a huge mistake backing this game.

    22. ThomasN on April 11, 2013

      With like a publisher I mean they enforce in Germany all players have to have the version without the blood and so on. Talk about artistic freedom.

    23. ThomasN on April 11, 2013

      You know steam is like a publisher and receives 30% of the game's money, right?

    24. Onno Ebbers
      Superbacker
      on April 5, 2013

      Yes!, Steam keys!

    25. Goldhawk Interactive Creator on April 5, 2013

      Dmitriy - we'll do our best!

    26. Missing avatar

      Dmitriy Skryabin on April 5, 2013

      Please do not forget to add the Russian language. thanks

    27. Onno Ebbers
      Superbacker
      on April 1, 2013

      Thanks Dave, I'll try that!

    28. Missing avatar

      Dave on March 30, 2013

      I've had issues with Desura too. Best workaround I know of is to go to their website, log on through that, and go to your CD keys page. You should be able to download the stand alone installer from there.

    29. Onno Ebbers
      Superbacker
      on March 30, 2013

      I still have alot of problems trying to download through Desura... Am I alone in this, or is it a common problem?

    30. Goldhawk Interactive Creator on March 26, 2013

      Thanks. Big update coming in the next couple of weeks too. Got something I'd like to announce, but need to get a final confirmation first.

    31. WP - Member, Mutant League on March 22, 2013

      Oh this sound like a bad time/money sink, but I have faith you can handle it.
      So far reading the background story (iceland incident) and the occasional kickstarter updates is making me want this game to be my first xcom experience, even held of buying XCOM: Enemy Unknown :)
      Good luck hunting and fixing those bugs.

    32. Goldhawk Interactive Creator on March 21, 2013

      Current build has some quite major bugs in it, I'm not writing an update advertising it until it's stable again.

    33. WP - Member, Mutant League on March 21, 2013

      Wish there was a march update, even if it's from the bahama's.

    34. Paul on March 20, 2013

      Wow, this is taking a LOT longer than expected...

    35. Thomas Melberg on March 7, 2013

      Hope youre still kiling bugs and make good game ;)
      Take youre time and make it as good as i would :P

    36. Goldhawk Interactive Creator on February 11, 2013

      Sadly it's only cost-effective to ship the rewards together, so we're limited by the slowest ones to produce - the DVD copies, which can only be burned when we have the game finished. Possibly we'll look at getting the other stuff done first and shipping it to people who don't need a DVD (we've got more storage space now we operate out of an office) but I want to hit beta before I consider that.

      Sorry for the delays though, we're working on it as hard as we can!

    37. Missing avatar

      Slippery Jim (deleted) on February 10, 2013

      The author of this comment has been deleted.

    38. Missing avatar

      Gustaf Carstam on February 5, 2013

      Jakub: I assume that he wants to ship as much as possible together. Although I don't know if there is anything that still needs to be finished before shipping it out.. maybe the softback art book?

      The expected october shipping date was the expected release of the game wasn't it? Since the release has been deleyd maybe the shipping of goods has been pushed back too? I don't know it is a fair question and I'd suggest asking it on the forum :)

    39. Jakub Zdzieblo on February 4, 2013

      Chris, what's up with the T-shirts? Estimated delivery October 2012... The spring is almost around the corner, I'd like to have something to wear when the sunny days come back!

    40. ☜☆RSF☆☞ on January 22, 2013

      Just wanted to say thanks again for the update. Certainly a lot of good progress!

    41. Goldhawk Interactive Creator on January 20, 2013

      I'll post an update here if V17.52 (released today) proves stable. The last couple of releases have had some game-breaking bugs in them and I'm not going to be shouting about them until those are gone.

      Andrew - the AI is closer to being finished than the UI is. The combat UI is done but there's a lot of Geoscape UI screens are a major upgrade and only the first has been put in the code thus far (though all the concepts are finished now).

      On the plus side, the old UI is still perfectly usable so the AI is actually more important at the moment.

    42. Andrew Easter - on January 19, 2013

      It appears that the new UI is almost finished.Combat and geoscape UI are in game. The big missing link is the AI which appears to be in the last stages for a major overhaul

    43. S.D. on January 7, 2013

      I think it's a great time for a new update, now that the holidays have passed. A December development wrap-up would be welcome :-)

    44. ☜☆RSF☆☞ on November 12, 2012

      @fellow backers Shameless plug but if you enjoyed the original Quest for Glory hybrid Adventure / RPG games, you might want to know that the original designers (Lori & Corey Cole) are back at it with a new KS project - Hero-U. It's said to be a "a turn-based PC RPG with adventure game puzzles and immersive story". So if that sounds like something you might be interested in check it out. http://www.kickstarter.com/projects/1878147873/hero-u-rogue-to-redemption

    45. Missing avatar

      BillD4 on November 9, 2012

      I understand that the forums are faster for updates, but I have backed 84 different Kickstarters. 24 have delivered on time, 31 have not met their projected delivery date, and 29 are pending. I simply do not have the time or ability to have dozens of forum addresses, usernames, and passwords at hand every time I want to check on the status of what I have paid for. A duplicate comment here, as well as on the forums, when there is a quick update would be very much appreciated. Thank you.

    46. Goldhawk Interactive Creator on October 31, 2012

      Sorry, we'll post something up here shortly. I've been terrible about updates but our main site is slightly better, and our forums are MUCH better for quick updates.

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