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A blend of turn-based ground combat and strategic command, Xenonauts puts you in charge of defending the world from alien invasion!
A blend of turn-based ground combat and strategic command, Xenonauts puts you in charge of defending the world from alien invasion!
4,668 backers pledged $154,715 to help bring this project to life.

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    1. Xenophon on January 17, 2014

      Can we get an update on this project? Last one was in September...

    2. Goldhawk Interactive Creator on August 13, 2013

      The experimental build is significantly more advanced than the current Stable and we'll have a new stable release for everyone most likely before the end of the month. We're hoping to have the final game done by Christmas - we'll do a large explanatory KS update when the new Stable version comes out.

    3. Brett Zeleznik on August 8, 2013

      When is the final release going to be? I played the early access game but it got a little boring with the same 3-4 battles over and over again.

    4. Missing avatar

      Alex Cooksey on July 17, 2013

      Had a lot of fun playing the early draft of this till i spotted that my first base was single counting 2 labs. Think I'll hang back a bit and wait for release proper - but nice work so far - this is looking good.

    5. Goldhawk Interactive Creator on July 1, 2013

      If you're still waiting for a code, send me a message. I can't message individual backers from their profiles.

    6. Casey Brooks on June 28, 2013

      Still waiting for my code :(

    7. drporter
      Superbacker
      on June 9, 2013

      Even on easy, this game is WAY too hard for me. Even with lasers and wolf armor, I can't get as far as I hoped.

    8. ThomasN on June 2, 2013

      This comment has been removed by Kickstarter.

    9. Magma Dragoon on June 1, 2013

      Just got my code guys. Thank you and I look forward to the finished game.

    10. Knight PT on April 29, 2013

      @ Hans, I disagree. Game can only be judged when it's on the release form. A delay in the release date is something very common in all kind of companies ranging from realy big ones to small ones. Saying a game is crap because its delayed and you pick up an alpha version and say its crap because its the only version you can play on the time YOU decide it should be done is something i disagree. You can complain of the delay, but not say its crap because of an alpha version => 2 diferent things.

    11. Hans Melius on April 28, 2013

      @Knight, except the game was SUPPOSED to be released at the same time XCOM: Enemy Unknown released. So the fact that I still haven't received my finished game, I have to agree with Manuel.

    12. Knight PT on April 25, 2013

      @ Manuel Otera Moreira, are you for real? do you even know that the game is still in early stages of being balanced and the AI is realy still in early stages? like in ... the game is still in beta? like in ... not released yet ?

    13. Manuel Otero Moreira on April 12, 2013

      a crap of a game.
      in easy mode they dont know to shoot. the soldiers are stupid. shoot at other soldier or everywhere except to the aliens is patetic. to point to another alien is difficult and unfriendly.
      the aliens dont have a lot of mistakes but the soldiers....really int=0
      and drop a granade ..... or shoot behind a bush.... you shoot to the bush the earth the sky but to the
      FUCKASDFQ·$%!"·$ front no way. its a shotgun only look in the way.
      and money funds..... a sad day when i backed this .....
      a huge mistake backing this game.

    14. ThomasN on April 11, 2013

      With like a publisher I mean they enforce in Germany all players have to have the version without the blood and so on. Talk about artistic freedom.

    15. ThomasN on April 11, 2013

      You know steam is like a publisher and receives 30% of the game's money, right?

    16. Onno Ebbers
      Superbacker
      on April 5, 2013

      Yes!, Steam keys!

    17. Goldhawk Interactive Creator on April 5, 2013

      Dmitriy - we'll do our best!

    18. Missing avatar

      Dmitriy Skryabin on April 5, 2013

      Please do not forget to add the Russian language. thanks

    19. Onno Ebbers
      Superbacker
      on April 1, 2013

      Thanks Dave, I'll try that!

    20. Missing avatar

      Dave on March 30, 2013

      I've had issues with Desura too. Best workaround I know of is to go to their website, log on through that, and go to your CD keys page. You should be able to download the stand alone installer from there.

    21. Onno Ebbers
      Superbacker
      on March 30, 2013

      I still have alot of problems trying to download through Desura... Am I alone in this, or is it a common problem?

    22. Goldhawk Interactive Creator on March 26, 2013

      Thanks. Big update coming in the next couple of weeks too. Got something I'd like to announce, but need to get a final confirmation first.

    23. WP - Member, Mutant League on March 22, 2013

      Oh this sound like a bad time/money sink, but I have faith you can handle it.
      So far reading the background story (iceland incident) and the occasional kickstarter updates is making me want this game to be my first xcom experience, even held of buying XCOM: Enemy Unknown :)
      Good luck hunting and fixing those bugs.

    24. Goldhawk Interactive Creator on March 21, 2013

      Current build has some quite major bugs in it, I'm not writing an update advertising it until it's stable again.

    25. WP - Member, Mutant League on March 21, 2013

      Wish there was a march update, even if it's from the bahama's.

    26. Paul on March 20, 2013

      Wow, this is taking a LOT longer than expected...

    27. Thomas Melberg on March 7, 2013

      Hope youre still kiling bugs and make good game ;)
      Take youre time and make it as good as i would :P

    28. Goldhawk Interactive Creator on February 11, 2013

      Sadly it's only cost-effective to ship the rewards together, so we're limited by the slowest ones to produce - the DVD copies, which can only be burned when we have the game finished. Possibly we'll look at getting the other stuff done first and shipping it to people who don't need a DVD (we've got more storage space now we operate out of an office) but I want to hit beta before I consider that.

      Sorry for the delays though, we're working on it as hard as we can!

    29. Missing avatar

      deleted on February 10, 2013

      The author of this comment has been deleted.

    30. Missing avatar

      Gustaf Carstam on February 5, 2013

      Jakub: I assume that he wants to ship as much as possible together. Although I don't know if there is anything that still needs to be finished before shipping it out.. maybe the softback art book?

      The expected october shipping date was the expected release of the game wasn't it? Since the release has been deleyd maybe the shipping of goods has been pushed back too? I don't know it is a fair question and I'd suggest asking it on the forum :)

    31. Jakub Zdzieblo on February 4, 2013

      Chris, what's up with the T-shirts? Estimated delivery October 2012... The spring is almost around the corner, I'd like to have something to wear when the sunny days come back!

    32. ☜☆RSF☆☞ on January 22, 2013

      Just wanted to say thanks again for the update. Certainly a lot of good progress!

    33. Goldhawk Interactive Creator on January 20, 2013

      I'll post an update here if V17.52 (released today) proves stable. The last couple of releases have had some game-breaking bugs in them and I'm not going to be shouting about them until those are gone.

      Andrew - the AI is closer to being finished than the UI is. The combat UI is done but there's a lot of Geoscape UI screens are a major upgrade and only the first has been put in the code thus far (though all the concepts are finished now).

      On the plus side, the old UI is still perfectly usable so the AI is actually more important at the moment.

    34. Andrew Easter - on January 19, 2013

      It appears that the new UI is almost finished.Combat and geoscape UI are in game. The big missing link is the AI which appears to be in the last stages for a major overhaul

    35. S.D. on January 7, 2013

      I think it's a great time for a new update, now that the holidays have passed. A December development wrap-up would be welcome :-)

    36. ☜☆RSF☆☞ on November 12, 2012

      @fellow backers Shameless plug but if you enjoyed the original Quest for Glory hybrid Adventure / RPG games, you might want to know that the original designers (Lori & Corey Cole) are back at it with a new KS project - Hero-U. It's said to be a "a turn-based PC RPG with adventure game puzzles and immersive story". So if that sounds like something you might be interested in check it out. http://www.kickstarter.com/projects/1878147873/hero-u-rogue-to-redemption

    37. Missing avatar

      BillD4 on November 9, 2012

      I understand that the forums are faster for updates, but I have backed 84 different Kickstarters. 24 have delivered on time, 31 have not met their projected delivery date, and 29 are pending. I simply do not have the time or ability to have dozens of forum addresses, usernames, and passwords at hand every time I want to check on the status of what I have paid for. A duplicate comment here, as well as on the forums, when there is a quick update would be very much appreciated. Thank you.

    38. Goldhawk Interactive Creator on October 31, 2012

      Sorry, we'll post something up here shortly. I've been terrible about updates but our main site is slightly better, and our forums are MUCH better for quick updates.

    39. Missing avatar

      daquack on October 28, 2012

      They been updating there forums often...not so much here

    40. Niggles on October 27, 2012

      No updates on KS since Aug 26th?

    41. Missing avatar

      Andrei Sokolov on October 27, 2012

      Hello. Can you tell when finished game will be out?

    42. Hans Melius on October 22, 2012

      What is the status on the Physical copy of the game?

    43. Devon Rampe on September 12, 2012

      Hopefully there will be a tutorial implemented in the future. :) I've got this installed on Desura, but tried just jumping in and playing, and I was stumped immediately. hehe

    44. Jason Christopher Faught on September 7, 2012

      What are your plans for the game manual? I hope you put some effort into designing it. I'd hate to get a crappy black and white boring scrap of paper... Maybe you could dress it up as a rookie Xenonaut's handbook? I think we would all love that! Give us flavor for the game please like: "In the case of mind controlled squad mates don't hesitate in inflicting non lethal wounds for the sake of the squad and the mission."

    45. Goldhawk Interactive Creator on August 26, 2012

      You should have been sent a Desura key which will let you access the game. If you've not got it, email me at chris(at)xenonauts.com and I'll sort you out.

    46. Jason Christopher Faught on August 26, 2012

      My step father and I both pledged and do not know how to access our digital rewards. We would both like to play, please let us know what to do to get our rewards.

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