The Lost Sun (Canceled)
The Lost Sun (Canceled)
A 1st/3rd person open-world extreme hard core in dark horror / zombie survival video game.
A 1st/3rd person open-world extreme hard core in dark horror / zombie survival video game. Read more
- THE LOST SUN..
In 12th of December when Ryan Clark and his team received a weird call from Mrs.Prasscot about her daughter ''Azalia'' is missing.
- Ryan and his partner ''John'' arrived at 1:25AM and they found something odd! , they had a feeling that there was a strange activity happening in ''Prasscot's'' farm , John went to check what is going inside the house and Ryan waited outside to have a look around and see if their is any sign of ''Azalia''.
- GAME PLAY (Story Mode).
The Lost Sun is a new kind of open world Action/Adventure video game , it concentrates on a strong story line that contains ''Drama/Action/Arcade/Puzzles/Horror and the main is Adventure''This game takes place in Shadow hills after mid-night in a rainy cold nights.
So how could you imagine it using oculus?
The Lost Sun implies darkness and in dark horror.
Gamplay (Survival Mode) The Lost Sun is a 1st/3rd person shooter.
It's so realistic it reflects if there was a real Zombie apocalypse in the real world , you can own certain houses secure them from Zombies and gather your supplies in it, you can take vehicles from the street fix them and upgrade them to help you gather more supplies and travel faster and safer, if your safe house is exposed by Zombies you have to travel to another one safer, you may find more survivors on the way they might help you or the might want to steal your supplies so be careful life is dangerous in Shadow Hills after the apocalypse you have multiple enemies and your main objective is to survive.
It all started with ''Azalia Prasscot'' , when her family's farm was fully haunted by devils and evil spirits and they meant ''Azalia'' for many reasons.
It all will be discovered when you experience The Lost Sun game play.
Demon-Walker is a new creature who was created by Necro-House on the making of The Lost Sun.
It all began when a secret weapon was created by a group of doctors and professors.
This secret weapon actually is an Hyper-human being , it was created for war usage.
Doctors and professors upgraded this creature too much so nothing can destroy it , but things didn't go so well , everyone lost control of these hyper-human being creatures and they ran out.
Dozens of them went to Shadowhills , so the government started to evacuate the city for people's safety , later that day ''Ryan'' and ''John'' received the phone call from ''Mrs.Prasscot''.
But by the day ''Azalia'' disappeared , these creatures started to be controlled by Demons.
A look at where your money will go if you help fund this project:
- Who's behind NECRO-HOUSE?
- Waleed Thahabi-
-Producing animation involves a number of stages including generating ideas, building models and rigging lighting , we came up with a real house and turned it to a 3D model for many reasons.
-One of them is turning a zombie survival video game into life and what we mean by ''life'' is making it possible for all of our backers who backs the last reward to make it to the real Shadowhills and live the real-life zombie apocalypse for a day!.
-Laying out the large-scale features of the map, such as hills, cities, rooms, tunnels, etc., for a player and zombies to move around in.
-Designing this kind of 1st/3rd person new video game is not an easy job for anyone , specially when it contains a large open-world map.
-Even though , it contains alot of a real life reflections like owning certain houses across the map , securing it by cutting trees and cutting it into pieces of wood so you can use it to close windows , doors and much more reflections.
-The Lost Sun will be developed on Unreal Engine.
-The responsibilities of the Creative Manager is to oversee the entire creative department to ensure a desirable atmosphere and comfortable working environment to enable our team to work to the best of their ability without too many distractions and distracting issues.
-I started to write the story and the idea of The Lost Sun almost 1 year ago when we first came up with Necro-House.
-The Lost Sun is also has a strong background story-line about a young girl who disappears and a player goal is finding whats behind this girl's disappearance , by the time a zombie apocalypse also took over the city , it all will be known soon enough through our updates and game-plays.
-An open-world video game like The Lost Sun brings alot of scenarios and story categories mixed up together like Horror , Adventure , Action , puzzles and Drama.
Co-founder of Necro House.
Risks and challenges
By supporting this project and if we reached our goals all of this could be possible for us to produce this game and possible for you guys enjoying this next-gen zombie survival.
$100.000 Goal-----More levels and DLCs.
$150.000 Goal-----Available multiplayer online.
$180.000 Goal-----Release on PS4 and XboxOne
$200.000 Goal-----Available on Oculus.
It would take alot of hard work and challenge specially when it comes to the last reward.
Only 20 people will experience The Lost Sun game play , but in the real world , experience a real zombie apocalypse in the real Prasscot's farm , by letting the people know exactly how a real Zombie survival would be for 4 to 5 hours.
For any information and suggestion feel free by contacting us via E-mail.
( Necrohouse.email@example.com )
- (31 days)