Early Gameplay in UE4: Neckbreak in Asylum
Our rapid-prototype programmer Morten has been working hard on implementing a lot of cool things in Unreal Engine 4. Some features that took weeks to make in UDK are now only taking days or hours so that's a great accelerator to our development.
We're presenting the first early gameplay teaser from Asylum. This is all still very early work-in-progress and hasn't been polished yet. If you enjoy it, please share this page with your friends. We are still looking for backers.
Frank and the rest of the PS Team