JOURNEY TO CATLAND Tabletop Board Game - Families Kids Cats
JOURNEY TO CATLAND Tabletop Board Game - Families Kids Cats
Object of the game? Cuddly contentment as you help cats Journey to Catland! (Jazz is welcome, too.)
Object of the game? Cuddly contentment as you help cats Journey to Catland! (Jazz is welcome, too.) Read more
About this project
Liked Catland? Journey to Catland yourself! So when the story's over, you can stay in the cool, content mood that, in Catland, is everywhere.
"Welcome to Catland. Be healthy and well."
Suggested Ages: 4 to 120.
Skills Developed: Mostly just playing and being cool and contented, but you never know.
Wild Cards: The Salty Old Fisherman, The Quirky Cat Lady (IT AIN’T OVER ‘TIL SHE SWINGS.)
Rank of Cards:
THE WILD ROYALS
13 WILD CAT KING
12 WILD CAT QUEEN
11 WILD CAT PRINCESS
10 WILD CAT PRINCE
THE PLAYFUL PLAYERS
9 Nine-Life Liver
8 Purring Yogi
7 Jazzy Dancer
6 Prissy Bather
5 Cuddly Napper
4 Hungry Diner
3 Fearless Hunter
2 Lightfoot Leaper
The four grAces in Catland Cards are not unlike the three sister goddesses from Greek mythology—Aglaia, Euphrosyne, and Thalia—who dispense charm and beauty.
The Draw: Place the deck face down. Each player draws one card. Whoever gets the highest card will be the dealer for the round.
The Shuffle and “Cat”: Dealer shuffles the deck, then asks another player to “Please cat the cards.” Player on right spreads out the deck of cards face down, then gently stirs them around a bit and leaves a little mess. (For the dealer to clean up.) (Dealer cleans up by stacking the cards before dealing.)
The Deal: The dealer straightens up the “cat” (cut) and deals the cards face down, counter-clockwise, one card at a time, beginning with the player to the right (or left, if you prefer). After each player receives about five or so cards, the remainder are placed in piles that represent Catland fishing spots: BILABONG RIVER, SPLASH DANCE LAGOON, BIRD WATCHERS’ BAY, and CRAWLY TUNNEL.
Oh, yeah! Object of the Game: The object of the game is to have a nice time and enjoy life. One way to do that is to help cats play their way to Catland from The World, then get to the Palace of the Wild Cat King to relax and spa and stuff like that, and to get there yourself.
Getting to Catland from The World sample questions:
2- Want to sleep? Yes, I want to take a quick nap in Bass Harbor.
3- Want a bath? Yes, I want to bathe in Chesepiooc Bay. (That's a name for a real place! Look it up!)
4- Want to leap? Yes, I want to leap across the Atlantic. Yes, I want to leap from Chile to the Canary Islands.
(Continues under the picture.)
5- Want to dance? Yes, I want to belly dance on the Tigris River. Yes, I want to cha-cha in Bologna.
6- Want to hunt? Yes, I want to hunt for Toads in Toad Hop. Yes, I want to find mayonnaise in Sauce Viejo.
7- Want to eat? Yes, I want to eat meatballs in Turkey. Liverwurst in Braunschweig.
8- Want to yoga-stretch? Yes, I want to do the cobra in Sierra Leone. Yes, I want to do the down dog in Kathmandu.
9- Another chance? Yes, I want to live my second (third, fourth … ninth) life in Cat City, Malaysia.
Leap Frog: If you give someone a Royal, you can take a frog from the Crawly Tunnel that lets you leap over any player directly on a path in front of you when it’s your turn as long as you have, um, three or more Royals in your hand. Or can make the leap without knocking anything over.
Other Rules: There are more rules, of course. All this is just the basic Catland-ish idea for now. And this is Catland, where a rule is merely a rule.
The End: Once everybody is either in the Palace or happy to be somewhere else, the game is almost over. But “it ain’t over ‘til the Cat Lady sings.” Or swings. If it’s “sings,” we recommend trying opera or very twangy American country-western, or a mixture of the two, or Italian, Irish, Mexican, or Australian folk music. Or, of course, jazz. (“Twisted,” by Annie Ross and Wardell Gray, and reproduced by many others, is always a good bet if nothing else comes to mind right away when it’s your turn to do the finale cat-lady song.) If it’s “swings,” we like “Ac-Cent-U-Ate The Positive” by Johnny Mercer, anything by Duke Ellington, and “Swing on a Star” by Eddie Jeff Cahill. (Or “rings.” “Hello? Can you hear me? Can you hear me now?”) Anyway, whoever has the Quirky Cat Lady wild card keeps it a secret and doesn’t play the card until it's time to say the game’s over.
Yeah, the rules are still a little sketchy, but we'll be firming them up. (Advice and suggestions from game geniuses welcome!) It's an adaptation of the card game Go Fish. Five to seven cards are dealt (about half the deck). Players whose turn it is move their tokens by asking their playmates questions, usually starting with “Do you want to play?” What the playmate can reply depends on the cards they hold. If the questions are a match with a card in the asked player's hand, the asker gets the card. Cards determine how far the player can advance on the Catland maps. If the asked player can't help, the playing player can go fishing, which means pull a card from the undealt cards. But, in honor of the spirit of cats, it can be very unstructured and therefore seriously silly.
Risks and challenges
The idea here is to take a little poem and turn it into play.
Might be too sweet for some people. Not enough competition, knights, dungeons, and swords for certain crowds. Would that opinion sound like one of yours? Then fans of Catland suggest you be cool, curl up, close your eyes, and catch a few z’s. We’ll hope to find you a little less grouchy after you finish your nap.
If the campaign is successful, the manufactured rewards will probably be produced by thegamecrafter.com, a company whose entire business is custom board games, playing cards, and game-related doodads. They not only support game designers at every step of the design and production process, they also take care of fulfillment when all those orders come pouring in. For a 30% fee.
Some of the illustrations I’ve already done can be used on the custom playing cards that need to be created. The rest will have to be designed and drawn from scratch. So I need to be able to block out stretches of uninterrupted time to work on the artwork, and write content for the website and such.
This is my first Kickstarter campaign, and the first game I’ve ever designed. So I expect to be discovering unanticipated obstacles as they arise.
I’ve successfully completed projects that were way more challenging than this, including making a short movie. For that, I had to find all the locations, props, actors, crew, sound effects, musicians, music libraries, and equipment; break down and plan all the activities of production, including insurance, contracts, and releases; steer all the unfinished production elements through post-production; produce a mixed final composite; and distribute the work. Among a lot of other things. I’ve also independently written and illustrated lengthy professional documents about complicated software and systems. I also taught myself how to use all the communications tools I need to know to do that work.
The success of Catland is the highest priority of my life right now, even though I still have to work full time. Like all Kickstarter campaigners, I'd much rather work on my creations than have a day-job!
I’m in search of a mentor who’s been through this. And a team. If you could coach me or know someone who can, please send me their or your way, or send them or yourself my way!
I invite you to help create Catland! It is and always will be an attitude. It’s a way to remember a way of being. A way to practice the (usually) peaceful practice of Cat.
TENTATIVE AGENDA AND SCHEDULE
January - June, 2015
Launch Kickstarter Campaign for The Journey to Catland with the following milestones:
MP3 download system is set up, functioning without errors, and ready for traffic. DONE
PDF download system is set up, functioning without errors, and ready for traffic. DONE
Ebook download system is set up, functioning without errors, and ready for traffic. DONE
Book is in ebook format.
A membership/registration system for Catland.ORG is set up, functioning without errors, and ready for traffic.
User types are set up, including Backers, Angels on web site…
A page for the membership/backers-only is set up, has some welcome content, and is ready for more newsy stuff for backers. DONE
The Catland forum works. (BuddyPress help needed!)
Catland Standard Playing Cards artwork is ready to send to printer. DONE
Catland Standard Playing Cards are printed and ready to ship by a printer (probably thegamecrafter.com and/or customizedplayingcards.com) who works with Kickstarter projects like this one and can fulfill orders.
Design and execution of custom cards and custom artwork for $5000-level backers begins and progresses to excellent completion.
Custom artwork and custom PDFs for all orders of personalized PDF are complete.
Download system is again double- and triple-checked and it works without errors.
Artwork and PDF for printed Catland book are done. DONE
All arrangements with printer (e.g. Lightning Source/Ingram Spark) who can do fulfillment of printed book are complete.
A page on Catland.ORG has been set up for people who purchase Catland Real Estate.
System for delivering personalized Catland Mail is set up. (Searching for a mailing list system that integrates with WordPress registration.)
Twelve newsletters from the Palace of the Wild Cat King are written.
Content of a years’ worth of personalized mail is written.
Artwork for the Custom Catland Playing Cards is done.
Artwork for Journey to Catland tabletop game is complete, including thanks to backers as promised.
Instructions for how to play Journey to Catland are written.
Design of Journey to Catland tabletop game, including all game pieces and tokens, is complete.
Printer who can do fulfillment of the tabletop game (probably TheGameCrafter.com) has everything needed to fill orders.
Arrangements with Wynwood Gaming (another Kickstarter success story) to include their wooden boxes have been made.
I have great photos for caricatures for $1000-level and higher backers.
Plans for a Journey to Catland launch party are amazing!
The game is ready to ship!
Custom art for $5000-or-higher backer/s is wonderful!
Catland attitude just keeps on growing.